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Complete Weapon List


oRedBull
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A list of every weapon available in Fallout 3. Click on the names to get detailed information on the weapon. Credit to oDrPepper for the assistance, he made what would of been 24 hours of labour, much shorter.

 

Index

(U) - Unique Weapon

© - Custom Built Weapon

(O) - Operation: Anchorage

(P) - The Pitt

(B) - Broken Steel

(PL) - Point Lookout

(M) – Mothership Zeta

® - Removed Weapon

 

Unarmed

Brass Knuckle

Damage: 6

Ammo: N/A

Weight: 1

Value: 25

 

Spike Knuckles

Damage: 6

Ammo: N/A

Weight: 1

Value: 25

 

Plunkett's Valid Points (U)

Damage: 12

Ammo: N/A

Weight: 1

Value: 30

 

Deathclaw Gauntlet ©

Damage: 20

Ammo: N/A

Weight: 10

Value: 150

 

Power Fist

Damage: 20

Ammo: N/A

Weight: 6

Value: 100

 

The Shocker (U)

Damage: 20

Ammo: N/A

Weight: 6

Value: 150

 

Fisto! (U)

Damage: 25

Ammo: N/A

Weight: 6

Value: 100

 

Steel Knuckles (U) (P)

Damage: 9

Ammo: N/A

Weight: 1

Value: 20

Edited by oRedBull
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Melee Weapons

Repellent Stick (U)

Damage: 1

Ammo: N/A

Weight: 3

Value: 120

 

Pool Cue

Damage: 3

Ammo: N/A

Weight: 1

Value: 15

 

The Break (U)

Damage: 6

Ammo: N/A

Weight: 1

Value: 50

 

Rolling Pin

Damage: 3

Ammo: N/A

Weight: 1

Value: 10

 

Police Baton

Damage: 4

Ammo: N/A

Weight: 2

Value: 70

 

Knife

Damage: 4

Ammo: N/A

Weight: 1

Value: 20

 

Ant's Sting (U)

Damage: 4

Ammo: N/A

Weight: 1

Value: 20

 

Switchblade

Damage: 5

Ammo: N/A

Weight: 1

Value: 18

 

Butch's Toothpick (U)

Damage: 10

Ammo: N/A

Weight: 5

Value: 50

 

Tire Iron

Damage: 6

Ammo: N/A

Weight: 3

Value: 40

 

Highwayman's Friend (U)

Damage: 10

Ammo: N/A

Weight: 5

Value: 75

 

Combat Knife

Damage: 7

Ammo: N/A

Weight: 1

Value: 50

 

Occam's Razor (U)

Damage: 10

Ammo: N/A

Weight: 1

Value: 65

 

Stabhappy (U)

Damage: 10

Ammo: N/A

Weight: 1

Value: 65

 

Nail Board

Damage: 8

Ammo: N/A

Weight: 4

Value: 30

 

Board of Education (U)

Damage: 12

Ammo: N/A

Weight: 4

Value: 60

 

Baseball Bat

Damage: 9

Ammo: N/A

Weight: 3

Value: 55

 

Lead Pipe

Damage: 9

Ammo: N/A

Weight: 3

Value: 25

 

Chinese Officer's Sword

Damage: 10

Ammo: N/A

Weight: 3

Value: 75

 

Vampire's Edge (U)

Damage: 15

Ammo: N/A

Weight: 1

Value: 100

 

Stimulated Rolling Pin

Damage: 20

Ammo: N/A

Weight: 2

Value: 10

 

Sledgehammer

Damage: 20

Ammo: N/A

Weight: 12

Value: 130

 

The Tenderizer (U)

Damage: 30

Ammo: N/A

Weight: 12

Value: 220

 

Super Sledge

Damage: 25

Ammo: N/A

Weight: 20

Value: 180

 

Fawkes’ Super Sledge (U)

Damage: 32

Ammo: N/A

Weight: 18

Value: 300

 

Ripper

Damage: 30

Ammo: N/A

Weight: 6

Value: 100

 

Jack

Damage: 30

Ammo: N/A

Weight: 6

Value: 200

 

Shishkebab ©

Damage: 35

Ammo: N/A

Weight: 3

Value: 200

 

Trench Knife (U) (O)

Damage: 7

Ammo: N/A

Weight: 1

Value: 50

 

Jingwei’s Shocksword (U) (O)

Damage: 35

Ammo: N/A

Weight: 3

Value: 500

 

