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*SPOILERS* Achievement Walkthrough *SPOILERS*


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--- Foreword:

 

Firstly, I am NOT a lonely, time-travelling mariachi!

 

I have continued to employ a system of determining what, or who, you are interacting with from the first Season. Here's a brief recap for those with terrible short-term memories (like me);

 

- SAM; "" -- This is a conversation response made by Sam the Dog. Make sure his icon appears to the left of the speech bubble to get his available responses.

 

- MAX; "" -- This is a conversation response made by Max the Lagomorph. Make sure his icon appears to the left of the speech bubble to get his available responses.

 

Get -- This means that when you click on a specfic game-world item, you will add it to your inventory to be 'used' later on in the adventure. A lot of items you will see around you will not be 'got' in this walkthrough... mainly because they're useless! Also, you will receive a number of quest- and episode-specific items without physically 'getting' them. These will automatically appear in your inventory!

 

Use -- This denotes the interaction with an item in your inventory, usually (but not exclusively) with another item in the game-world. Bring up your inventory and select the item from the pile; a description will appear above the items as you scroll through them if you're not sure which is which.

 

Drive, Examine, Pull, Climb, Operate, Push, Attach, Select, Move -- This is an interaction with a game-world item/location, eg. the DESOTO outside in Straight Street or the RAT HOLE in the Freelance Police office. These items/locations will mostly be in plain-view, but a location description will be included for those items in more awkward places.

 

Open -- This is an interaction with a door or a portal of some kind in the game-world. They, like most doors in the real-world, are used to get to differing locations from the current one you're in! Another example of the real-world apeing game worlds! And they said computer games weren't influencial!

 

As well as these, there are some general instructions as well, such as walk to a location. In these cases it is imperative that you DO NOT click on the specific locations, items or characters but stand near to them as instructed. If the walkthrough requires you to click on something, it will be worded as above, however most of the time you will have to walk to an item/location without being instructed to do so. It is assumed, in a majority of cases, that you will do this on your own! (What? Do you actually want ME to play the game for you, too? What did your last servant die of, eh?)

 

If you mess anything up, I will not be held in any way responsible for you losing achievements or getting stuck and confused in this adventure. This walkthrough worked for me, so there's no plausible reason why it can't work for you!

If you follow this walkthrough, as it is, you will get all 12 achievements in the correct order, however you will have experienced about 70% of the game and well under 50% of the conversations. You might want to play the game through on your own before consulting this walkthrough if you want to experience more of the game, and get a proper sense of achievement by solving the puzzles yourself.

 

It is recommended that you SAVE at regular intervals, especially before the mid-episode achievements. However this is not essential as long as you follow the guide implicitly; also, there is never a situation where you cannot complete the puzzles and, of course, you cannot die! (Except when you DO die in Episode 3, but that doesn't count!)

 

So, once again... here we jolly-well go, little buddy!

 

Edited by tastefulmrship
Spacing and some likkle errors!
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-- Episode 1 - Sam & Max And The Case Of The Frostbitten Protrudence (Ice Station Santa)

 

Open OFFICE DOOR. (To the right of the screen)

 

Talk to MAIMTRON 9000.

- SAM; "I have a question."

- SAM; "Why do fools fall in love?"

Open SAM AND MAX'S OFFICE.

 

Pull WIND-UP KEY.

Open OFFICE DOOR.

 

Open SANTA'S WORKSHOP. (To the left of the SODA POPPERS)

Talk to ELF. (The ELF in green next to the CHRISTMAS TREE, behind SAM)

- SAM; "What are you doing?"

- SAM; "We could make you cry."

- SAM; "Santa isn't real." (You will have to select SAM's responses)

Get WATERING CAN. (All three items are under the CHRISTMAS TREE)

Get BOXING BETTY.

Get WORLD'S SIMPLEST MAZE.

Open EXIT. (To the right, where you came in)

 

Use WATERING CAN with TINY TOPIARY. (To the left of SANTA'S WORKSHOP)

Climb GIANT TOPIARY.

 

Get PARCHMENT. (Behind SAM)

Get CHRISTMAS RECORD. (In the bookcase, on the left)

Open EXIT. (The fireplace, to the left)

 

Drive DESOTO. (To the right of the SODAPOPPERS)

- SAM; "Back to the office."

Open STINKY'S DINER.

 

Talk to STINKY.

- SAM; "How's business?"

- SAM; "Your feet hurt?"

- SAM; "So long!"

Talk to BUG. (On the middle table)

- SAM; "So long."

Talk to BUG. (Did Someone Say Birthday? 1/1)

- SAM; "So long."

Examine TRIVIA PAD. (On the left-hand table)

- SAM; <Pick any response from the list>

Talk to LINCOLN. (Sat at the end of the right-hand table)

- SAM; "Let's talk trivia."

- SAM; "We think it's A."

- SAM; "So long."

Examine TRIVIA PAD.

- SAM; "C. Doris Day"

 

Open GARAGE. (To the right of STINKY'S DINER)

- SAM; "Can you pimp our car?"

- SAM; "We want that Horseman."

- SAM; "Yes, please!"

You will have to drive over 30 TORTURE ME ELMOs in 60 seconds using the left thumb-stick to move the DeSoto left or right. You can also move the left-thumbstick up and down to control the DeSoto's speed. The most toys are to the right-side of the road so keep the DESOTO on that side, remembering to avoid the ramps as they waste valuable toy obliteration time!

Drive DESOTO.

- SAM; "Let's run over some toys."

You need to hit 40 TORTURE ME ELMOs in 60 seconds. (BRONZE level)

- SAM; "You bet!"

