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Old 02-21-2012, 04:00 PM   #1
Morbido
 
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Ways to improve gaming

As the 360 has been out for several years perhaps these could be applied to future consoles.

1. Cheaters/quitters to be punished.

From what I have heard the whole file complaint option rarely doe anything.

I think all MP games should have a theatre mode. You can then send a 30 second clip to the relative people and hey presto. Bans. 24 hour console/Gamertag ban for quitting. Seven day ban for cheating. If someone is losing and they leave 99.9% of the time they have quit. After all you never see people 'losing connection'/'dog pulling out cable' when they are winning.

If you can sit still whilst winning. You can sit still whilst losing.

2. Customiseable dashboards

Everyone has different preferences and prefers certain updates over others. Let people combine them.

3. Achievement system should be revised

Retail 1000 with DLC up to 1750

Arcade 200 with DLC up to 350

NO CHANGES

I think that cheevos should be appropiate as well. What I mean is 15Gs for the Inhuman achievement and the same for gettig 200k on The Cult of Personality is silly. The difference in skill for each is massive. One should be 10Gs the other should be 30+

4. DLC

There should be a 3 month gap before DLC is released. Im sick of companies ripping us off by releasing stuff they could easily have put on the disc. DLC should breathe new life into a game not be a cheap way to milk us for more money.

Games should only have three batches of DLC priced at a maximum of 800ms that would fit into the !250, 1500 and 1750 and 250, 300 and 350 achievements. That would fit into my points in part 3.

If you dont buy DLC it should not effect your completion record. As I know there are many out there that get 1000 GS and then are annoyed that there completion percentage goes down when DLC is relaesed.

5. Deals/offers

These should be worlwide.

We in the UK moan that the Americans get deals (and rightly so) but we are lucky comapred to most others.

If you buy the console it should not matter if your in Alabama, Argentina or Albania. The deals, offers and promotions should be for ALL.

Thoughts?
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Old 02-21-2012, 04:20 PM   #2
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Quote:
Originally Posted by Morbido View Post
As the 360 has been out for several years perhaps these could be applied to future consoles.

1. Cheaters/quitters to be punished.

From what I have heard the whole file complaint option rarely doe anything.

I think all MP games should have a theatre mode. You can then send a 30 second clip to the relative people and hey presto. Bans. 24 hour console/Gamertag ban for quitting. Seven day ban for cheating. If someone is losing and they leave 99.9% of the time they have quit. After all you never see people 'losing connection'/'dog pulling out cable' when they are winning.

If you can sit still whilst winning. You can sit still whilst losing.

2. Customiseable dashboards

Everyone has different preferences and prefers certain updates over others. Let people combine them.

3. Achievement system should be revised

Retail 1000 with DLC up to 1750

Arcade 200 with DLC up to 350

NO CHANGES

I think that cheevos should be appropiate as well. What I mean is 15Gs for the Inhuman achievement and the same for gettig 200k on The Cult of Personality is silly. The difference in skill for each is massive. One should be 10Gs the other should be 30+

4. DLC

There should be a 3 month gap before DLC is released. Im sick of companies ripping us off by releasing stuff they could easily have put on the disc. DLC should breathe new life into a game not be a cheap way to milk us for more money.

Games should only have three batches of DLC priced at a maximum of 800ms that would fit into the !250, 1500 and 1750 and 250, 300 and 350 achievements. That would fit into my points in part 3.

If you dont buy DLC it should not effect your completion record. As I know there are many out there that get 1000 GS and then are annoyed that there completion percentage goes down when DLC is relaesed.

5. Deals/offers

These should be worlwide.

We in the UK moan that the Americans get deals (and rightly so) but we are lucky comapred to most others.

If you buy the console it should not matter if your in Alabama, Argentina or Albania. The deals, offers and promotions should be for ALL.

Thoughts?
24hr ban for quitting is the stupidest idea I have ever heard. I don't like quitters either but be realistic, some people have to quit sometimes for legit reasons...should they get banned for 24 hours because of it? Disconnected or dropped because of shitty ISP issues or one of those random times XBL decides to drop you would make it appear you quit or disconnected on purpose. So those people would be stuck unable to play for 24hours.

Cheating bans should not be week in length, if it can be proven you cheated then you deserve a lifetime ban from that particular game. Less people would attempt to abuse the system if the punishment were more severe imo.

