ColdSpider72 Posted January 10, 2012 Share Posted January 10, 2012 (edited) From the official Epic site: TU3 NOTES: Official Post Gears of War 3 Title Update Coming January 11 By | January 09 , 2012 11:13 PM • 209 Views A new Title Update for Gears of War 3 will be available January 11, 2012 and will be downloaded automatically by starting Gears 3 while connected to Xbox LIVE. The update will include a variety of balance tweaks, bug fixes and more. Here’s a sneak peek at some of what you can expect to see: Improvements 1. All unlockable and non-purchasable characters are unlocked for System Link play. Online play still limits players to characters that they have unlocked or have purchased through DLC. 2. “Classic” stalemates are now enabled on the Execution and Warzone playlist. An option exists in private Execution to disable classic stalemates and re-enable the man-up rule. 3. The ghost camera can be raised and lowered using the Xbox controller d-pad. 4. “Must Active Reload” mutator has been made more restrictive. Issues with the Torque Bow and OneShot have been fixed. 5. “Retribution” ribbon is now compatible with dedicated servers. 6. Holding the “Y” button before being in range of a DBNO player and then walking into activation range will start the execution sequence. This is similar to holding “X” to queue up a weapon pickup sequence when walking into range of a dropped weapon. Exploit Fixes 1. Removed Hammerburst and Longshot exploits with using the iron-sights/scope on Mercy where a player could shoot from a concealed position near the Sanctuary bells. Damage will not register when players are using the scope or iron-sights from that concealed position. 2. Fixed the OneShot exploit on Drydock. Players will be pulled out of the OneShot mounted pose when in certain positions. General Fixes 1. A second player signing in on the loading screen before entering the pre-game lobby will no longer cause profile issues. 2. The transition from spectator player view to ghost camera view will no longer force the ghost camera view to point upwards. 3. The map cycle in QuickMatch is now randomly ordered. 4. DLC that is not owned by the current player will no longer stop the player from using DLC they do own. 5. Horde will no longer use the Versus weapon swaps. Horde players will have Hammer of Dawn and Mortar spawns on Overpass again. 6. Fixed the lens flare on a scoped Longshot not appearing for a player facing left. 7. Xbox system notifications have been moved out of the way of kill messages in competitive multiplayer. They now show up in the top center of the screen. Once again, it doesn't look like they addressed any of the major issues people were actually complaining about (except maybe the 'Man up rule')......Thoughts? Edited January 10, 2012 by ColdSpider72 Link to comment Share on other sites More sharing options...
Blerbman Posted January 10, 2012 Share Posted January 10, 2012 "Here’s a sneak peek at some of what you can expect to see." I hope this means there is more to the TU. Link to comment Share on other sites More sharing options...
Gor1lla Posted January 10, 2012 Share Posted January 10, 2012 5. “Retribution” ribbon is now compatible with dedicated servers. 6. Holding the “Y” button before being in range of a DBNO player and then walking into activation range will start the execution sequence. This is similar to holding “X” to queue up a weapon pickup sequence when walking into range of a dropped weapon. General Fixes 7. Xbox system notifications have been moved out of the way of kill messages in competitive multiplayer. They now show up in the top center of the screen. Once again, it doesn't look like they addressed any of the major issues people were actually complaining about (except maybe the 'Man up rule'). 5. Functioned properly, eh? 6. Nice, but the are still forcing me to tap Y for the medal... 7. Nice -They didn't fix major issues, because TU3 was meant to be TU2, but some changes didn't make it in time. Link to comment Share on other sites More sharing options...
ColdSpider72 Posted January 10, 2012 Author Share Posted January 10, 2012 "Here’s a sneak peek at some of what you can expect to see." I hope this means there is more to the TU. Anything else is probably so minor it wasn't worth mentioning. Link to comment Share on other sites More sharing options...
Ron Jeremy R6 Posted January 10, 2012 Share Posted January 10, 2012 damn why not at least active reloads and spots counting in all gamemodes :S Link to comment Share on other sites More sharing options...
XoNiNjAlEoNoX Posted January 10, 2012 Share Posted January 10, 2012 2. “Classic” stalemates are now enabled on the Execution and Warzone playlist. An option exists in private Execution to disable classic stalemates and re-enable the man-up rule. Could someone please explain this to me? what is classic stalemate and the man-up rule? Link to comment Share on other sites More sharing options...
Gor1lla Posted January 10, 2012 Share Posted January 10, 2012 In the other GoW you had to kill the entire enemy team to win a round, in GoW 3 you just need more players alive. Now you have to whipe out the entire team again, fuck yea Link to comment Share on other sites More sharing options...
ChaosTheory2 Posted January 10, 2012 Share Posted January 10, 2012 Sooo does that affect idle boosting? This 'classic stalemate'? Link to comment Share on other sites More sharing options...
XoNiNjAlEoNoX Posted January 10, 2012 Share Posted January 10, 2012 thank you. does this also apply for private warzone? Link to comment Share on other sites More sharing options...