You need to hit 50 TORTURE ME ELMOs in 60 seconds. (SILVER level)

- SAM; "You bet!"

You need to hit 60 TORTURE ME ELMOs in 60 seconds. (GOLD level)

- SAM; "You bet!"

In addition to the 3 levels of difficulty, you will also have 4 extra decals to collect. You collect them by;

- Driving into the 10 BOWLING PINS in the middle of the road and getting a STRIKE.

- Shooting, or driving into, the red CHEESE WHEEL as it crosses the street from left to right.

- Shooting the PIANO suspended from a right-hand window.

- Shooting the GOOD-TIRE BLIMP as it flies across the sky from the left.

These, and subsequent bonus decals in later Episodes, can be done at ANY TIME, but preferably after you've completed the 3 levels; just replay the mini-game once completed. You can select your BIG GUN, at any time, by pressing the X button.

The C.O.P.S. will tell you when you've earned all of the decals, or you can check the boot (trunk) of the DESOTO at any time! To get the special mystery prize for each Episode, you will need to obtain the GOLD decal and all 4 bonus decals.

Keep playing until you are automatically transported back to Straight Street! (DeSoto Dominator 1/4)

Get HORSEMAN OF DEATH. (On the bonnet, hood in American, of the DESOTO)

Open BOSCO'S INCONVENIENCE.

 

- SAM; "So long."

Open EXIT DOOR.

Drive DESOTO.

- SAM; "The North Pole."

 

Open SANTA'S WORKSHOP.

Get GIFT TAGS. (To the left, on the GIFT DISPENSER)

Operate COMPUTER. (The green monitor, to the left of the GIFT DISPENSER)

- SAM; "Obsess-O-Matic Stopwatch."

Use GIFT TAGS with CHRISTMAS PRESENT.

- SAM; "Bosco."

Operate COMPUTER. (The green monitor)

- SAM; "Foot Bath and Piranha Aquarium."

Use GIFT TAGS with CHRISTMAS PRESENT.

- SAM; "Stinky"

Open EXIT.

Drive DESOTO.

- SAM; "Back to the office."

 

Open BOSCO'S INCONVENIENCE.

 

Open STINKY'S DINER.

Get STINKY'S SOCK.

Open EXIT DOOR.

 

Talk to JIMMY TWO-TEETH. (Walk to the left, past the office to the fallen MAIMTRON 9000)

Use BOXING BETTY with ROBOT INNARDS. (The hole in the body of the MAIMTRON 9000)

Fight the 3 rats to win the final HORSEMAN. Just before the rat takes a punch, he raises an arm; you must quickly dodge (with the left thumbstick) in that direction (ie, dodge LEFT when his RIGHT arm is raised... which will be the arm on the LEFT as you're looking at the opponent and the arms are reversed!), then punch him (using A or X to punch with either arm) before he recoils and has time to defend. You will need to punch the first rat 3 times to win the bout. The second rat will need to be hit 4 times to win the bout. The final battle is with JIMMY TWO-TEETH and he has a right-hook that knocks you out in one hit, but you can always play again if this happens. You need to hit JIMMY 5 times to beat him.

- SAM; "So long."

Drive DESOTO.

- SAM; "The North Pole."

 

Open SANTA'S WORKSHOP.

Examine SLIMY CRATE. (Infront of the EXIT. You will need to walk a little to the right for it to appear)

Operate COMPUTER. (The red monitor, to the right of the GIFT DESPENSER)

Walk all the way to the left, past the GIFT DISPENSER to the NORTH POLE.

Use HORSEMAN OF PESTILENCE with NORTH POLE.

Use HORSEMAN OF DEATH with NORTH POLE.

Use HORSEMAN OF FAMINE with NORTH POLE.

Use HORSEMAN OF WAR with NORTH POLE.

Use SATANIC RECORD with RECORD PLAYER. (Left of the NORTH POLE)

- SAM; "like gelatinous goo!"

- SAM; "in lower Manitoba!"

- SAM; "like Mimesweeper!"

- SAM; "Hey, Shambling Corporate Presence!"

 

Open SANTA'S ROOM.

Examine SANTA'S SAFE.

Use STINKY'S SOCK with STOCKING STUFFER. (Right of SANTA'S SAFE)

Open EXIT. (The fireplace, to the left)

 

Open PORTAL TO PAST. (Right of SANTA'S WORKSHOP)

Use WORLD'S SIMPLEST MAZE with RAT HOLE.

Operate TELEVISION. (Left of LEONARD)

Open PORTAL TO PRESENT.

Drive DESOTO.

- SAM; "Back to the office."

Use MARY TWO-TEETH with JIMMY TWO-TEETH. (JIMMY is on the OFFICE ledge)

Drive DESOTO.

- SAM; "The North Pole."

Open PORTAL TO PAST.

Use BOXING GLOVE with JIMMY TWO-TEETH.

 

Examine YELLOW SNOW RECLAMATION.

Open PORTAL TO PRESENT.

Use RECLAIMED SNOWBALL with BUG.

Open PORTAL TO FUTURE.

 

Open PORTAL TO PRESENT.

Use SOCK FULL OF COAL with BOILER. (At the back of SANTA'S SLEIGH, to the right of the PORTAL TO THE FUTURE)

 

Walk over to the watchtower, left of the DESOTO.

Use SPIRIT BOTTLE with SHAMBLING CORPORATE PRESENCE.

 

Operate COMPUTER. (The green monitor)

Use BIG GUN with SWITCH. (Between the CHRISTMAS TREE and the EXIT) (You will need to time it so the TOY BOMBER stops over the TRAMPOLINE. If you miss time it, the SWITCH is a toggle, so keep shooting it to move the TOY BOMBER in place)

Use BIG GUN with CANNON. (Under the CHRISTMAS TREE)

Use BIG GUN with SWITCH.