I agree with some of your comment about DLC. While I think it is severely overpriced for what you get 99% of the time, that will never change since people will continue to pay for it. Personally I wish DLC for games were more like PC expansions, much larger...way more content. Worth the pricetag.
But as for DLC coming out day one of a games release and people claiming it should have been on the disc...sometimes that is true, but people don't realize that after a game goes gold its done...they can work on things after that while the game is getting ready to ship. Stuff they simply didn't have time for can come out right away.
The thing that pisses me off is when there is god damn DLC content on the disc and you have to pay to unlock it. Greedy bastards.
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Old 02-21-2012, 04:51 PM   #3
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I like the customizing DB idea. I wish they were more like themes that could be changed. It'll never happen but still...
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Old 02-21-2012, 05:09 PM   #4
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[QUOTE=Morbido;4904268]Bans. 24 hour console/Gamertag ban for quitting.QUOTE]

That's a ridiculous idea, are you sayinf if I am playing MW3 online and one of my friends comes online at the start of a game and I leave to go and play with him then I should get a 24 hr ban?
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Old 02-21-2012, 05:22 PM   #5
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Every game that is MP needs to adept to having multiple hosts and finding a new one when people leave. I hated it when in Cod 4 you left the game ends. I mean you can still end a game by the dashboard, but at least they bulked up to the idea of having multiple hosts. Halo does this as well I think to.
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Old 02-21-2012, 05:25 PM   #6
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1. Lumping cheaters and quitters in the same class is just silly. It's one thing to rage quit...it's something totally different to cheat/glitch in a game.

2. imagine the costs of having everyone run there favorite verison of the dashboard.

4. With used game sales continuing to eat a huge portion of the market, we have to be ok with paying for DLC and it being released days after the game release. Besides when the game finally hits retail stores the developer has stopped working on the game for months.

5. If deals were "universal" then the wouldn't be deals, they would be the regular price.
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Old 02-21-2012, 05:34 PM   #7
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Quote:
Originally Posted by Morbido View Post
From what I have heard the whole file complaint option rarely doe anything.

I think all MP games should have a theatre mode. You can then send a 30 second clip to the relative people and hey presto. Bans. 24 hour console/Gamertag ban for quitting. Seven day ban for cheating.
What? I think getting bans for quitting is stupid. Ragequitting can be annoying, but it's not worth a ban. Just simply avoid player if someone keeps ragequitting on you. Someone could have quit because they have an issue with connection or something and according to you...that warrants a ban? That's just dumb!
Also, cheaters should be banned permanently, not only for a week.
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Old 02-21-2012, 05:36 PM   #8
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Quote:
Originally Posted by Morbido View Post
As the 360 has been out for several years perhaps these could be applied to future consoles.

1. Cheaters/quitters to be punished.

From what I have heard the whole file complaint option rarely doe anything.

I think all MP games should have a theatre mode. You can then send a 30 second clip to the relative people and hey presto. Bans. 24 hour console/Gamertag ban for quitting. Seven day ban for cheating. If someone is losing and they leave 99.9% of the time they have quit. After all you never see people 'losing connection'/'dog pulling out cable' when they are winning.

If you can sit still whilst winning. You can sit still whilst losing.

2. Customiseable dashboards

Everyone has different preferences and prefers certain updates over others. Let people combine them.

3. Achievement system should be revised

Retail 1000 with DLC up to 1750

Arcade 200 with DLC up to 350

NO CHANGES

I think that cheevos should be appropiate as well. What I mean is 15Gs for the Inhuman achievement and the same for gettig 200k on The Cult of Personality is silly. The difference in skill for each is massive. One should be 10Gs the other should be 30+

4. DLC

There should be a 3 month gap before DLC is released. Im sick of companies ripping us off by releasing stuff they could easily have put on the disc. DLC should breathe new life into a game not be a cheap way to milk us for more money.

Games should only have three batches of DLC priced at a maximum of 800ms that would fit into the !250, 1500 and 1750 and 250, 300 and 350 achievements. That would fit into my points in part 3.

If you dont buy DLC it should not effect your completion record. As I know there are many out there that get 1000 GS and then are annoyed that there completion percentage goes down when DLC is relaesed.

5. Deals/offers

These should be worlwide.

We in the UK moan that the Americans get deals (and rightly so) but we are lucky comapred to most others.

If you buy the console it should not matter if your in Alabama, Argentina or Albania. The deals, offers and promotions should be for ALL.

Thoughts?

As the 360 has been out for several years perhaps these could be applied to future consoles.

1. Cheaters/quitters to be punished.

From what I have heard the whole file complaint option rarely doe anything.

I think all MP games should have a theatre mode. (XBL HAS YOU TUBE) You can then send a 30 second clip to the relative people and hey presto. Bans. 24 hour console/Gamertag ban for quitting. (QUITTING A GAME IN mp MODE MIGHT BE BECAUSE DINNER IS READY, THE DOOR BELL RANG, A VISITOR AT THE DOOR, PARENTS JUST WALKED IN, YOU JUST CAN’T SAY PUNISH THEM.) Seven day ban for cheating ( CHEATERS NEVER WIN, AND I WOULD RAISE THE GAME COST TO $90.00, THIS WAY KIDS WONT BE ABLE TO BUY THEM UNLESS MOMMY BUYS IT, AND YOU YOUNG ONE WILL HAVE TO CHOSE BETWEEN THAT GIRLFRIEND NIGHT OUT OR BUYING YOUR NEXT GAME.) If someone is losing and they leave 99.9% of the time they have quit ( AGAIN YOU DON‘T KNOW THAT. I OFTEN WILL QUITE A GAME BECAUSE MY PHONE IS RINGING). After all you never see people 'losing connection'/'dog pulling out cable' when they are winning ( A VERY SMALL POPULATION IN THE USA HAVE PETS).

