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#1 |
![]() Join Date: Jun 2010
Location: Las Vegas
Posts: 930
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Expectations for Battlefield 4?
What do you want to see changed from BF3 to BF4? Any new ideas you would like to see implemented? To start it off, I'd like to see more players on each side like they do on the PC. Ok, go!
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#2 |
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On the loose
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#3 |
![]() Join Date: Dec 2008
Location: Sweden
Posts: 2,814
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More vehicles on map.
More destruction. |
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#4 |
![]() Join Date: Jun 2010
Location: North Carolina
Posts: 627
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i really hope they balance out the classes like they did in bc2. having one class with the best weapons and the ability to revive teammates and heal themselves is a bit of bologna if you ask me.
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#5 | |
![]() Join Date: Jun 2009
Location: Canada, likely stuck in a snowdrift...with no shovel
Posts: 5,892
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I'd clarify that to say a single player campaign that is less boring.
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You better be!!
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#6 |
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On the loose
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I think they could pull off a 4 player co-op campaign for the first time in a FPS like this lol would be so great.
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#7 |
![]() Join Date: Jul 2010
Location: Michigan
Posts: 1,413
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-Day/Night Cycles for all Maps
-Dynamic Weather for all Maps -Ability to customize Rush/Conquest by being able to change locations of M-Coms/ Flags. -More Soldier customization options in the form of Dog Tags, Camo, Gun Camo -At least 32 player max |
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#8 | |
![]() Join Date: Mar 2010
Location: Wolverhampton, West Midlands, United Kingdom
Posts: 1,653
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![]() The Assault/Medic class needs a good look at. All the easy mode weapons as well as point whoring in Rambo revives and so on. BC2's medic class was more balanced as it had the LMGs instead. No points awarded for revives unless your guy accepts and lives for 5 seconds. Negative points if he dies immediately.
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#9 | |
![]() Join Date: Jun 2010
Location: North Carolina
Posts: 627
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#10 |
![]() Join Date: Mar 2009
Location: Surrey, United Kingdom
Posts: 6,919
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Like I said in the wishlist thread, they need a great set of maps right out of the box, Battlefield 3 fell short in this regard.
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#11 |
![]() Join Date: Jul 2010
Location: Michigan
Posts: 1,413
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Also, I want to see, Service Stars for all Gadgets/Vehicles and Dog Tags for everything that you can get s Service Star with
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#12 | |
![]() Join Date: Jul 2011
Location: Zagreb, Croatia - Sydney, Australia
Posts: 1,906
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Australian military.
More m1911 s-tac More customization like more camoes for guns be able to create own soldier camoes etc. I <3 r6v2
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![]() Quote:
-------------------------- "Support Space Exploration!" http://battlelog.battlefield.com/bf3...ons_Of_Belial/ Last edited by Benny34; 03-19-2013 at 03:55 PM. |
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#13 |
![]() Join Date: Jun 2010
Location: North Carolina
Posts: 627
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that should put in bacon skins like cod. gosh i love bacon.
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#14 | ||
![]() Join Date: Jun 2009
Location: Canada, likely stuck in a snowdrift...with no shovel
Posts: 5,892
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I'd like to see a custom map/mode editor, like Halo's forge. Would/could be for unranked games only. But with Frostbite 2 imagine the crazy shit people could come up with? Madness!!
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![]() I can forgive the COD reference. Last edited by Opiate42; 03-19-2013 at 04:45 PM. Reason: bacon |
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#15 | |
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also rush would be good in reverse, metro e.g, instead of starting in the grassy place then making your way thought the tunnel, you start at the town then make your way though the tunnel, the grass place being the final base
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#16 |
![]() Join Date: Aug 2010
Location: Bat Country
Posts: 1,704
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64 players
better graphics/performance more different vehicles no premium no EA map editor?
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Just another freak, in the freak kingdom. |
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#17 | ||
![]() Join Date: Jun 2009
Location: Virginia Beach, VA.
Posts: 4,591
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Two thumbs up! This would either lead to more knifey-knifey action or an actual use for the IRNV/Night Vision. Quote:
My wishlist: 1.) Not losing connection so fucking often. 2.) The game not freezing in EVERY game with more than 100% tickets. 3.) 64+ player goodness! (which will only be possible if the above two are actually addressed...) 4.) More emphasis on squad play. What do I mean? Let me tell you! If you join a squad and are using a Specialization that is already in use, it should prompt you to switch it. It gets old joining a squad where all 3 people are using the same specialization. Seriously folks. This isn't COD. Use your brain-sack for something! |
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#18 |
![]() Join Date: Mar 2010
Location: Wolverhampton, West Midlands, United Kingdom
Posts: 1,653
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Or, MSpaint, once a squad member picks a spec, it is then greyed out and you can't pick it. Simples.