Use BIG GUN with SWITCH. (Time the shot so the TOY BOMBER drops the cannonball on the FLOUNDER POUNDER machine behind SANTA. If you miss, you will have to shoot the TOY BOMBER back over the TRAMPOLINE, shoot the CANNON & move the TOY BOMBER again! The shot needs to be just before it reaches SANTA) (Ice Station Santa 1/1) (Went Beyond Time & Space! 1/5)

Edited by tastefulmrship
Dang NOTEPAD & its SPACING ERRORS! Added STRIKE!
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-- Episode 2 - Sam & Max Jump In A Triangle (Moai Better Blues)

 

Open BOSCO'S INCONVENIENCE.

- SAM; "How do we stop the triangle?"

- SAM; "How do we talk to the triangle?"

- SAM; "So long."

Open EXIT DOOR.

 

Open STINKY'S DINER.

Talk to STINKY.

- SAM; "What's the special?"

- SAM; "We're ready to order."

- SAM; "Give us the special."

- SAM; "Nevermind."

- SAM; "So long."

Get STOP SIGN. (Behind FLINT PAPER, to the left)

Open EXIT DOOR.

 

Use STOP SIGN with TRIANGLE.

 

- SAM; "What's the prophecy?"

- SAM; "What do you want us to do?"

- SAM; "We'll take the case!"

- SAM; "So long."

Use GRANITE SANDWICH with MOAI HEAD. (The half-submerged head on the left) (Sandwich Seller 1/7)

Use GRANITE SANDWICH with MOAI HEAD. (The middle head) (Sandwich Seller 2/7)

Use GRANITE SANDWICH with MOAI HEAD. (The right-hand head) (Sandwich Seller 3/7)

Use GRANITE SANDWICH with LINCOLN. (Sandwich Seller 4/7)

Walk to the ANCIENT HIDDEN UNDERGROUND CAVE to the left of SYBIL & LINCOLN.

- SAM; "So long."

Use GRANITE SANDWICH with BABY HOFFA. (Sandwich Seller 5/7)

Walk to the TINY TIKI area. (To the left of the ANCIENT HIDDEN UNDERGROUND CAVE)

 

Use GRANITE SANDWICH with BABIES. (Sandwich Seller 6/7)

Use GRANITE SANDWICH with BABY GLENN MILLER. (Sandwich Seller 7/7)

Get TIKI GLASS. (On the bar, to the left of the BABIES)

Use TIKI GLASS with WATER DISPENSER. (The blue dispenser on the left corner of the bar)

Use WATER with TEA KETTLE. (On the fire, to the left of BABY GLENN MILLER)

Use TIKI GLASS with PACI-FIRE DISPENSER. (The red dispenser, in the middle)

Use "PACI-FIRE" with FIRE!.

Walk to the right, back to the MOAI HEADs area.

 

Walk all the way over to the three triangle portals to the right of the MOAI HEADs..

Open PORTAL TRIANGLE. (The big, red fella in the middle)

 

Talk to GARAGE. (The C.O.P.S., right of STINKY'S DINER)

- SAM; "Tell us about your new game."

- SAM; "Can we play your game?"

- SAM; "Let's do it!"

You need to drive over all of the BAGPIPES on the road, whilst avoiding the ACCORDIONS that are on the pavement (sidewalk). Use the left-thumbstick to move the DESOTO left or right. If you hit an ACCORDION or miss a BAGPIPE, the gauge will decrease; once it's empty, the mini-game is over.

Drive DESOTO.

- SAM; "Let's play Bagpipe Obliteration Ultimate!"

Again, you've got 3 levels of the mini-game to complete and 4 extra decals to get. Each level of BAGPIPE OBLITERATION ULTIMATE has more ACCORDIONS in the road & speeds up the DESOTO. (The GOLD level is almost impossible!) Try to get the bonus decals in the BRONZE level (just fail it each time until you have all 4 decals)! It is almost impossible to get any DECALS in SILVER or GOLD levels!

- SAM; "Of course!"

- SAM; "Yes!"

The 4 extra decals are collected by;

- Shooting the TTG HOT-AIR BALLOON flying from left to right.

- Shooting the SAFE that's being suspended from a left-hand window.

- Shooting the KITCHEN SINK being thrown from a right-hand window. (Just keep your crosshair on the area you see the KITCHEN SINK flying and continually fire, praying it hits!)

- Shooting, or driving into, the MONSTER-TRUCK TYRE rolling along the street from the left.

The extra decals are made harder by the fact that you have to drive over the bag-pipes to continue the mini-game. Once you have all of the decals, you will be transported back to STRAIGHT STREET. (DeSoto Dominator 2/4)

Open TRIANGLE. (Infront of the OFFICE)

 

Walk to the TINY TIKI area.

Use DESOTO HORN with BABY GLENN MILLER.

Get MALLET. (It's to the right of the music area, on the ground)

Walk to the right, back to the MOAI HEADs area.

 

Walk over to the FOUNTAIN OF YOUTH. (Right of the triangle portals, past the MOAI HEADs)

Use MALLET with GONG. (The GOLD GONG to the right of the FOUNTAIN OF YOUTH)

Use MALLET with GONG. (The SILVER GONG to the left of the half-submerged MOAI HEAD)

Use CONCH with MOAI HEAD. (The middle head)

Talk to MOAI HEAD. (The half-submerged left-hand head) (This will move the cloud towards the SILVER PORTAL, if it doesn't then try using the CONCH and the left-hand MOAI HEAD again)

Use TIKI GLASS with FOUNTAIN.