If you can sit still whilst winning. You can sit still whilst losing ( AGAIN YOU DON‘T KNOW WHICH INDIDVIDUAL IS LOSING MOST IF NOT ALL MP GAMES ARE NOW TEAM BASED ).

2. Customizable dashboards

Everyone has different preferences and prefers certain updates over others. Let people combine them. ( NO NEED, YOU WILL BE GIVING XBL, AND MS MORE TO THINK ABOUT TO RAISE YOUR BILL EVEN HIGHER; THE MORE OYU WANT THERE MOER IT WILL COST YOU.)

3. Achievement system should be revised

Retail 1000 with DLC up to 1750 ( GET RID OF THE ACHIEVEMENTS FOR DLC’S)

Arcade 200 with DLC up to 350 ( I DON’T PLAY ARCADE GAMES)

NO CHANGES

I think that cheevos should be appropriate as well. What I mean is 15Gs for the Inhuman achievement and the same for getting 200k on The Cult of Personality is silly. The difference in skill for each is massive. One should be 10Gs the other should be 30+ ( I DON’T UNDERSTAND YOUR MEANING)

4. DLC

There should be a 3 month gap before DLC is released. I’m sick of companies ripping us off by releasing stuff they could easily have put on the disc. DLC should breathe new life into a game not be a cheap way to milk us for more money. ( THERE SHOULD BE NO DLC AT ALL, MAKE THE GAMES BIGGER)

Games should only have three batches of DLC priced at a maximum of 800ms that would fit into the !250, 1500 and 1750 and 250, 300 and 350 achievements. That would fit into my points in part 3. ( DROP THE PRICE OF DLC’S TO 300 ANYWAY, MS IS DOING AWAY WITH THERE POINT SYSTEM SOON)

If you don’t buy DLC it should not effect your completion record. As I know there are many out there that get 1000 GS and then are annoyed that there completion percentage goes down when DLC is released. ( CRY TO XBL)

5. Deals/offers

These should be worldwide.

We in the UK moan that the Americans get deals (and rightly so) but we are lucky compared to most others. ( HAS A LOT TO DO WITH YOUR GOVERNMENT)

If you buy the console it should not matter if your in Alabama, Argentina or Albania. The deals, offers and promotions should be for ALL. ( AGAIN, MOST GOVERNMENTS ADD RESTRICTION ON MS, AND XBL; JUST LOOK AT CHINA. WE DO NOT LIVE IN A FREE WORLD OR THERE WOULD BE NO BAD CONUTRIES.)

Thoughts?
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Old 02-21-2012, 06:03 PM   #9
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Quote:
Originally Posted by Gackt View Post
24hr ban for quitting is the stupidest idea I have ever heard. I don't like quitters either but be realistic, some people have to quit sometimes for legit reasons...should they get banned for 24 hours because of it? Disconnected or dropped because of shitty ISP issues or one of those random times XBL decides to drop you would make it appear you quit or disconnected on purpose. So those people would be stuck unable to play for 24hours.

Cheating bans should not be week in length, if it can be proven you cheated then you deserve a lifetime ban from that particular game. Less people would attempt to abuse the system if the punishment were more severe imo.

I agree with some of your comment about DLC. While I think it is severely overpriced for what you get 99% of the time, that will never change since people will continue to pay for it. Personally I wish DLC for games were more like PC expansions, much larger...way more content. Worth the pricetag.
But as for DLC coming out day one of a games release and people claiming it should have been on the disc...sometimes that is true, but people don't realize that after a game goes gold its done...they can work on things after that while the game is getting ready to ship. Stuff they simply didn't have time for can come out right away.
The thing that pisses me off is when there is god damn DLC content on the disc and you have to pay to unlock it. Greedy bastards.

I'm pretty much 100% on this.

There are so many things wrong with the original post that I can't even bother getting started.
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Old 02-21-2012, 06:16 PM   #10
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Points 3 and 4 are a bit... well, absurd. For the achievements should be worth more points thing, difficulty is subjective. I found the Cult of Personality achievement to be a nice challenge. Plus, if you are a completionist, the point is moot since you will get 1000+g out of every game (but Condemned) anyway. Take the argument to that level and it is like asking Avatar to be worth less than 1000g and Dance Central to be worth more.