Also, as murda and I were talking earlier. New takedowns. Not just knifing. Say you come up behind a guy who is prone - I wanna see some curb stomping!
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#19 | |
![]() Join Date: Jun 2009
Location: Virginia Beach, VA.
Posts: 4,591
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#20 |
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On the loose
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YES. This would amount to endless creativity! Just not on Battlefield..
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#21 | |
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Quote:
best idea yet! haha
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#22 | |
![]() Join Date: Jul 2011
Location: Zagreb, Croatia - Sydney, Australia
Posts: 1,906
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map editor that would be gayyyyyyyyyyyy.
__________________
![]() Quote:
-------------------------- "Support Space Exploration!" http://battlelog.battlefield.com/bf3...ons_Of_Belial/ Last edited by Benny34; 03-19-2013 at 10:40 PM. Reason: JORDAN K 95 LIKES GMURDA'S PENIS IN HIS ASS |
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#23 | |
![]() Join Date: Jun 2009
Location: Canada, likely stuck in a snowdrift...with no shovel
Posts: 5,892
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Quote:
![]() Definitely some variety to the niffin's.... the whole boatload in that video you posted ages ago from the beta were awesome even though they were just knifing. Don't know why they got rid of most of those. Leg sweeps and the whole shebang. Sweet dreamin' bro! ![]() Gawddddddamn. I would love for a bunch of EA development studios to separate and form their own publishing collective. Imagine the goodness unhindered by the EA bear hug of doom. |
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#24 | |||||
![]() Join Date: Mar 2009
Location: Surrey, United Kingdom
Posts: 6,919
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Quote:
Last edited by Burnout x360a; 03-20-2013 at 01:42 PM. |
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#25 |
![]() Join Date: Jun 2009
Location: Virginia Beach, VA.
Posts: 4,591
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Damn straight! Unfortunately, EA has a stranglehold on DICE's nuts, so I don't see this happening.
Maybe get the guys over at Ubisoft to incorporate some of the Assassin's Creed takedowns into BF4? I would mother-fucking kill for an aerial takedown animation. I have worked long and hard on perfecting my "swooping-falcon" knife kills! There's nothing like leaping out of a window and landing for the knife kill on some sucker below! |
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#26 | ||
![]() Join Date: Jul 2011
Location: Zagreb, Croatia - Sydney, Australia
Posts: 1,906
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Quote:
__________________
![]() Quote:
-------------------------- "Support Space Exploration!" http://battlelog.battlefield.com/bf3...ons_Of_Belial/ Last edited by Benny34; 03-20-2013 at 04:25 PM. Reason: I am gay and I like penis |
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#27 |
![]() Join Date: Jun 2009
Location: Virginia Beach, VA.
Posts: 4,591
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The only downside to extended animations is that it takes you out of the action for an awfully long time. Maybe they could make a simple knife animation be a single button push, and the an extended animation be a double button push. I'd be excited for more action and variety, but I would be leery to use it unless I knew that I could pwn the person without risking getting killed in the process.
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#28 |
![]() Join Date: Mar 2012
Location: San Jose, CA
Posts: 1,091
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Better single player, more vehicles and less trolling!
__________________
![]() Thanks to Rajeanero for the avatar and Xerofox for the awesome signature pic! Proudest Completions: Batman: Arkham City; 70/70 (1500G) Elder Scrolls: Skyrim; 75/75 (1550G) Borderlands 2; 59/59 (1375G) |
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#29 | |
![]() Join Date: Jul 2011
Location: Zagreb, Croatia - Sydney, Australia
Posts: 1,906
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__________________
![]() Quote:
-------------------------- "Support Space Exploration!" http://battlelog.battlefield.com/bf3...ons_Of_Belial/ |
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#30 |
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1. Ctf in the actual game
2. 32 player servers, it will be easier with the new consoles 3. Definitely NOT change the way people are revived. The dragging body thing is okay, but the lose points part if they get insta-killed is not good. Sometimes you never know if someone is about to merc the guy and urself from behind. |
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