Steel Saw (P)

Damage: 16

Ammo: N/A

Weight: 20

Value: 200

 

Auto Axe (P)

Damage: 35

Ammo: N/A

Weight: 20

Value: 200

 

Man Opener (U) (P)

Damage: 35

Ammo: N/A

Weight: 20

Value: 200

 

The Mauler (U) (P)

Damage: 45

Ammo: N/A

Weight: 20

Value: 200

 

Toy Knife (U) (PL)

Damage: 1

Ammo: N/A

Weight: 1

Value: 20

 

Ritual Knife (U) (PL)

Damage: 6

Ammo: N/A

Weight: 1

Value: 20

 

Shovel (PL)

Damage: 12

Ammo: N/A

Weight: 3

Value: 35

 

Fertilizer Shovel (U) (PL)

Damage: 15

Ammo: N/A

Weight: 3

Value: 35

 

Axe (PL)

Damage: 20

Ammo: N/A

Weight: 6

Value: 60

 

The Dismemberer (U) (PL)

Damage: 25

Ammo: N/A

Weight: 6

Value: 55

 

Shock Baton (M)

Damage: 20

Ammo: N/A

Weight: 2

Value: 70

 

Electro Suppressor (U) (M)

Damage: 25

Ammo: N/A

Weight: 2

Value: 70

 

Samurai’s Sword (M)

Damage: 24

Ammo: N/A

Weight: 3

Value: 25

Edited by oRedBull
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Small Guns

Chinese Pistol

Damage: 4

Ammo: 10mm

Weight: 2

Value: 190

 

Zhu Rong v418 Chinese Pistol (U)

Damage: 4

Ammo: 10mm

Weight: 2

Value: 290

 

Dart Gun ©

Damage: 6

Ammo: Dart

Weight: 3

Value: 500

 

.32 Pistol

Damage: 6

Ammo: .32

Weight: 2

Value: 110

 

Silenced 10mm Pistol

Damage: 8

Ammo: 10mm

Weight: 3

Value: 250

 

10mm Pistol

Damage: 9

Ammo: 10mm

Weight: 3

Value: 225

 

Colonel Autumn’s 10mm Pistol (U)

Damage: 13

Ammo: 10mm

Weight: 3

Value: 325

 

Scoped .44 Magnum

Damage: 35

Ammo: .44 Round Magnum

Weight: 4

Value: 300

 

Blackhawk (U)

Damage: 55

Ammo: .44 Round Magnum

Weight: 4

Value: 500

 

10mm SMG

Damage: 7

Ammo: 10mm

Weight: 5

Value: 330

 

Sydney’s 10mm “Ultra” SMG (U)

Damage: 9

Ammo: 10mm

Weight: 5

Value: 430

 

Assault Rifle

Damage: 8

Ammo: 5.56mm

Weight: 7

Value: 300

 

Chinese Assault Rifle

Damage: 11

Ammo: 5.56mm

Weight: 7

Value: 500

 

Xuanlong Assault Rifle (U)

Damage: 12

Ammo: 5.56mm

Weight: 7

Value: 380

 

B Gun

Damage: 4

Ammo: BB’s

Weight: 2

Value: 35

 

Hunting Rifle

Damage: 25

Ammo: .32

Weight: 6

Value: 150

 

’Ol Painless

Damage: 30

Ammo: .32

Weight: 6

Value: 250

 

Railway Rifle ©

Damage:30

Ammo: Railway Spikes

Weight: 9

Value: 200

 

Sniper Rifle

Damage: 40

Ammo: .308

Weight: 10

Value: 300

 

Victory Rifle (U)

Damage: 40

Ammo: .308

Weight: 10

Value: 450

 

Reservist’s Rifle (U)

Damage: 40

Ammo: .308

Weight: 10

Value: 500

 

Lincoln’s

Repeater (U)

Damage: 50

Ammo: .44 Round Magnum

Weight: 5

Value: 100

 

Sawed-off Shotgun

Damage: 50

Ammo: Shotgun Shell

Weight: 6

Value: 200

 

The Kneecapper (U)

Damage: 75

Ammo: Shotgun Shell

Weight: 5

Value: 350

 

Combat Shotgun

Damage: 55

Ammo: Shotgun Shell

Weight: 7

Value: 200

 

The Terrible Shotgun[/b] (U)

Damage: 80

Ammo: Shotgun Shell

Weight: 10

Value: 250

 