As for DLC, remember: discs don't get instantly teleported to the store the morning of release. They often go to print months before the game is released. It isn't that the devs are ripping you off with DLC, but that they are giving you the opportunity to play something that may not have been finished when the game had be sent off. Or, it could be worse: they could have just left the broken or half finished story in the game. Imagine trying to play Dragon Age: Origins with a character that couldn't fit through the doors. Plus, there is really no way to buy DLC used and pushing the release date back costs money, so it is win/win for the devs to ship on time and patch/release the side story later.
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Old 02-21-2012, 06:20 PM   #11
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Old 02-21-2012, 06:26 PM   #12
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I think for quitters, they just need to take a few lessons from Capcom and Bungie. In Marvel vs. Capcom 3, if a player was a habitual quitter, they would get paired up with other quitters, slowly pruning them away from the community at large. And in Halo Reach, if you get flagged as a habitual quitter, if you quit for any reason whatsoever, you then can't join a match for 15 minutes.
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Old 02-21-2012, 06:29 PM   #13
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Points 3 and 4 are a bit... well, absurd.
This ^^

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And this. ^^

I don't often play without a beer handy, part of the relaxing factor.

There is always room for improvements, the customizable dashboard, very much yes. I'd like to make a few changes there.

But punishment for quitting? Habitually quitting, there has to be a line somewhere. But personally I don't quit often, but normally quit when I get into a MP lobby in a game full of cheaters and glitching d-bags.

Am I going to accept any form of punishment for quitting out of a cheating lobby?

No.

Biggest way to improve gaming in the online world is not on developers, publishers, Sony or Microsoft's shoulders....it's on ours.

Etiquette. We gamers as a whole can improve our own lot significantly if more people had some common decency and take responsibility for ourselves and our behaviour. I know that's like trying to grow radishes on the moon but one can hope.

Last edited by Opiate42; 02-21-2012 at 06:50 PM.
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Old 02-21-2012, 07:47 PM   #14
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Quitting a game can have reasons other than losing. I've had to quit before cos I was having a quick game before I went out. I will tell people if I am only online for a short while or if I suddenly have to leave. That's just being polite.

The dlc point? Well, nobody forces you to buy dlc. That's just personal choice if you want it. I do buy most dlc for the games I have, as it extends gameplay somewhat. The amount of gs per game is irrelevant. Yeah fallout 3 has 1550g and fallout:nv has 1655g, but does it really matter?

This does seem like a bit of a rant to be fair. Can't see anythin being taken from this and being implemented. Although customizable dashboard themes would be a nice addition.
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Old 02-21-2012, 08:03 PM   #15
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24hr ban for quitting is the stupidest idea I have ever heard. I don't like quitters either but be realistic, some people have to quit sometimes for legit reasons...should they get banned for 24 hours because of it? Disconnected or dropped because of shitty ISP issues or one of those random times XBL decides to drop you would make it appear you quit or disconnected on purpose. So those people would be stuck unable to play for 24hours.
Fair enough.

But something has to be done. It doesn't bother me as much on shooters or games with multiple people.

But fighting games or when you playing one other person and you are battering them and they quit. After all on certain games (Fifa) it feels like the legit players are getting punished. On previus games there have been cheevos for wiing 100 games and I know people that have won 240+ and still not got it due to quitting.

Quote:
Originally Posted by x E v e r s o n View Post
That's a ridiculous idea, are you sayinf if I am playing MW3 online and one of my friends comes online at the start of a game and I leave to go and play with him then I should get a 24 hr ban?
If your 28-4 would you leave? Or just unlocked a hard to get title.

Quote:
Originally Posted by Carmona25 View Post
1. Lumping cheaters and quitters in the same class is just silly. It's one thing to rage quit...it's something totally different to cheat/glitch in a game.

5. If deals were "universal" then the wouldn't be deals, they would be the regular price.
If you dashboard on CoD that is cheating. You have had a bad game and dont like your stats ruined.

Yes they would. If for a week everybody gt free DLC for a game that is a deal. 1Vs100 was not released for most countries. That is an offer. On Ultimate Team recently, if you bought a gold pack you were entered into a competetion. This was only open to the UK. People in the states bought the game. People in Aus bought the game. Why was this competition not open to them?

Quote:
Originally Posted by tiger 1 View Post
As the 360 has been out for several years perhaps these could be applied to future consoles.

1. Cheaters/quitters to be punished.

From what I have heard the whole file complaint option rarely doe anything.

I think all MP games should have a theatre mode. (XBL HAS YOU TUBE) You can then send a 30 second clip to the relative people and hey presto. Bans. 24 hour console/Gamertag ban for quitting. (QUITTING A GAME IN mp MODE MIGHT BE BECAUSE DINNER IS READY, THE DOOR BELL RANG, A VISITOR AT THE DOOR, PARENTS JUST WALKED IN, YOU JUST CAN’T SAY PUNISH THEM.) Seven day ban for cheating ( CHEATERS NEVER WIN, AND I WOULD RAISE THE GAME COST TO $90.00, THIS WAY KIDS WONT BE ABLE TO BUY THEM UNLESS MOMMY BUYS IT, AND YOU YOUNG ONE WILL HAVE TO CHOSE BETWEEN THAT GIRLFRIEND NIGHT OUT OR BUYING YOUR NEXT GAME.) If someone is losing and they leave 99.9% of the time they have quit ( AGAIN YOU DON‘T KNOW THAT. I OFTEN WILL QUITE A GAME BECAUSE MY PHONE IS RINGING). After all you never see people 'losing connection'/'dog pulling out cable' when they are winning ( A VERY SMALL POPULATION IN THE USA HAVE PETS).

