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Old 07-26-2009, 02:34 PM   #1
Secret 5quirrel
 
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Defeating the 7th hero in legendary mode

So im doing my second run for legendary mode and full corruption, ive got to the final boss pretty easy an i can get him down to a quarter health with no problem but by that time im pretty much dead, i stand by the entrance an spam my greens on him for phase 1 then hide behind the minion spawn points for phase 2 but his greens always take my heath down fast after ive cleared out the minions he spawns at half health. I think my main problem is my minion cap is still at 40 an im using fully imbued steel cause i havent finished upgrading my durium an arcanium sets yet, though now im locked into the final boss i cant get into the dungeon/armoury to finish them off. Anyone got any ideas on what i can do to beat him cause this is getting me massivly frustrated an i dont wanna have to replay the whole thing cause i got to him before i was ready. Thanks
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Old 03-04-2010, 12:42 PM   #2
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I would go for the full arcanium on every playthrough. It makes farming the dungeon so much easier.
I think its not hard to dodge his attacks so basicly u just need to have a huge amount of minion supply.
Use the spell that gives the minions more strength and speed and only attack with the greens.
As far as I remember the key is to perfectly time your attack.
Whatever a huge supply of minions works anyway even without a tactic lol.
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Old 03-23-2010, 10:14 PM   #3
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when you first go in if he calls green use your minion spell attack him you should get him down to half health on that attack after the cut scene i posted some reds near there spawn pit sat there and waited for green your reds will take out all that come that way dont attack his reds cause when he does that tornado he will take them out wait for green to come use minion spell again done. also make your armor with regen ability using greens
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Old 07-09-2011, 09:02 PM   #4
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How do u beat the fifth hero?
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Old 07-20-2011, 07:56 PM   #5
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This guide is from the old Xbox Forums/forums archive but since it's already / soon going to be taken down I'll post it here. All credit goes to "Elegant Brute":

Quote:

OVERLORD

Legendary Guide from a Legendary Veteran.