Wild Bill’s Sidearm (U) (P)

Damage: 10

Ammo: .32

Weight: 2

Value: 250

 

The Infiltrator (P)

Damage: 7

Ammo: 5.56mm

Weight: 7

Value: 400

 

Perforator (U) (P)

Damage: 10

Ammo: 5.56mm

Weight: 7

Value: 600

 

Callahan’s Magnum (U) (B)

Damage: 65

Ammo: .44 Round Magnum

Weight: 4

Value: 750

 

Lever Action Rifle (PL)

Damage: 40

Ammo: 10mm

Weight: 8

Value: 200

 

Backwater Rifle (U) (PL)

Damage: 45

Ammo: 10mm

Weight: 7

Value: 250

 

Double-Barrel Shotgun (PL)

Damage: 85

Ammo: Shotgun Shell

Weight: 6

Value: 150

 

Paulson’s Revolver (U) (M)

Damage: 45

Ammo: .44 Round Magnum

Weight: 4

Value: 300

Edited by oRedBull
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Energy Weapons

Laser Pistol

Damage: 12

Ammo: Small Energy Cell

Weight: 3

Value: 320

 

Smuggler’s End (U)

Damage: 18

Ammo: Small Energy Cell

Weight: 2

Value: 450

 

Protectron’s Gaze (U)

Damage: 24

Ammo: Small Energy Cell

Weight: 3

Value: 320

 

Colonel Autumn’s Laser Pistol (U)

Damage: 24

Ammo: Small Energy Cell

Weight: 2

Value: 420

 

Plasma Pistol

Damage: 25

Ammo: Small Energy Cell

Weight: 3

Value: 360

 

Alien Blaster

Damage: 100

Ammo: Alien Power Cell

Weight: 2

Value: 500

 

Firelance (U)

Damage: 80

Ammo: Alien Power Cell

Weight: 2

Value: 750

 

Laser Rifle

Damage: 23

Ammo: Microfusion Cell

Weight: 8

Value: 1000

 

Wazer Wifle (U)

Damage: 28

Ammo: Microfusion Cells

Weight: 8

Value: 900

 

Plasma Rifle

Damage: 45

Ammo: Microfusion Cell

Weight: 8

Value: 1800

 

A3-21’s Plasma Rifle (U)

Damage: 50

Ammo: Microfusion Cell

Weight: 8

Value: 2200

 

Mesmetron

Damage: 1

Ammo: Mesmetron Power Cell

Weight: 2

Value: 500

 

Guass Rifle (O)

Damage: 100

Ammo: Microfusion Cell

Weight: 12

Value: 500

 

Metal Blaster (U)(P)

Damage: 55

Ammo: Microfusion Cell

Weight: 8

Value: 1000

 

Tri-Beam Laser Rifle (B)

Damage: 75

Ammo: Microfusion Cell

Weight: 9

Value: 1000

 

Tesla Cannon (B)

Damage: 40 + 80 Explosion + 20 for 2s Effect

Ammo: Electron Charge Pack

Weight: 8

Value: 1000

 

Microwave Emitter (U)(P)

Damage: 60

Ammo: Microfusion Cell

Weight: 8

Value: 500

 

Alien Atomizer (M)

Damage: 35

Ammo: Alien Power Module

Weight: 2

Value: 500

 

Atomic Pulverizer (U)(M)

Damage: 37

Ammo: Alien Power Module

Weight: 2

Value: 500

 

Captain’s Sidearm (U)(M)

Damage: 35

Ammo: Alien Power Module

Weight: 2

Value: 500

 

MPLX Novasurge (U)(M)

Damage: 80

Ammo: Small Energy Cell

Weight: 6

Value: 850

 

Alien Disintegrator (M)

Damage: 65

Ammo: Alien Power Module

Weight: 7

Value: 300

 

Destabilizer (U)(M)

Damage: 30

Ammo: Alien Power Module

Weight: 7

Value: 1200

Edited by oRedBull
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Big Guns

Rock-It Launcher ©

Damage: 50

Ammo: Rock-It Launcher Ammunition

Weight: 8

Value: 200

 

Minigun

Damage: 5

Ammo: 5mm

Weight: 18

Value: 1000

 

Eugene (U)

Damage: 7

Ammo: 5mm

Weight: 18

Value: 1500

 

Gatling Laser

Damage: 8

Ammo: Electron Charge Pack

Weight: 18

Value: 2000

 