If you can sit still whilst winning. You can sit still whilst losing ( AGAIN YOU DON‘T KNOW WHICH INDIDVIDUAL IS LOSING MOST IF NOT ALL MP GAMES ARE NOW TEAM BASED ).

2. Customizable dashboards

Everyone has different preferences and prefers certain updates over others. Let people combine them. ( NO NEED, YOU WILL BE GIVING XBL, AND MS MORE TO THINK ABOUT TO RAISE YOUR BILL EVEN HIGHER; THE MORE OYU WANT THERE MOER IT WILL COST YOU.)

3. Achievement system should be revised

Retail 1000 with DLC up to 1750 ( GET RID OF THE ACHIEVEMENTS FOR DLC’S)

Arcade 200 with DLC up to 350 ( I DON’T PLAY ARCADE GAMES)

NO CHANGES

I think that cheevos should be appropriate as well. What I mean is 15Gs for the Inhuman achievement and the same for getting 200k on The Cult of Personality is silly. The difference in skill for each is massive. One should be 10Gs the other should be 30+ ( I DON’T UNDERSTAND YOUR MEANING)

4. DLC

There should be a 3 month gap before DLC is released. I’m sick of companies ripping us off by releasing stuff they could easily have put on the disc. DLC should breathe new life into a game not be a cheap way to milk us for more money. ( THERE SHOULD BE NO DLC AT ALL, MAKE THE GAMES BIGGER)

Games should only have three batches of DLC priced at a maximum of 800ms that would fit into the !250, 1500 and 1750 and 250, 300 and 350 achievements. That would fit into my points in part 3. ( DROP THE PRICE OF DLC’S TO 300 ANYWAY, MS IS DOING AWAY WITH THERE POINT SYSTEM SOON)

If you don’t buy DLC it should not effect your completion record. As I know there are many out there that get 1000 GS and then are annoyed that there completion percentage goes down when DLC is released. ( CRY TO XBL)

5. Deals/offers

These should be worldwide.

We in the UK moan that the Americans get deals (and rightly so) but we are lucky compared to most others. ( HAS A LOT TO DO WITH YOUR GOVERNMENT)

If you buy the console it should not matter if your in Alabama, Argentina or Albania. The deals, offers and promotions should be for ALL. ( AGAIN, MOST GOVERNMENTS ADD RESTRICTION ON MS, AND XBL; JUST LOOK AT CHINA. WE DO NOT LIVE IN A FREE WORLD OR THERE WOULD BE NO BAD CONUTRIES.)

Thoughts?
Point one. Cheaters never win? Really? Tell that to the little cunt who just knocked me out of a tournament by taking over my team and scoring own goals.

$90 is only just under what we pay anyway.

Why would I care if americans have bloody pets?

It will be easy to monitor if they are losing or winning and quit. if someone is constantly 5-12 on a shoot em up and leaves but NEVER leaves when 12-5 its obvious that the door bell hasn't rung.

Point 3. What I mean is that the harder cheevos should be worth more. Completing TtFatF is a lot harder that 200k CoP.

You dont play arcade games. You are but one person

Point 4. Cry to XBL? What kind of crap response is that. It does not bother me at all. I was thinking for all the people that care about their completion %

Point 5. So 1Vs100 didn't come out in places because their governments would not allow it? Rather than Microsoft could not be bothered in translating it to other languages? im not sure

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Points 3 and 4 are a bit... well, absurd. For the achievements should be worth more points thing, difficulty is subjective. I found the Cult of Personality achievement to be a nice challenge. Plus, if you are a completionist, the point is moot since you will get 1000+g out of every game (but Condemned) anyway. Take the argument to that level and it is like asking Avatar to be worth less than 1000g and Dance Central to be worth more.
I was meaning on one game. Rather than multiple games. But if it was over multiple games. Cheevos on avatar could be worth 5Gs and there could be 200 of them
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Old 02-21-2012, 08:15 PM   #16
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Quitting a game can have reasons other than losing. I've had to quit before cos I was having a quick game before I went out. I will tell people if I am only online for a short while or if I suddenly have to leave. That's just being polite.

The dlc point? Well, nobody forces you to buy dlc. That's just personal choice if you want it. I do buy most dlc for the games I have, as it extends gameplay somewhat. The amount of gs per game is irrelevant. Yeah fallout 3 has 1550g and fallout:nv has 1655g, but does it really matter?

This does seem like a bit of a rant to be fair. Can't see anythin being taken from this and being implemented. Although customizable dashboard themes would be a nice addition.
If you know your not gonna finish a game why start it? Play something you can stop in seconds.

No nobody forces me to buy DLC. And as I pointed out I dont care about my completion%. But I have seen countless posts from those who do. And the whole releasing it in batches of 250 or 50 would make it look a little neater.