Gor1lla Posted January 10, 2012 Share Posted January 10, 2012 You will have the option to turn it on/off in private matches Link to comment Share on other sites More sharing options...
EliteLeafHater Posted January 10, 2012 Share Posted January 10, 2012 Sooo does that affect idle boosting? This 'classic stalemate'? it says you can disable it if you want so I would imagine not Link to comment Share on other sites More sharing options...
head0r Inc Posted January 10, 2012 Share Posted January 10, 2012 And again no option for the creation of your own maprotation in private games.. quite poor -.- Link to comment Share on other sites More sharing options...
ChaosTheory2 Posted January 10, 2012 Share Posted January 10, 2012 It says you can turn it off in Private Execution, but it didn't say anything about Warzone, that's why I was wondering. Sorry I should have been more clear. Link to comment Share on other sites More sharing options...
SPYAGE Posted January 10, 2012 Share Posted January 10, 2012 And again no option for the creation of your own maprotation in private games.. quite poor -.- I was hoping for this too. Link to comment Share on other sites More sharing options...
xhunterrrr Posted January 10, 2012 Share Posted January 10, 2012 5. “Retribution” ribbon is now compatible with dedicated servers. To all those that claim this ribbon isn't glitched, suck it. Even EPIC recognized it was fucked up. Link to comment Share on other sites More sharing options...
phenixdwn Posted January 10, 2012 Share Posted January 10, 2012 Could someone please explain this to me? what is classic stalemate and the man-up rule? Normally the team who survives wins the round. In Gears 2 it could be 1v4 and you would still stalemate if they couldn't kill you before the timer ran out. Man Up Rule: The team with more players at the end of the round wins. Link to comment Share on other sites More sharing options...
ll BRUTAL ll Posted January 10, 2012 Share Posted January 10, 2012 A second player signing in on the loading screen before entering the pre-game lobby will no longer cause profile issues. Does this mean people will no longer get rank reset? Link to comment Share on other sites More sharing options...
ColdSpider72 Posted January 10, 2012 Author Share Posted January 10, 2012 Well, according to Flak, the 'sneak peek' listed in the TU3 notes is actually the entire TU. Here is her post: http://forums.epicgames.com/threads/images/styles/TwistedDark/misc/quote_icon.png Originally Posted by Flakhttp://forums.epicgames.com/threads/images/styles/TwistedDark/buttons/viewpost-right.png Don't get too excited! If I'm not mistaken those are the full release notes. I'm not sure why it says "sneak peek" Here is the thread: http://forums.epicgames.com/threads/876106-So-the-TU3-notes-are-a-sneak-peak Link to comment Share on other sites More sharing options...
PreludeToHatred Posted January 10, 2012 Share Posted January 10, 2012 A second player signing in on the loading screen before entering the pre-game lobby will no longer cause profile issues. Does this mean people will no longer get rank reset? No, because there are more issues with the operating system that Epic can't even touch. But it DOES address one of the ways people were getting reset. Link to comment Share on other sites More sharing options...
xhunterrrr Posted January 10, 2012 Share Posted January 10, 2012 No, because there are more issues with the operating system that Epic can't even touch. But it DOES address one of the ways people were getting reset. And probably a pretty common one among Seriously 3.0 boosters (aka pretty much everyone on this forum). Link to comment Share on other sites More sharing options...
PreludeToHatred Posted January 10, 2012 Share Posted January 10, 2012 Not really, anyone signing in at a loading screen deserves to be reset if you ask me, baffled at why ANYONE would do that. Link to comment Share on other sites More sharing options...
head0r Inc Posted January 10, 2012 Share Posted January 10, 2012 Not really, anyone signing in at a loading screen deserves to be reset if you ask me, baffled at why ANYONE would do that. I really don't know who is that stupid to do that.. it is a gears game, so you have to be careful with what you are doing.. always sign in in the tile screen, always end it in the title screen. Wonder if people actually sign in profiles at loading screens in just any other game?! stupid. Link to comment Share on other sites More sharing options...
Deyankees1 Posted January 10, 2012 Share Posted January 10, 2012 Don't worry guys if this update looks a little stale, guys at epic said TU4 was going to be a "big" one. Link to comment Share on other sites More sharing options...
I R BFOG Posted January 10, 2012 Share Posted January 10, 2012 Don't worry guys if this update looks a little stale, guys at epic said TU4 was going to be a "big" one. Meh I'm not holding my breath. What a disappointment - was hoping to be able to choose my own map rotation in private, seems I play azura every second game. Link to comment Share on other sites More sharing options...
head0r Inc Posted January 10, 2012 Share Posted January 10, 2012 Meh I'm not holding my breath. What a disappointment - was hoping to be able to choose my own map rotation in private, seems I play azura every second game. Be happy bout that lol, i play trashoverpass and trashsandbar like every other game. Hate those maps, hate them. Link to comment Share on other sites More sharing options...
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