I've beaten Legendary mode quite a few times and I have to say it's not easy. But then again, it's not THAT hard, once you have the right information that is. You see, playing through on Legendary is not the same as playing through normally. Sure the layouts are the same, but battle strategies are different. I've therefore prepared this guide so that you won't wander aimlessly in the jungle of Legendary. This guide contains some story SPOILERS that shouldn't be an issue since people attempting Overlord on Legendary difficulty SHOULD have already beaten the game once on Normal difficulty.
OVERALL TIPS
1) RUN! Yes, believe it or not, most enemies in this game are avoidable. This is especially true with the Evernight and Mellow Hills levels.
2) Use a coward's logic: if you don't have to fight an enemy, DON'T! It'll save you time and minions.
3) Stay back and don't fight with the Overlord until you've gotten the Arcanium armour and used my Smelting tips.
4) Go into EVERY Tower Gate. It heals you to full health and full manna. It also erases some enemies. Get to know the "Erasing Enemy" procedure well and seek out a Tower Gate when you're surrounded. Some notable examples of this Tower Gates erasing enemies are:
- The trolls at the end of the Mother Godess temple. (BEFORE newest update).
- The horde of dwarves hiding inside Goldo's Stronghold. (Just run past everything to the Royal Halls and when you use the Tower Gate there, it'll erase all the dwarves in the Strongold so you can get the gold there without any hassle).
5) Harvesting minions (using the Beetle/Dungeon method) is ONLY useful when you have Arcanium armour and an Arcanium weapon. Attempting it beforehand is suicide.
6) Upgrading ANYTHING before Arcanium is really, in my opinion, a waste of time and minions. Proper minions management is better then any armour upgrades. See Forging tips for more...
7) When fighting enemies, use the "Luring" method: 1) Run a few minions to the enemies and try to get one or 2 to follow them back to you and the rest of your minions. 2) Then watch them tear the enemy apart.
NEVER run head into a pile of enemies and expect anything less then at least 20 minion deaths!!!!!!
8) Don't go out of your way to get gold bags and useless tower objects.
9) Get to know your spells well. You will use them often, especially the "enrage" and "fire" spells.
10) Play as a "Corrupt" Overlord. Even Beetles seem like gods early in the game and therefore farming peasants is ESSENTIAL. Also, CHOOSE VELEVET OVER ROSE. Velvet offers upgrades for your red and green minions. These upgrades are ESSENTIAL for the last part of the game (consisting of Kahn and the Wizard).
FORGING TIPS
1) ONLY upgrade and forge when you have to, remember every minion counts. Harvesting minions other then brown is almost impossible until later in the game and you will need a whole lot of minions at certain points in the game.
2) Using the Steel Smelter is a half and half situation. By the time you defeat Melvin you should have already gotten a hold of playing on Legendary and are decent at performing certain techniques like "Luring." If you're still dying frequently in battle: I suggest practicing some more with Halflings. If you must go on to Evernight, then use the Steel Smelter and buy a mace. Upgrade it FULLY with browns. NO ARMOUR AND HELMET UPGRADES ARE NECESSARY. REMEMBER, PROPER MINION MANAGEMENT IS 10X MORE EFFICIENT THEN UPGRADES! EVERY MINION COUNTS!
3) Skip the "Get the Durium Smelter" quest. The Understreets (2) can be a real pain because of the zombie priests and it's not worth it. By this point in the game I had completely mastered "Luring" and could wipe out hordes of enemies with ease. If you absolutely NEED it. Fine, go get it and again, buy a mace and upgrade ONLY WITH BROWNS.
4) Once the Arcanium Smelter becomes available, get it right away. The Golden Hills level should provide enough gold to buy both armour and a weapon. If you don't have enough, first of all, you suck at this game, second, go to the Heaven's Peak cemetery area and loot the mausoleums, you should get around 5000 gold each time. Again, buy a mace and upgrade it MOSTLY with browns, but throw in a few greens too. You will want the critical hit to be powerful for knocking foes back. For the armour, upgrade it FULLY with greens. 100% regeneration will make the rest of the game a breeze. Harvest for greens at the beginning area of Evernight until you have around 30% regeneration. Once you have that and a fully upgraded Arcanium mace (as always, farm brown lifeforce from peasants at Spree) farming for lifeforce in the dungeon using the beetle method is finally doable. Once you have these two items fully upgraded, you're probably thinking, what about the helmet? Well now since you have these 2, dungeon battles with beetles are rediculously easy (albeit still not as easy as beetle-battles on normal difficulty). So go harvest like crazy! I recommend fighting Puff Beetles and using all green lifeforce for your helmet since Puff Beetles are the weakest of the 4 types and you can use any types for helmets without changing the outcome.
FOR THOSE THAT DON'T KNOW WHAT THE BEETLE METHOD OF HARVESTING IS:
Go into dungeon. Battle some beetles. Use "Luring." After a few minutes, you should have 75 of the corresponding lifeforce. Hint: Puff Beetles are the weakest, then Dazzle Beetles, then Magma, then Brown beetles are (believe it or not) the toughest and therefore take the most amount of hits to take (as a plus, they don't have those annoying air attacks).
LEVEL SPECIFIC TIPS:
MELLOW HILLS
1) Harvest a bunch of minions using the sheep at the start of the level. It'll save time later on.
2) The Troll at the end of the Slave Camp is a real pain in the a.ss, before I figured out this trick it took me 30 minions to kill him. This trick is a life saver: as soon as the battle begins, get a bunch of minions to turn the wheel and open the gate to where the Crane is. Once you step through the gate, the game will autosave, thinking you've beaten the troll so when you warp into your Tower and back, he'll be gone!
3) The area before the Halfling Homes has a bunch of Halflings and another one of those dam Trolls. Just run past them all into the Homes and the game will think you've killed them all and erase them. Unfortunately, this is one of the only "enemy erasing" tricks that has a side effect. When you beat Mellow Hills/kill Melvin and travel back to this location in the future, all the enemies will suddenly be there again....)
4) The Halfling Homes are easy to skip most enemies. Don't go into useless rooms with enemies such as the sleeping quarters. The only tricky part of this dungeon is the end when you have to get the red spokes to turn the crank. Forget about trashing the Halfling holes, just rush a few minions and get the spokes. Also, the "nest" of Halflings can be a pain if you don't do it correctly (Gnarl will tell you when you reach the "nest"). DO NOT try to kill all of them! Use the Luring method to kill only the ones guarding the crank and those guarding the door.
5) The Halfling Party can be a real ball breaker or a cake walk. Kill the violin player and then run and get the spokes to the door. DONT BOTHER FIGHTING THE HORDES! IT'S SUICIDE! Once the door to Melvin's Kitchen opnes, rush in before enemies come out.
6) Melvin is sure to kill off ALL your minions. Don't worry, just keep jabbing him yourself and don't take any risks. After about half an hour he'll be dead.
7) The Steel Smelter is optionary, if you get it, upgrade your weapon to a mace but anythign else is pointless.
8) Castle Spree can be a pain because of the Ruborian Raiders. Just stay back and use red minions to easily kill them. The eye mini-boss thing is also a pain. The best strategy for this guy is placing red minions on the 2 platforms overlooking it and trying to get the attention of the Raiders yourself, so that they don'y harm the reds.

