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#301 |
![]() Join Date: Oct 2009
Location: Mystic Falls, Germany
Posts: 5,515
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Right, I forgot to mention that I mean MY OWN TEAM MEMBERS. Even worst. That's why I prefer Hardcore Ricochet: HQ Pro or S&D Hardcore Ricochet in MW2.
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#302 |
![]() Join Date: Oct 2010
Location: weebland
Posts: 2,299
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You guys all know how great the spawns are in MW3, right?
Note that I also spawned right in the middle of enemy territory, far away from my team, and also right in front of someone who just leaped in front of me.
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Last edited by Ice Car; 11-20-2011 at 03:55 PM. |
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#303 |
![]() Join Date: Nov 2010
Location: Rochester, NY
Posts: 103
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I guess making changes and improvements is not entirely necessary when we're all going to buy it regardless...
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#304 | |
![]() Join Date: Jun 2011
Location: Boston, MA
Posts: 1,931
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Quote:
I definitely think there should be a number displaying how many tags you've confirmed, in kill confirmed. It also gives you an idea of how your team is playing.
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XBL down for a few hours or days? That's why God invented Skyrim. |
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#305 | |
![]() Join Date: Oct 2010
Location: California
Posts: 2,226
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Quote:
Yesterday was my second day of playing multiplayer in MW3 and it is still as laggy as Lag Ops. I was hoping the lag would go away as the first week deluge of players died down. I will continue playing for the next week to see what it's like. If the lag doesn't resolve itself, I am not getting Elite. Having more maps when you can't play on a more even playing field is pointless. |
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#306 |
![]() Join Date: Jun 2008
Location: London
Posts: 37
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Knifing on this game is poo!
For me anyways, im standing in the face of the enemy and im still missing yet im getting super lunged at and die. Same with riot shield, commando lunged all the time. |
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#307 | |
![]() Join Date: Oct 2009
Location: Mystic Falls, Germany
Posts: 5,515
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Quote:
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#308 |
![]() Join Date: Jun 2011
Location: Boston, MA
Posts: 1,931
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^There was no "spawn" in that video...the guy jumped down from the higher part. You don't fall to the ground when spawning.
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XBL down for a few hours or days? That's why God invented Skyrim. |
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#309 | |
![]() Join Date: Oct 2010
Location: weebland
Posts: 2,299
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Quote:
My spawn there shouldn't have happened. It was beneficial to me, but it was still bad. I should have also gotten that other one where I was running around in Underground, and I literally saw someone spawn right in front of me, a few feet, and then got killed. No Tactical Insertion or anything, didn't hear a sound, hear it, or see it. Also got my entire team killed by a person I just killed who spawned right outside our building once. Bullshit.
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#310 |
![]() Join Date: Jun 2011
Location: Boston, MA
Posts: 1,931
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It's simply the tradeoff we get for that trash of spawns we had in MW2, where the entire enemy team could camp out and spawn kill you as you repeatedly spawn in the same exact spot.
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XBL down for a few hours or days? That's why God invented Skyrim. |
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#311 |
![]() Join Date: Jan 2011
Location: England
Posts: 12
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Is it just me or is Spec Ops Missions bloody solid on regular? Seems harder than MW2.
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#312 |
![]() Join Date: Jun 2011
Location: Boston, MA
Posts: 1,931
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Just came across some sort of weird boost-glitch. Rapid-fire tactical insertions...these two kept repeatedly spawning in the same spot with tac inserts...but the tac inserts never went away.
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XBL down for a few hours or days? That's why God invented Skyrim. |
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#313 |
![]() Join Date: Nov 2011
Posts: 5
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Nothing bad to say so far except i hate the type 95.
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#314 |
![]() Join Date: Apr 2008
Location: Rapture
Posts: 10,908
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Feels so different. I die from one shot with every gun but I assume it's the shitty lag that all COD comes with
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#315 |
![]() Join Date: Oct 2010
Location: California
Posts: 2,226
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W.T.F.
They didn't fix this. So I run out of ammo on my gun, I try to knife the guy, but I couldn't because it was in the middle of the animation to make my guy switch from my gun to the Stinger. Who the F pulls out a Stinger when out of ammo? W.T.F. I can't believe they didn't fix this crap. If all I have left is a weapon that requires lock-on, don't F-ing make me switch to it. It's a simple, single If-Then programming statement. Fix it. |
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#316 |
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Listening to Taylor Swift
![]() Join Date: Dec 2007
Location: Sydney
Posts: 3,534
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I just started going through the campaign again to mop up achievements and find intel and i just realised how many parts of the maps are inaccessable. On Black Tuesday there were so many sand bag walls or counters in offices i though may have an intel briefcase behind it only to spend a few minutes trying to jump over then realising i couldn't.
Really, you couldn't have given us and extra 5 feet of street to explore instead of corning the area off with an invisible wall, talk about linear corridor
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#317 | |
![]() Join Date: Oct 2010
Location: California
Posts: 2,226
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Quote:
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#318 | |
![]() Join Date: Aug 2010
Posts: 1,159
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Quote:
Bullets on and off line that can hit you from stupid impossible distances .people who just run around use zero skill and look for red dots ALL THE FUCKING TIME .the way lieing down makes you invincible as does jumping . People who xbox buttons as clan tags look cool .just some of the many things that are wrong with this game .clowns that lie in corners for a full ten minutes also annoy the crap out of me,yes running around like a nub is not how you play the game but f me move out of ya tent once in a while..