Not ranting at all. I personally think all of my five points would make the next gen consoles better. Every mp game forum has people moaning of quitters yet when I say punish them with a ban, its all "hang on, thats a bit harsh" seems to be an awful lot of people who moan at quitters but do it themselves. Ok a 24 hour ban for a power cut or the phone ringing is harsh. But I am prepared to go without playing for 24 hours every now and again to stop quitting.
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Old 02-21-2012, 09:28 PM   #17
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A 24 hour ban for quitting? Give the quitter a double loss, make them keep their bad stats, display their DNF% but banning people for quitting or dropping connection is a good way to piss off customers and NO business is successful by pissing off their customers.

Day one DLC is whatever. If it's good enough to buy I'll buy it. If it's not then I won't. You don't HAVE to buy DLC if you don't want to so complaining about something like this is silly.

A customizable dashboard would be cool but it's not something I'm going to base my purchase decision on.
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Old 02-21-2012, 09:32 PM   #18
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24 hour ban for quitting is ridiculous. I like how Halo Reach handles it, where if you quit too often, it results in a 15 minute ban from matchmaking. If you're quitting for legit reasons, no big deal, but if you're constantly quitting, then you pay the price.
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Old 02-21-2012, 09:37 PM   #19
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But fighting games or when you playing one other person and you are battering them and they quit. After all on certain games (Fifa) it feels like the legit players are getting punished. On previus games there have been cheevos for wiing 100 games and I know people that have won 240+ and still not got it due to quitting.
I don't play fighting or sports games so I'm not sure what you mean by legit players being punished, but if the developers are smart they should've made it so that the quitters automatically get a loss on their record.


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If you dashboard on CoD that is cheating. You have had a bad game and dont like your stats ruined.
Not necessarily true. I dashboard often in MW3, regardless of my stats or titles (both of which I don't care about). I dashboard when I see any form of lag. Yesterday, I dashboarded cuz I was shooting this guy as he was running across the screen oblivious to me (i.e., he was moving perpendicular to me as I shot him with a silencer), then all of a sudden I drop dead. I watch the killcam and apparently he had been shooting me the whole time, was strafing (not sprinting perpendicular as I saw on my screen), and I was not shooting at him at all. F that. Dashboard.

If you don't like people dashboarding in CoD games, tell IW/Sledgehammer to fix their stupid lag compensation thing. I am dashboarding like a mofo every single time I see lag. (And no bans will affect my behavior. 24 hour ban? Ok. I'll play BF3 til the 24 hours is up. What do I care? As if I can't afford other games. Lol.)

Edit: Also your point about dashboarding to reset stats don't always apply. In Black Ops, you're automatically given a loss when you dashboard and your kills/deaths stats are permanent, iirc.
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Old 02-21-2012, 09:39 PM   #20
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Quitting in a game isn't Microsoft's problem and they shouldn't have to punish people for doing so. Its up to the developers to put in punishment system against the people who quit early. But 24 hour ban is just ridiculous. The only game that seems to have a big problem with quitters is Halo since it doesn't fill in the spot that person left.

These aren't "ways to improve gaming" at all, just changes to XBL services that you want that not a lot of people agree with.
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Old 02-21-2012, 09:43 PM   #21
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I was shooting this guy as he was running across the screen oblivious to me (i.e., he was moving perpendicular to me as I shot him with a silencer), then all of a sudden I drop dead. I watch the killcam and apparently he had been shooting me the whole time, was strafing (not sprinting perpendicular as I saw on my screen), and I was not shooting at him at all. F that. Dashboard.
You might as well stop playing Call of Duty. That is never going to stop happening due to lag compensation. They could help reduce the online issues significantly if they would just shell out the cash for dedicated servers, god knows they could afford it.
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Old 02-21-2012, 09:45 PM   #22
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You might as well stop playing Call of Duty. That is never going to stop happening due to lag compensation. They could help reduce the online issues significantly if they would just shell out the cash for dedicated servers, god knows they could afford it.
I hear what you're saying, but if I try enough lobbies, I do eventually end up in ones where I see no lag and have a good time playing. Then I stay in for as long as I can, or until the host leaves. Also, I usually play Search and since there are only 12 people total and not a lot going on (in terms of air support, etc.), lag is not as bad as if I were to play domination.
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Old 02-21-2012, 09:59 PM   #23
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I was meaning on one game. Rather than multiple games. But if it was over multiple games. Cheevos on avatar could be worth 5Gs and there could be 200 of them
I'm aware of what you meant, and no they can't. The maximum allowable number of achievements on a single game is 99. And even then, they are only supposed to have between 5 and 50 on the retail disc. Developers get to choose what their list looks like (with a few exceptions like Osmos), and if they want to make a game that has an easy list, they are entitled. But the point remains: As a whole, every game is worth 1000g, regardless of difficulty. You get nothing extra for finishing a hard game, and in the end, your gamerscore means nothing to the people who aren't you.