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Old 07-20-2011, 07:57 PM   #6
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Quote:
EVERNIGHT
1) Not much to say about Evernight. Just run by! Most of the enemies are pretty easily avoided.
2) The only part I remember being moderately difficult is the ambush with all those Skull creatures. This happens soon after the Skull Boar is introduced. You know, that large open battlefield-like room? Again DON'T BOTHER FIGHTING THEM ALL! One of the Boars has the spoke needed to turn the crank and haul a.ss out of there. Just find the right Boar and slay him and him only.
3) The Skull Den is a joke. As always, run past everything.
4) The Mother Godess Temple has those 2 trolls at the end. Before the newest update, the trolls are skipable by simply using the Tower Gate. This however, isn't so grand after the update since you can't harm the last root node until after you kill them. Just concentrate on one at a time and use the minion enrage spell.
5) Oberon is pretty easy, just takes a while. Not much to say about this battle, although losing a TON of minions is inevitable.

HEAVEN'S PEAK
1) The zombies are easy enough to kill, even in groups. Frying them to a crisp with reds seems to work the best.
2) Ignore the Succubus near the Moist Hollows entrance. It is entirely skipable and will eat through your minions like a knife through butter, I GUARANTEE IT.
3) Ignore the whole cemetery part of Heaven's Peak. If you want the Health upgrade, just run a few minions over and run away. Chances are the zombie priests will not follow you.
4) The Hydra in the Moist Hollows is unskipable because an invisible, invincible Hydra still exists in that location after you "erase" it with a Tower Warp and you cannot get the blue minion hive past it. YOU HAVE BEEN FORWARNED! THIS CAN GLITCH UP YOUR GAME! Just send up a few minions as bait and then call them back when it strikes the ground. Hit it a few times and repeat. This batle will take FOREVER. Just deal with it, there seems to be no correct way to skip it at the moment.
5) The Understreets aren't so bad. Don't try to get the last spoke without reds though, just trudge through the extra part of the level and get the reds. WITHOUT THEM IS SUICIDE.
6) Skip the Hydra in the Understreets. 3 bags of gold for 50 minions.... so not worth it.
7) Don't get the Durium smelter. It's a waste of time and not worth the difficult zombie priests you'll fight on the way there.
8) The Succubus Queen isn't that bad since you should have a considerable amount of minions by now.
9) Sir William can be a ball breaker at this point in the game. I suggest fighting him after you've beaten a chnck of the Golden Hills and become a bit more powerful. He's not that bad, you just need some luck because once in a while a few red cult followers might get caught up in the mix and cause some mayhem. The 2 succubae aren't that hard, just concentrate on one at a time. The third and final battle with him is the easiest. Just wait for him to teleport near you and sic him with minions. Then after a few seconds, call back minions since he'll most likely do a ground strike attack. The battle might take a while but deal with it.
GOLDEN HILLS
1) Run!!!!!
2) Stop running once you get to the dwarf party with the minion upgrade. You'll need it. Heading in would be suicide, so that's why we're gonna' let our friends the slugs take care of them. First of, kill all the elves there, they'll just obstruct your view. Next, send out a few minions down the pipe and onto the rock. They will push it and reveal a slug hole. The slugs should make short work of the dwarves. But there's still the second floor of dwarves. The best tactic for this is to NOT try to lure the slugs up the stairs. They can't (or atleast wouldn't for me). Just man up your defences and use an enrage spell to go all out. Then grab the upgrade and run by the slugs. The minions will try to carry it back through that dwarf village. NO! Take control of the minions carrying the upgrade directly and lead them on the blockaded path (obviously break the blockades). Run by enemies but kill the dwarf with a crossbow, he can kill a lot of minions if you're not careful. Turn the crank and go across the bridge to the big Tower Gate.
3) Avoid and run past the big rock troll thing and skip the Glistening Mines.
4) FLAME THROWER DWARF! THESE THINGS WERE IMPOSSIBLE EVEN ON NORMAL DIFFICULTY!!!!!! Well now they're like gods so try to run past them. Sometimes you just can't and the best strategy is to go in alone, circling around them and hitting from behind. It might take awhile but it will save a few minions over the course of the game, I guarantee you.
5) Don't bother with the Beer Kettle.
6) The Temple Construction Temple is a breeze, nothing worth mentioning.