Use FOUNTAIN OF YOUTH WATER with BABY HOFFA.

Walk to the TINY TIKI area. (The FOUNTAIN OF YOUTH WATER will disappear)

Walk to the TINY TIKI area.

 

Use WAITRESS' TRAY with WIPEOUT!. (The surf-board machine to the right of the BABIES)

The object of this mini-game is to keep the bottle from falling off the tray... whilst also avoiding being hit by flying baby-bottles. Use the left thumbstick to move SAM left or right. Try to keep the balancing bottle near the middle of the tray. The baby-bottles always fly at towards centre, so make sure you move SAM either side when they appear! This is a really annoying mini-game at first, but it's not too difficult.

Walk to the right, back to the MOAI HEADs area.

 

Use TIKI GLASS with FOUNTAIN.

Use WAITRESS' TRAY with BABY HOFFA.

Use FOUNTAIN OF YOUTH WATER with BABY HOFFA.

Walk to the ANCIENT HIDDEN UNDERGROUND CAVE.

 

- SAM; "Enough of these lies."

- SAM; "Got it."

- SAM; "So long."

Use MALLET with GONG. (The GOLD GONG to the right of the CEREMONIAL URN)

Get RED-OOZING SNAIL. (Right of the yellow machine)

Operate RADIO. (Inside the crashed plane)

Press FREQUENCY SWITCH.

Press FREQUENCY SWITCH.

Press FREQUENCY SWITCH.

Press FREQUENCY SWITCH. (Frequency will be 7175kHz and you'll hear BOSCO)

Talk into SPEAKER.

- SAM; "We are observing your Earth."

Push POWER SWITCH.

Walk out, back to the MOAI HEADs area.

 

Use MALLET with GONG. (The SILVER GONG between the two MOAI HEADS)

Open PORTAL TRIANGLE.

 

Open BOSCO'S INCONVENIENCE.

Get BANANG. (Semi-hidden behind the BOMB-B-GONE machine, left of BOSCO'S COUNTER)

Open EXIT DOOR.

 

Open STINKY'S DINER.

Use RED-OOZING SNAIL with GONG. (Above the JUKEBOX, at the back of the diner)

Use BIG GUN with GONG.

Open BERMUDA TRIANGLE.

 

Use TIKI GLASS with FOUNTAIN.

Use FOUNTAIN OF YOUTH WATER with SAM.

Open PORTAL TRIANGLE.

 

Talk to STINKY.

- SAM; "We'd like the special."

Open BERMUDA TRIANGLE.

 

Give BASALT SANDWICH to MOAI HEAD. (The right-hand head)

- SAM; <any of the top three responses>

- SAM; "So long."

Walk to the ANCIENT HIDDEN UNDERGROUND CAVE.

 

Get STALACTITE. (Between the CEREMONIAL URN and the GOLD GONG)

Use STALACTITE with MAXISH CLAM. (Left of the OCEAN CHIMPS)

Use BANANG with CEREMONIAL URN.

Talk to OCEAN CHIMPS.

- SAM; "The Feet shall now anoint Max!"

Use CONCH with TRIANGLE. (Above the GOLD GONG)

Push BUTTON. (Behind SAM)

Open MACHINE POD.

Get HIGH PRIEST'S MEDALLION. (Right of the yellow machine)

Use HIGH PRIEST'S MEDALLION with SNAIL TRAIL. (Also right of the yellow machine)

Walk out, back to the MOAI HEADs area.

 

Walk onto the little wooden bridge, so the camera angle changes.

Use BIG GUN with GONG. (The GOLD GONG in the distance, to the right of the bridge)

Use MALLET with GONG. (The SILVER GONG where the PORTAL TRIANGLE used to be, left of the FOUNTAIN OF YOUTH)

Use HIGH PRIEST's MEDALLION with TRIANGLE. (Above the SILVER GONG) (Moai Better Blues 1/1) (Went Beyond Time & Space! 2/5)

Edited by tastefulmrship
NOTEPAD's CR SPACING error again!
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-- Episode 3 - Sam & Max Meet A Guy Who Sucks (Night Of The Raving Dead)

 

Open OFFICE DOOR.

Open STINKY'S DINER.

 

Talk to STINKY.

- SAM; "What's with the sunlamp?"

- SAM; "Can we have your sunlamp?"

- SAM; "Bye."

Examine SUNLAMP.

Open EXIT DOOR.

 

Talk to GARAGE.

- SAM; "Ever hear of the zombie factory?"

- SAM; "We just want to pimp our car!"

- SAM; "You must have an upgrade!"

- SAM; "We want that antenna!"

- SAM; "Affirmative!"

You will need to shoot 10 zombies with SOL discs in 60 seconds (use the B button to shoot). Just drive near the pavement (sidewalk) and shoot as soon as they are close to the middle of the DESOTO. The closer the DESOTO is to the zombies, the easier they are to hit! For some reason, it's easier to hit the zombies on the left-hand pavement than the right!

Drive DESOTO.

- SAM; "Let's whack zombies with CDs!"

This time you need to hit 15 zombies in 60 seconds. (BRONZE level)

- SAM; "You bet!"

You need to hit 20 zombies in 60 seconds. (SILVER level)

- SAM; "You bet!"

You need to hit 25 zombies in 60 seconds. (GOLD level)

- SAM; "you bet!"

Again, there are also 4 bonus decals to collect. The extras decals can be collected by;

- Driving over the BEACH BALL that bounces across the road from the left.

- Driving over the zombie-guarded BEER KEG on the pavement on the left.

- Driving over the BOX KITE in the middle of the road.

- Driving over the SATELITE DISH on the pavement to the right.