And there are so many other things going on in 1 vs 100. The biggest being language. Canada didn't play with Britain on the game. I don't think there was a version in French or Spanish. Much like the fact that there are games that are not released in all areas (Go ahead and try to find a copy of Idolmaster: Live for You in Britain. You won't find it.) not all LIVE games can be released in all areas. It isn't feasible to expect that everyone will have equal access to all games.
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Old 02-21-2012, 10:48 PM   #24
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Yeah, so, as people have been saying, the 24 hour ban is a bad idea. I quit when I have to go somewhere or a friend comes online, and sometimes my internet connection drops me and I lag out. I shouldn't be banned for that.

Cheaters should be penalized the same way they are now (with a ban or w/e).

I think games should be able to add as much GS as they want to, but I do agree that it should be 250 GS for each DLC add-on, especially if they are going to charge 800 MSP or $10 for it.

I also agree that if you do not play a game after attaining the 1000, and do not buy the DLC, your completion % should still be at 100%. There was a thread about this a while back, Capn Doug and I had a great back-and-forth argument. I really think it's retarded to add on GS for something you don't even own. It's like running a race and completing it, only to find out later that the race has been extended. That's bullshit. You didn't sign up for that. You completed what you signed up for (or in this case, paid for).

And achievements should be worth whatever the developer wants them to be. No need to standardize that. Only gaining 15 GS cheevos, or 30 GS cheevos would be lame IMO. I like the easy 5 GS ones, I like the hard as hell 75 GS ones just as much.

And I feel you on the dashboard thing, but I bet it would cause a lot of coding problems or some shit.

Edit: And if people disagree about the DLC /completion % thing, then think for one second: shouldn't we therefore have every single 360 game on our completion percentage? For a lot of us, that would mean a shitload of 0 GS, 0% completes. Obviously it's stupid, but for the same reason adding DLC onto the % is: We haven't paid for it, we haven't even played it. Why should it be counted?
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Old 02-21-2012, 10:54 PM   #25
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1. Cheaters/quitters to be punished.

From what I have heard the whole file complaint option rarely doe anything.

I think all MP games should have a theatre mode.
You don't know that. Nobody does. But, we can speculate.

I think that they are too lenient with certain things. I know many, many people who purposely glitch in COD games. They all did the same glitch but not all of them received the same punishment, which is quite funny actually.

Seems like every PET member has their own policy.

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2. Customiseable dashboards

Everyone has different preferences and prefers certain updates over others. Let people combine them.
It will never happen. Why? Because Microsoft want to stick those advertisements in your face. Heck, even as a paying subscriber to Xbox LIVE, I am forced to see ads.

Dashboard "customisation" died after they removed the blades. All of those themes became useless, which is when I realised Microsoft cater for themselves and themselves only.

Would it hurt to allow me to move the little tabs around? I don't use Bing and I never will. Why is it first?

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3. Achievement system should be revised

Retail 1000 with DLC up to 1750
Arcade 200 with DLC up to 350

I think that cheevos should be appropiate as well. What I mean is 15Gs for the Inhuman achievement and the same for gettig 200k on The Cult of Personality is silly.
I like it the way it is. I would not even care if I had to endure the demon that is Ninja Gaiden on the hardest difficulty, only to be rewarded with 1G for completing the game.

More than likely, you have unlocked the majority of achievements anyway, so who cares?

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4. DLC

There should be a 3 month gap before DLC is released. Im sick of companies ripping us off by releasing stuff they could easily have put on the disc. DLC should breathe new life into a game not be a cheap way to milk us for more money.
It will continue to happen, as long as people are buying the DLC. But hey, this is Microsoft. If no one is buying, they will mass-advertise the content, without reducing the price.

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5. Deals/offers

These should be worlwide.

We in the UK moan that the Americans get deals (and rightly so) but we are lucky comapred to most others.

If you buy the console it should not matter if your in Alabama, Argentina or Albania. The deals, offers and promotions should be for ALL.
It's all to do with licensing. It sucks, but you can blame the publishers and advertisers for that. I guess you can also blame Microsoft, for wanting to make profit.

Isn't this the reason why Valve dislikes Microsoft and Xbox LIVE? They wanted to release something for free, but Microsoft wanted to sell for profit?

Gaming will never improve, if you're living in the past. If I continue to talk about the Nintendo 64 and its games catalogue, I will never be able to enjoy current and future generations.

Some people need to realise that gaming is catering to the audience, an audience which has had to adapt to the changes they, the big companies, have enforced.
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Old 02-21-2012, 11:37 PM   #26
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Day one DLC is whatever. If it's good enough to buy I'll buy it. If it's not then I won't. You don't HAVE to buy DLC if you don't want to so complaining about something like this is silly.
Ive said it about three times now. I personally am not fussed about the DLC. But I have seen so many threads where others are.


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24 hour ban for quitting is ridiculous. I like how Halo Reach handles it, where if you quit too often, it results in a 15 minute ban from matchmaking. If you're quitting for legit reasons, no big deal, but if you're constantly quitting, then you pay the price.
Ok. No one likes the 24 hour ban. But 15 minutes is too leniant. Microsoft should be able to monitor your stats on all games, if you constantly quit. You should get at least an hour. If they monitor your stats they will be able to tell if you quit rather than get disconnected etc

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I don't play fighting or sports games so I'm not sure what you mean by legit players being punished, but if the developers are smart they should've made it so that the quitters automatically get a loss on their record.