Vengeance (U)

Damage: 11

Ammo: Electron Charge Pack

Weight: 18

Value: 2400

 

Flamer

Damage: 16 + 2 for 5s

Ammo: Flamer Fuel

Weight: 15

Value: 500

 

Burnmaster (U)

Damage: 24 + 2 for 5s

Ammo: Flamer Fuel

Weight: 15

Value: 500

Rapid Torch Flamer (U)(B)

Damage: 16 + 2 for 5s

Ammo: Flamer Fuel

Weight: 15

Value: 500

 

Slo-Burn Flamer (U)(B)

Damage: 18 + 8 for 5s

Ammo: Flamer Fuel

Weight: 15

Value: 500

 

Precision Gatling Laser (U)(B)

Damage: 8

Ammo: Electron Charge Pack

Weight: 18

Value: 3000

 

Heavy Incinerator (B)

Damage: 15 + 8 for 5s

Ammo: Flamer Fuel

Weight: 15

Value: 500

 

Drone Cannon (M)

Damage: 40 + 100 Explosion

Ammo: Alien Power Module

Weight: 18

Value: 2000

 

Drone Cannon Ex-B (U)(M)

Damage: 40 + 100 Explosion

Ammo: Alien Power Module

Weight: 18

Value: 2000

 

Missile Launcher

Damage: 20 + 150 Explosion

Ammo: Missile

Weight: 20

Value: 500

 

Miss Launcher (U)

Damage: 20 + 200 Explosion

Ammo: Missile

Weight: 15

Value: 500

 

Fat Man

Damage: 10 + 1600 Explosion

Ammo: Mini Nuke

Weight: 30

Value: 1000

 

Experimental MIRV (U)

Damage: 10 + 12800 Explosion

Ammo: Mini Nuke

Weight: 30

Value: 2500

Edited by oRedBull
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Explosives

Pulse Grenade

Damage: 1 + 10 Explosion

Effect: +200 damage to Robots

Weight: 0.5

Value: 40

 

Pulse Mine

Damage: 1 + 10 Explosion

Effect: +200 damage to Robots

Weight: 0.5

Value: 40

 

Frag Grenade

Damage: 1 + 100 Explosive

Effect: N/A

Weight: 0.5

Value: 25

 

Frag Mine

Damage: 1 + 100 Explosive

Effect: N/A

Weight: 0.5

Value: 25

 

Plasma Grenade

Damage: 1 + 150 Explosion

Effect: N/A

Weight: 0.5

Value: 50

 

Plasma Mine

Damage: 1 + 150 Explosion

Effect: N/A

Weight: 0.5

Value: 50

 

Nuka Grenade ©

Damage: 1 + 500 Explosion + 2 for 5s

Effect: N/A

Weight: 0.5

Value: 50

Bottlecap Mine ©

Damage: 1 + 500 Explosion

Effect: N/A

Weight: 0.5

Value: 75

 

Cryo Grenade (M)

Damage: 1

Effect: Stun and Freeze for 3s

Weight: 0.5

Value: 50

 

Cryo Mine (M)

Damage: 1

Effect: Stun and Freeze for 3s

Weight: 0.5

Value: 25

 

Bio-Gas Canister (PL)

Damage: 1 + 5 for 5s

Effect: N/A

Weight: 0.5

Value: 50

 

 

Stats

Highest Damage (per shot): Experimental MIRV

Heaviest Weapon: Fatman/Experimental MIRV

Most Valuable Weapon: Precision Gatling Laser

Most Valuable Weapon (value divided by weight): Firelance

Edited by oRedBull
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LOL! xD You can go to the link below. It would've saved you so much time!

Yeah, where do you think I got the information from?

 

You can say that about anything though, you could just post a link to the unique weapon locations, but no someone made a guide and it's been stickied so it's obviously useful.

Edited by oRedBull
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Wow.

 

As someone aiming to collect all the weapons for the lockers in my safe, I have to thank you for this. Great list...

 

Though I believe you're missing the Bio-Gas Canisters.

 

Thanks for that, all weapons on the list are from the main list on fallout.wikia, which appears to have some missing. If you notice any more please point them out.

 

Tom, here's the info for the Bio-Gas Canister:

 

 

Bio-Gas Canister (PL)

Damage: 1 + 5 for 5s

Effect: N/A

Weight: 0.5

Value: 50

Edited by oDrPepper
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