Once you have all of the decals, you will be transported back to STRAIGHT STREET. (DeSoto Dominator 3/4)

Drive DESOTO.

- SAM; "Let's go to Stuttgart!"

 

Examine OPEN GRAVE. (To the right of the ENTRANCE)

Use BRAIN with GARGOYLE. (It's above and to the left of the orderly zombie queue)

Open ENTRANCE.

- SAM; "Let us in!"

 

Talk to JURGEN.

- SAM; "Midtown Cowboys is big here?"

- SAM; "So long."

Get WATER. (Left of the DJ BOOTH)

Operate DJ BOOTH.

Click on the second from the right button at the bottom. (The fourth across, from the left. This will move the spotlight across the outside of the dancefloor where JURGEN is dancing)

Push all the buttons in the middle of the console. (This will reveal the word associated with each of them. The buttons are randomly assigned a word for each new game, so the locations are always different)

Push DEATH button. (The names will now come up when you hover over the buttons)

Push SEPULCHER button.

Push EMBRACE button.

Push LETTERS button.

Open COFFIN. (To the right of SAM)

Use SUNLAMP BULB with SPOTLIGHT.

Open EXIT. (Behind SAM)

 

Examine TRASH CONTAINER. (To the right of the ENTRANCE)

Drive DESOTO.

- SAM; "Let's go to the TV studio."

 

Use GARLIC CLOVE CIGARETTES with BAG. (Next to BESSIE, the cow)

Talk to DIRECTOR.

- SAM; "Let's film!"

Open EXIT DOOR. (To the left)

- SAM; "Let's go back to the office!"

 

Open SAM AND MAX'S OFFICE.

Use WATER with CEREMONIAL URN. (Next to the OPEN WINDOW)

Open OFFICE DOOR.

Drive DESOTO.

- SAM; "Let's go to Stuttgart!"

 

Walk over to the ENTRANCE, but do not click on it yet.

Use HOLY WATER with MAX.

Use HOLY WATER with TRASH CONTAINER.

Open ENTRANCE.

 

Talk to JURGEN. (Make sure the halo is still above MAX's head when you talk to JURGEN. If not, you will have to go back outside and let MAX drink the HOLY WATER again)

- SAM; "You ain't all that."

- SAM; "Oh, it's on!"

- SAM; "Count Cryptwind Deathgrasp."

- MAX; "Baron Bat-Anguish von Nightmare."

- MAX; "We'll knock you out deader than Bela Lugosi!"

- SAM; "Our world is endless torment and sorrow."

- MAX; "'Cause all creation ends in death and decay."

Open FIREPLACE. (To the right of the dancefloor)

-- YOU ARE DEAD ---

 

Talk to ZOMBIE LINCOLN.

- SAM; "Bye!"

Open ENTRANCE.

 

Talk to ZOMBIE. (Either ZOMBIE on the dancefloor)

Open FIREPLACE.

 

Examine LITERATE JURGEN. (The picture above the WOODEN STAKES, left of the EXIT)

Open EXIT.

 

Operate DJ BOOTH.

Push ABYSS button.

Push RAZORS button.

Push PAIN button.

Push PARENTS button.

Open BOOKCASE. (Next to the COFFIN, behind the dancefloor)

Open EXIT.

 

Drive DESOTO.

- SAM; "Let's go home."

Open STINKY'S DINER.

 

Walk to the left of JESSIE JAMES' HAND so the gun is pointing to the left.

Use BIG GUN with JESSIE JAMES' HAND.

Use BIG GUN with JESSIE JAMES' HAND.

Use BIG GUN with JESSIE JAMES' HAND.

Talk to STINKY.

Talk to STINKY.

Use BIG GUN with JESSIE JAMES' HAND.

Get JESSIE JAMES' HAND.

Open EXIT DOOR.

 

Open SYBIL'S.

Talk to SYBIL.

Open EXIT DOOR.

 

Drive DESOTO.

- SAM; "Let's go to Stuttgart!"

Open ENTRANCE.

Open FIREPLACE.

 

Get BOLT CUTTERS. (To the right of the ALCHEMY MACHINE, on the floor)

Pull POWER SWITCH. (Behind and to the right of JURGEN's MONSTER)

Examine BODY PARTS.

Attach EGG BEATER to MONSTER ARM (Monster Master 1/12)

Attach ARTICHOKE HEART to MONSTER CHEST (Monster Master 2/12)

Attach CAULIFLOWER to MONSTER HEAD. (Monster Master 3/12)

Click to exit view.

Talk to JURGEN'S MONSTER.

- SAM; <pick any of the responses>

- SAM; "What's the problem?"

- SAM; "We've got the perfect bride..."

- SAM; "Let's go meet Sybil!"

- SAM; "Let's go!"

 

Examine QUESTIONS. (On SYBIL's desk)

Select QUESTION CARD. (The bottom QUESTION CARD, with the 3 on it)

Get CHOCOLATE HEART. (You have to time this while HARRY MOLEMAN is considering his answer. If you mis-time it, just examine the 3rd QUESTION again)

Get CHOCOLATE HEART.

Open EXIT DOOR.

 

Use BOLT CUTTERS with SUPER ANTENNA. (On the DESOTO)

Open SYBIL'S.

 

Talk to JURGEN'S MONSTER.

- SAM; "Let's go back to the dungeon."

- SAM; "Yeah, I miss the dungeon."

 

Examine BODY PARTS.