Not necessarily true. I dashboard often in MW3, regardless of my stats or titles (both of which I don't care about). I dashboard when I see any form of lag. Yesterday, I dashboarded cuz I was shooting this guy as he was running across the screen oblivious to me (i.e., he was moving perpendicular to me as I shot him with a silencer), then all of a sudden I drop dead. I watch the killcam and apparently he had been shooting me the whole time, was strafing (not sprinting perpendicular as I saw on my screen), and I was not shooting at him at all. F that. Dashboard.

If you don't like people dashboarding in CoD games, tell IW/Sledgehammer to fix their stupid lag compensation thing. I am dashboarding like a mofo every single time I see lag. (And no bans will affect my behavior. 24 hour ban? Ok. I'll play BF3 til the 24 hours is up. What do I care? As if I can't afford other games. Lol.)

Edit: Also your point about dashboarding to reset stats don't always apply. In Black Ops, you're automatically given a loss when you dashboard and your kills/deaths stats are permanent, iirc.
What I mean is what I said. Why should you have to win twice as many games as required jst bcause the other guy quits.

If you dont care, why do you dashboard? Its far quicker to pause the game then quit.

I said you get a 24hour console/gamertag ban. Not sure how your gonna play BF3.

Your stats were not permanant on Blops. If you dashboarded you might have got a loss, but your K/D would not have counted

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The only game that seems to have a big problem with quitters is Halo since it doesn't fill in the spot that person left.

These aren't "ways to improve gaming" at all, just changes to XBL services that you want that not a lot of people agree with.
All fighting games have the problem. All sports games have the problem and when you playing against someone on GH or RB guess what? You have the same problem. I do beleive GoW1 also didnt fill the spot.

I beleive they are ways to improve gaming. And to improve gaming I beleive changes need to be made to the XBL services.

No one likes the 24 hour ban. Ok I get it.

But I have seen numerous other threads that suggest others would agree with my opinions on Gamerscore/Cheevos, DLC and certain counties being screwed by lack of deals/offers

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Yeah, so, as people have been saying, the 24 hour ban is a bad idea. I quit when I have to go somewhere or a friend comes online, and sometimes my internet connection drops me and I lag out. I shouldn't be banned for that.

Cheaters should be penalized the same way they are now (with a ban or w/e).

I think games should be able to add as much GS as they want to, but I do agree that it should be 250 GS for each DLC add-on, especially if they are going to charge 800 MSP or $10 for it.

I also agree that if you do not play a game after attaining the 1000, and do not buy the DLC, your completion % should still be at 100%. There was a thread about this a while back, Capn Doug and I had a great back-and-forth argument. I really think it's retarded to add on GS for something you don't even own. It's like running a race and completing it, only to find out later that the race has been extended. That's bullshit. You didn't sign up for that. You completed what you signed up for (or in this case, paid for).

And achievements should be worth whatever the developer wants them to be. No need to standardize that. Only gaining 15 GS cheevos, or 30 GS cheevos would be lame IMO. I like the easy 5 GS ones, I like the hard as hell 75 GS ones just as much.

And I feel you on the dashboard thing, but I bet it would cause a lot of coding problems or some shit.

Edit: And if people disagree about the DLC /completion % thing, then think for one second: shouldn't we therefore have every single 360 game on our completion percentage? For a lot of us, that would mean a shitload of 0 GS, 0% completes. Obviously it's stupid, but for the same reason adding DLC onto the % is: We haven't paid for it, we haven't even played it. Why should it be counted?
See. This fella agrees with some of my stuff.
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Old 02-21-2012, 11:57 PM   #27
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It used to frustrate me in Mortal Kombat when players spammed the same move or quit early so i stopped playing - First world problem solved

As annoying as it is, i have a feeling Mircosoft did as much planning and research as possible to avoid these issues but as long as people keep paying for Live and buying games i can't see a massive overhaul of the system even if a few people submit detailed ideas, if a large portion of the XBL community stopped playing then maybe, but i can't see that happening.
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Old 02-22-2012, 12:44 AM   #28
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Just dumb. Too harsh. Get over it. It is the way it is.
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Old 02-22-2012, 01:42 AM   #29
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Just dumb. Too harsh. Get over it. It is the way it is.
GNARRRRLY response bro. I like. To talk. In two. Worded sentences.

I'm drunk. And every time I see your name, for some reason I say to myself "Dragons McGoo." But seriously, you have nothing besides that to contribute? He wrote half a page of text, and you give a 4-sentence one-liner?

Guess it is the way it is.
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Old 02-22-2012, 01:47 AM   #30
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*stuff*
I look forward to the day when you own a development studio and implement these policies.

Though I can agree, the 360 dashboard has actually lost customization options over the years, and wish they would return. But what can you do?
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