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Ofay is on your ignore list because he THINKS He knows EVERYTHING.. Anyone using the terms "lad","swag","COOL STORY BRO" will be insta ignored.. |
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#319 |
![]() Join Date: Apr 2008
Location: Rapture
Posts: 10,908
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I wonder if the guy in the vid knows it's not IW's fault
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#320 |
![]() Join Date: Sep 2008
Location: Iowa
Posts: 310
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Was doing the Veteran Spec Ops with a buddy today.... all was going well and easy until the mission where you're in the juggernaut suit, and your buddy is up on the building covering you, and you have to defuse all the IED's in the street against infinite waves.
We failed a couple of times, no biggie, and then we were rolling. Had 7 outta 8 defused, moving in on #8, and BAM disconnected. Irate. I hate infinite enemies. I think it's a cheap, lazy way for the developers to make a mission difficult. Also, I HATE HATE HATE the Juggernaut suit. I feel like I'm running around in a fat suit. Like, put me in a grocery cart and push me down a hill, please.... |
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#321 |
![]() Join Date: Feb 2009
Location: Dublin, Ireland
Posts: 266
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One thing i have learned from trying to get the co-op achievements.....
COD players really are the biggest assholes out there.
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#322 |
![]() Join Date: Mar 2009
Location: Surrey, United Kingdom
Posts: 6,980
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Well it's not going to be fast is it?
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#323 | |
![]() Join Date: Sep 2007
Location: Birmingham, Eng
Posts: 909
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Quote:
As for infinite enemies i personally wish they still had them in the game properly. (Campaign that is) They got rid of it and now the sp is piss in comparison. You can just sit back and occasionally walk forward. Miss the challenge of levels like hill 400 except the ripping out hair part
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#324 | |
![]() Join Date: Mar 2009
Location: Surrey, United Kingdom
Posts: 6,980
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Quote:
How they have it now is a good balance between MW2's non respawning and the others infinite. |
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#325 | |
![]() Join Date: Mar 2008
Location: Lincoln, England
Posts: 82
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Agreed.
Quote:
I've even had hit markers from knifing...
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#326 |
![]() Join Date: Dec 2010
Location: milky way galaxy, planet earth.
Posts: 3,538
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mutilplayer raaaaaage
well i have clocked an amazing 2D 10H wtv odd minutes on this games MP, only to have a whopping 1.1 KD and endless frusteration. its to the point where i know these maps pretty well, but the surplus of ways this game finds to screw me over is unrealistic. i realise i am not the best player, which is why i try to out-play my enemies by using strategy and such. i usually patroll several choke points, looking back and forth keeping an eye on the mini map. i just find myself having more and more bad games, constantly breaking even or 1 kill above.
never had too much of a problem with my connection, but with this game i feel like im running on hampster wheel kinetic energy. if i am casually walking (not sprinting) and a enemy happens to turn the corner, i will lose that fight 9 times out of 10. nomatter the gun or hitmarkers i get, if i dropshot or sway left / right, they just seem to get the kill in 2-3 hitmarkers. if i see somebody turning a corner (back facing me) i will start shooting, they will turn around after recieving 5 hitmarkers and kill me with like 1-2.. its moments like this that make me rage quit, i end up leaving more lobbies than i stay in. #1 problem is the underlying default commando perk that they keep promising will be gone. everybody hates being knifed, but nothing compares to getting killed by somebody who just ate half of your clip while lunging 10 feet. all of this plus i get spawned killed on atleast 1/3 respawns, which is so unfair considering enemies always get to spawn behind me and start off with an easy kill.. however i have to work and look for my first kill, i never get one of those. i will probably end up buying skyrim today or tomorrow, 2nd prestige lvl 60 i really cant bear another level of this. kudos to those who can enjoy + do well, after all this time spent though i just feel like i wasted weeks of my life. looking back i spent more time frusterated with the game than excited. i did get my first AC-130 this weekend tho, suckaas mission accomplished .
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#327 | |
![]() Join Date: Dec 2008
Location: England, UK
Posts: 639
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Quote:
Even the grid reference on the map was good, but IW are so far up they're own arses you can't expect them to keep any of Treyarchs ideas in. Say what you want about Treyarch, at least they tried to make a different game with Blops and brought fresh ideas in.
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![]() I'm on twitter @Stormy2k - Talking Video Games/Impact Wrestling/General Bollocks. |
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#328 |
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Listening to Taylor Swift
![]() Join Date: Dec 2007
Location: Sydney
Posts: 3,534
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It's the small details that are starting to annoy me. I'm still trying to find intel and mop up campaign achievements and i've noticed another two faults.
You can't knife an enemy if you are part way through reloading. I'm fairly sure in Black ops and MW2 clicking the right stick during a reload animation meant you could kinfe but then had to restart the reload. So many times i've been beaten to death with the other end of an AK because i've been stuck reloading. Grenades are weak as against enemies, but deadly to you??????? Trying to unlock the 5 kills with one grenade achievement and i'm tossing the grenade into groups on enemies and only killing 1 or 2. I even watched one guy standing a few feet from the grenade when it exploded, and all he did was stumble and yet if a grenade lands on the opposite side of the room from me i still manage to end up dead??????
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#329 |
![]() Join Date: Jun 2009
Location: SSV Normandy
Posts: 507
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^^ This x10. God forbid they keep anything that treyarch thought of. I was surprised to see them keep the 10 custom classes you got when you prestiged in WAW n put it in mw2.
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#330 |
![]() Join Date: Sep 2011
Posts: 366
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I hate the game for killing Soap NOPOOOOOOOO SAD face
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