Use CHOCOLATE HEART with MONSTER CHEST. (Monster Master 4/12)

Attach STONE to MONSTER CHEST. (Monster Master 5/12)

Attach COMPUTER CHIP to MONSTER CHEST. (Monster Master 6/12)

Attach CLOCK to MONSTER HEAD. (Monster Master 7/12)

Attach FOAM FINGER to MONSTER ARM. (Monster Master 8/12)

Attach FEATHER DUSTER to MONSTER ARM. (Monster Master 9/12)

Click to exit view.

Use SUPER ANTENNA with POWER SOCKET. (Left-side of the ALCHEMY MACHINE, to the right of JURGEN'S MONSTER)

Pull POWER SWITCH.

Use CHOCOLATE HEART with ALCHEMY MACHINE.

Examine BODY PARTS.

Use ZOMBIE LINCOLN'S BRAIN with MONSTER HEAD. (Monster Master 10/12)

Use JESSIE JAMES' HAND with MONSTER ARM. (Monster Master 11/12)

Use HEART OF GOLD with MONSTER CHEST. (Monster Master 12/12)

Click to exit view.

Talk to JURGEN'S MONSTER.

- SAM; "Let's go to Sybil's again."

- SAM; "Let's go!"

 

Examine QUESTIONS.

Select QUESTION CARD. (The top-left QUESTION CARD, with the 1 on it)

Examine QUESTIONS.

Select QUESTION CARD. (The top-right QUESTION CARD, with the 2 on it)

Examine QUESTIONS.

Select DO YOU HAVE A WAY WITH WORDS? (The bottom QUESTION CARD, previously with a 3 on it)

Get SOUL MATER. (Behind SAM, where else?)

Open EXIT DOOR.

 

Drive DESOTO.

- SAM; "Let's go to Stuttgart!"

Open ENTRANCE.

Open FIREPLACE.

 

Use SOUL MATER with JURGEN'S MONSTER.

Pull SOUL SUCKER SWITCH. (Left of the SOUL SUCKER)

Examine SOUL SUCKER. (Before the SOUL SUCKER closes)

Get WOODEN STAKES. (Left of the EXIT)

Use WOODEN STAKE with JURGEN. (Night of the Raving Dead 1/1) (Went Beyond Time & Space! 3/5)

Edited by tastefulmrship
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-- Episode 4 - Addle-Brained Musings Of Noted Aliens-Made-All-Our-Stuff Theorist, Erich Von Dannyohday (Chariots Of The Dogs)

 

Climb BOSCO'S COUNTER. (Left of SAM)

Get TOY MOAI HEAD. (You will need to move SAM a little to the left for the MOAI HEAD to appear)

Climb BOSCO'S COUNTER.

Use TOY MOAI HEAD with X-RAY MACHINE. (To the left of BOSCO'S COUNTER)

Use XRAY with X-RAY VIEWER. (Above BOSCO'S COUNTER)

Climb BOSCO'S COUNTER.

Operate KEYPAD. (Above SAM's head)

Climb BOSCO'S COUNTER.

Open BATHROOM DOOR.

 

Push STALL DOOR. (The yellow toilet door to the left of SAM)

Get WINE BOTTLE.

Use BIG GUN with INDUSTRIAL-SIZED BAKING SODA. (Left of the TOILET)

Use VINEGAR with INDUSTRIAL-SIZED BAKING SODA.

 

- SAM; "Bye!"

Talk to CENTRAL DEVICE. (The computer terminal in the middle of the room, right of BOSCOW, above the CAPTAIN'S CHAIR)

- SAM; "10 SYSTEM IDENTIFICATION"

- SAM; "20 OWNER IDENTIFICATION"

- SAM; "30 OBVIOUS QUERY"

- SAM; "40 ELEVATOR USAGE" (AI Interrogator 1/4)

- SAM; "50 SYSTEM SETTINGS"

- SAM; "SUGGESTIVE" (My personal favourite!)

- SAM; "10 SYSTEM IDENTIFICATION"

- SAM; "20 OWNER IDENTIFICATION"

- SAM; "30 OBVIOUS QUERY"

- SAM; "40 ELEVATOR USAGE" (AI Interrogator 2/4)

- SAM; "50 SYSTEM SETTINGS"

- SAM; "PASSIVE AGGRESSIVE"

- SAM; "10 SYSTEM IDENTIFICATION"

- SAM; "20 OWNER IDENTIFICATION"

- SAM; "30 OBVIOUS QUERY"

- SAM; "40 ELEVATOR USAGE" (AI Interrogator 3/4)

- SAM; "50 SYSTEM SETTINGS"

- SAM; "ABUSIVE"

- SAM; "10 SYSTEM IDENTIFICATION"

- SAM; "20 OWNER IDENTIFICATION"

- SAM; "30 OBVIOUS QUERY"

- SAM; "40 ELEVATOR USAGE" (AI Interrogator 4/4)

- SAM; "70 TERMINATE"

Open ELEVATOR. (Left of BOSCOW)

Select BOSCO'S TIME CARD.

 

Get MODIFIED CARBON DATER. (Left of the WEENIE MACHINE, on the floor)

Get CHEMICAL SAMPLER. (On the counter, left of the BABY-MAKING MACHINE)

Open BATHROOM DOOR.

Examine WINE BOTTLE. (Right of the TOILET)

Open BATHROOM DOOR.

Use MODIFIED CARBON DATER with SAM.

Use MODIFIED CARBON DATER with MAX.

Use MODIFIED CARBON DATER with MOMMA BOSCO.

- SAM; "So long."

- SAM; "This conversation is over!"

Use INTERGALACTIC FREELANCE POLICE TIME CARD with ELEVATOR.

Use STINKY'S TIME CARD with ELEVATOR.

Use OVAL OFFICE TIME CARD with ELEVATOR.

Open ELEVATOR.

 

Open ELEVATOR.

