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#1 |
![]() Join Date: Sep 2008
Location: Neverland
Posts: 266
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Hands-on: Mafia II
It seems like almost a year ago that I first saw Mafia II. That's probably because it was almost a year ago that 2K Czech (formerly Illusion Softworks) demoed live gameplay from the title (which had been announced nearly a year and a half before that.) Today, it was time to finally get my hands dirty as a virtual wiseguy, but first I had to put some clothes on.
In all seriousness, protagonist (I guess he's that, right?) Vito Scaletta had just woken up after a pretty wild night (judging by the various undergarments strewn around his bachelor pad) when my demo kicked off, so I of course jogged around turning on faucets and flicking light switches before actually doing what the game was instructing me to do: Get dressed. Leaving Vito's apartment, I stepped out into a world as pitch-perfect in its depiction of the 1950s -- the cars, the clothing, the architecture, the music -- as I can imagine. So what if the car that I hopped into and the place I was driving around -- Empire City -- never existed in any real era? I spent the first few minutes of the demo causing all sorts of mayhem. Heck, the very first thing I did was get into a fender bender (putting it mildly) from which I fled, only to learn that the punishment for a hit-and-run in the '50s was, evidently, only a few dollar fine. But my trouble with the fuzz didn't end there. http://www.joystiq.com/2010/03/10/hands-on-mafia-ii/ |
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#2 |
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Together, we'll win.
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This game will be awesome! cannot wait till the 27th!!!
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![]() ![]() Last edited by B A R 4 D; 05-11-2010 at 09:19 PM. |
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#3 |
![]() Join Date: Feb 2009
Location: victoria, australia
Posts: 493
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preordered today - i can hardly wait
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