7) Once you open the gates to Goldo's Stronghold, prepare to be faced with a horde of dwarves. How are we gonna do this you might ask. As always, RUN! Run to the Royal Halls and use the Tower Gate. Say goodbye to a slew of dwarves! Erasing enemies sure is grand! Go back and grab the gold bag if you need it for buying Arcanium stuff. Which, by the way, reminds me. Take a break from the main quest now and start harvesting minions for those Arcanium upgrades. It'll save a lot of time with.....
8) .....ROLLIE! He's sure to kill your minions if you go into battle with them! So don't. Just go in alone and circle around him and hit him from behind. Like I said before, those Arcanium upgrades (mainly the mace) make this seemingly slow and impossible task a real walk in the park. If you think it's gonna' take too long, suck it up, you've been through worse with Melvin, Oberon and not so much Sir William.
RUBORIAN DESERT
1) Take time with those sand worms. Don't try to run past the desert this time around (yea it was possible on Normal). Just take the time to kill them with those Blaster Bugs.
2) Ruborian Raiders are more powerful since the last whooping down at Castle Spree eh? Well lure the Blaster Bugs (if any nearby) towards them and watch the art of stupid AI at work....
3) As always, run first ask questions later.
4) BEFORE YOU GO ON TO THE "KAHN" SECTION OF THE GAME, UPGRADE ALL YOUR STUFF TO ARCANIUM IF YOU HAVEN'T BEFORE AND FOLLOW MY TIPS FOR EMBUING THEM WITH THE CORRECT MINION TYPES. ALSO HARVEST AT LEAST 200 OF EVERY MINION TYPE (EXCEPT FOR BLUES)! YOU WILL NEED THIS FOR THE WIZARD! I AM WARNING YOU!
KAHN ON A RAMPAGE
1) Saving Spree can tear through minions. So don't rush in. Take out the blue eye-things with reds while standing above on those platforms. The red eye-thing will require greens. Same strategy, just bring a few reds along to ward of the smaller foes though.
2) Heaven's Peak is a breeze after Spree. Grab half greens and half reds at the start and run past the first wave of enemies towards the bridge. Kahn will be nice enough to block the path for those enemies by knocking stuff over. To kill Kahn, use the same method as killin those eye-things. At one point in this level, an infinite amount of Raiders will keup coming to **** you off until you turn a crank and close the bridge. Do this before anything else, those Raiders can really distract you from your real goal, whooping Kahn's sorry a.ss!
WIZARD
1) So you've made it this far on Legendary? Good job, but this will be the ultimate test. The last stretch of the game seperates the Legendary vets from the Legendary half-assers. I told you before to upgrade everything to Arcanium and get 100% regeneration and 200 of every minion type. If you listened, the Wizard shouldn't be too hard to kill. Just summon up all greens and hang around until he changes his shield to green. Then send them all out on him and once they break the shield and he falls on the ground, use the Berserk spell and watch carnage unfold! The Wizard should now have 1/3rd of his health taken off! !!!! Be sure to turn the spell off once the Wizard lifts off the ground again, then quickly recall all your minions and send them off and summon 2/3 browns and 1/3 reds. The Wizard should soon pull off that cheap move that triggers a cutscene that surround you with evil minions. As soon as this starts, use the Inferno spell to wipe out the evil greens near by and then send out all your minions on the rest. You will lose a lot of health here. 100% regeneration is critical here in order to survive and quickly go back to fighting standards. After this happens, evil red minions will start to pop up. So summon almost all green minions, but leave room for at least 10 browns to kill the evil reds which have a habbit of poping up suddenly and unexpectingly. Continue the green strategy from above and soon you will have your....



.......LEGENDARY

ACHIEVEMENT!!!!!!!!!!!!!!!!
Hope that helps.


Legendary Overlord - 50

Defeat the Wizard in Legendary Mode

Last edited by Hawaiian; 07-20-2011 at 08:00 PM.
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Old 05-22-2013, 12:30 AM   #7
dudlajz1
 
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Missing Troll in Dungeon

I would like to ask about "regular" trolls. I skipped both trolls and so I haven't unlocked them in Dungeon. The first one in Slave Camp will never return. The second one in front of Halfling Homes isn't also there but Halflings are there. Does anybody know if it is possible that this troll will appear for example after I complete game (I've read something about side effects of erasing these enemies but this troll isn't there)? I have finished Mellow Hills, Evernight and Heaven's Peak and he isn't still there.
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