Select INTERGALACTIC FREELANCE POLICE TIME CARD.

Examine POSTER. (On the BULLETIN BOARD, to the right)

Open ELEVATOR.

Select STINKY'S TIME CARD.

 

Use CHEMICAL SAMPLER with TAR CAKE. (At the end of the counter, to the right)

Get SCREWDRIVER. (Left of the JUKEBOX, at the far-end of the diner)

Use SCREWDRIVER with LETTER DISPLAY. (Right of the JUKEBOX)

Open ELEVATOR.

Select OVAL OFFICE TIME CARD.

 

Use PRESIDENT'S LETTER with SUPERBALL.

Talk to SUPERBALL.

- SAM; "How long have you worked here?"

- SAM; "We need something official..."

- SAM; "We want a patent!"

- SAM; "Gooey Molasses Tar Cake."

- SAM; "Bitumen-13."

Use MODIFIED CARBON DATER with SUPERBALL.

Use CHEMICAL SAMPLER with ENVELOPE. (On the President's desk)

Use OFFICE TIME CARD with ELEVATOR.

Open ELEVATOR.

Select OFFICE TIME CARD.

 

Get BOXING BETTY REMOTE. (On MAX'S DESK)

Use CORK with MODEL VOLCANO.

Open ELEVATOR.

Select BOSCO'S TIME CARD.

 

Use PRESIDENT'S SAMPLE with OPEN SAMPLE. (The top-left side of the BABY-MAKING MACHINE)

Open ELEVATOR.

Select STINKY'S TIME CARD.

 

Use PATENT FORM with GRANDPA STINKY.

Use PORTABLE AI with LITTLE SAM. (In the corner, messing about with BLUSTER BLASTER) (NOTE: Make sure the ship's AI is set to ABUSIVE; it doesn't work if it's set to any of the other three. Thanks to True Marvellous for pointing this out)

Open ELEVATOR.

Select BOSCO'S TIME CARD.

 

Open ELEVATOR.

Click "HOME" BUTTON.

 

Open EXIT DOOR. (To the left)

Get EMBARRASSING IDOL TIME CARD. (From the slot, just below and to the right of the CENTRAL DEVICE)

Use EMBARRASSING IDOL TIME CARD with ELEVATOR.

Open ELEVATOR.

Select EMBARRASSING IDOL TIME CARD.

 

- SAM; "We came for that contract."

- SAM; "Let's just get out of here."

 

Talk to PAST SAM.

- SAM; "You need a time travelling phonebooth."

- SAM; "Ask Agent Superball in the future."

Talk to PAST SAM.

- SAM; "You need a screwdriver."

- SAM; "We've got one."

Give RECORDING CONTRACT to CAPTAIN MARIACHI.

Open ELEVATOR.

Select OVAL OFFICE TIME CARD.

 

Examine CALENDAR. (Behind SAM)

Move STICKY NOTE to FRIDAY 6TH SEPTEMBER.

Talk to SUPERBALL.

- SAM; "Is today your birthday?"

Open ELEVATOR. (Do this before the Mariachi has finished his song! If you don't make it in time, then just SELECT the OVAL OFFICE TIME CARD again, talk to SUPERBALL and ask if it's his birthday)

 

Open ELEVATOR.

Select INTERGALACTIC FREELANCE POLICE TIME CARD.

Get OBITUARY. (On the BULLETIN BOARD)

Open ELEVATOR.

Click "HOME" BUTTON.

 

Open EXIT DOOR. (To the right, past the CENTRAL DEVICE)

Use OBITUARY with OLD MARIACHI.

Examine PRINTER. (Left of the EXIT DOOR)

Examine PRINTER.

Open EXIT DOOR.

Talk to CENTRAL DEVICE.

- SAM; "60 PRINT TIME CARD"

- SAM; "70 TERMINATE"

Use BLANK TIME CARD with ELEVATOR.

Open ELEVATOR.

Select BLANK TIME CARD.

 

Use EGG with MR. FEATHERLY.

Open ELEVATOR.

Click "HOME" BUTTON.

 

Open EXIT DOOR.

Use Mr. FEATHERLY with OLD MARIACHI.

Push BRIDGE BUTTON. (All the way to the right, past BOSCO)

Push SUCK BUTTON. (All the way to the left, where the OLD MARIACHI was)

Use TAR CAKE SAMPLE with TIME CONTROLS. (You need to do this before BOSCO'S CORPSE falls. If you mis-time it, just press the SUCK BUTTON again)

Examine BOSCO'S CORPSE. (Again, you need to do this before BOSCO'S CORPSE falls. Again, if you mis-time it, you'll have to press SUCK BUTTON again & use the TAR CAKE SAMPLE with the TIME CONTROLS) (An easy way of doing this is just to click BOSCO'S CORPSE while SAM is standing behind the control desk) (Chariots of the Dogs 1/1) (Went Beyond Time & Space! 4/5)

Edited by tastefulmrship
AI INTERROGATOR is a lot easier than I thought! Added comment about giving AI to LITTLE SAM.
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-- Episode 5 - Sam & Max Meet The Father Of Lies (What's New, Beelzebub?)

 

Open LADDER. (All the way to the right, past HARRY)

Use PORTABLE AI with JIMMY TWO-TEETH. (All the way to the left, he's on the MAIMTRON 9000)

Use EGG with OFFICE WINDOW.

Use BOXING BETTY REMOTE with MAIMTRON 9000.

Move the MAIMTRON down the street until you get to BOSCO'S INCONVENIENCE.

Click on BOSCO'S WINDOW on the second floor.

Open MANHOLE. (Next to the DESOTO, infront of SYBIL'S)

Use SOUL TRAIN TOKEN with HARRY.

 

Open OFFICE DOOR. (To the right of JURGEN)

Get COFFEE CUP FROM HELL. (On the SHAMBLING CORPORATE PRESENCE's desk)

Get KEY CARD. (On BRADY CULTURE's cubicle wall)

Open BACK ROOM DOOR. (All the way to the right, with the SAM & MAX heads above it)

 

Use KEY CARD with CARD READER. (Between the SAM STATUE and the dioramas)

Select THEATER DIORAMA.

Get NITROUS OXIDE. (Next to the DENTIST CHAIR, on the stage)

Click EXIT DIORAMA.

Use NITROUS OXIDE with STREET DIORAMA.

Operate CARD READER.

Select STREET DIORAMA.

Click Y button to select NITROUS OXIDE.

Drive, now at full speed, onto the yellow ramp on the left pavement (sidewalk). (If the NITROUS OXIDE runs-out and the DESOTO slows down, just press the Y button again to speed it up)

Open MAIN OFFICE DOOR. (Office Snoop 1/3)

Open BACK ROOM DOOR.

 

Operate CARD READER.

Select TOY FACTORY DIORAMA.

Talk to ELF.

- SAM; "What are you doing?"

- SAM; "Let us help you with your toy!"

- SAM; "Commando style!"

- SAM; <pick any response from the list>

- SAM; "Acid for blood."

Click EXIT DIORAMA.

Use CARD READER.

Select SANTA'S WORKSHOP DIORAMA.

Use BIG GUN with CHRISTMAS PRESENT. (On the GIFT DISPENSER)

Open MAIN OFFICE DOOR. (Office Snoop 2/3)

Open BACK ROOM DOOR.

 

Operate CARD READER.

Select COOKING SHOW DIORAMA.

Examine BOOK DISPLAY. (To the left of the studio)

Talk to RAT GUESTS.

Click EXIT DIORAMA.

Examine DRAWER. (The open DRAWER amongst the FILE CABINETS, right of the MAIN OFFICE DOOR)

Open MAIN OFFICE DOOR.

Open RECEPTION AREA DOOR. (All the way to the left, where you originally came in)

Open EXIT DOOR. (Left of JURGEN)

 

Open LADDER.

Open SYBIL'S.

Use BIG GUN with JURGEN'S MONSTER.

Open EXIT DOOR.

Use JIMMY'S FILE with TIMMY-TWO TEETH'S FILE. (In the GARAGE, right of STINKY'S DINER. HARRY will be distracted by JURGEN'S MONSTER's death, but he will come back to the GARAGE after a few seconds. If you cannot swap the files, try shooting JURGEN'S MONSTER again)

Open MANHOLE.

Open TRAIN DOOR.

 

Open OFFICE DOOR.

Open BACK ROOM DOOR.

Operate CARD READER.

Select COOKING SHOW DIORAMA.

Talk to TIMMY TWO-TEETH. (Right of the RAT GUESTS)

Open MAIN OFFICE DOOR. (Office Snoop 3/3)

 

Get BONE SAW. (On MAX'S DESK)

Use KEY CARD with HOLE IN THE WALL. (Left of STALAGMITE. You will need to move far enough left for the camera angle to change)

- SAM; "Explain the attack on Santa."

- SAM; "What have you got against Satan?"

- SAM; "We've heard enough."

Open RECEPTION AREA DOOR.

Open EXIT DOOR.

 

Open LADDER.

Examine SATAN'S STUFF. (Between SYBIL'S and STINKY'S DINER)

Use PAPER CLIP CHAIN with CRACK. (The CRACK between the OFFICE and BOSCO'S INCONVENIENCE)

Use MIMESWEEPER CARTRIDGE with CHIPPY. (In the GARAGE, right of STINKY'S DINER)

 

Talk to <any of The C.O.P.S.>

- SAM; "You must have a new driving game!"

- SAM; "Hell yes!"

Shoot 25 EVIL RATS in 60 seconds before they hit the DESOTO. (BRONZE level) The car is possessed and drives itself, so all you need to do is shoot them. If an EVIL RAT hits the DESOTO, you will lose a point.

- SAM; "You bet!"

Shoot 35 EVIL RATS in 60 seconds. (SILVER level)

- SAM; "You bet!"

Shoot 45 EVIL RATS in 60 seconds. (GOLD level)

- SAM; "You bet!"

Shoot 55 EVIL RATS in 60 seconds. (You do not have to complete this level, instead concentrate on the bonus decals)

Once again, there are also 4 bonus decals to collect. The extras decals can be collected by;

- Shooting RUBBERDUCKAZILLA that appears from the left side of the screen.

- Shooting the FLYING CAR that flies over the middle of the road.

- Shooting the FOOTBALL that comes from the top-right side of the screen and bounces over the road.

- Shooting the RING DOUGHNUT that rolls across the road, from the right.

Once you have all of the decals, you will be transported back to STRAIGHT STREET. (DeSoto Dominator 4/4)

 

Open STINKY'S DINER.

Use STINKY'S BABY BOOK with GRANDPA STINKY.

Get FRUIT CIDER. (Infront of WHIZZER)

Open EXIT DOOR.

 

Open BOSCO'S INCONVENIENCE.

Use FRUIT CIDER with COOLER. (Between FLINT PAPER & JURGEN'S MONSTER, infront of the FREEZER)

Use BONE SAW with JURGEN'S MONSTER.

Open EXIT DOOR.

 

Open STINKY'S DINER.

Use MONSTER'S RIB with CAKE.

Open EXIT DOOR.

Open MANHOLE.

Open TRAIN DOOR.

 

Open OFFICE DOOR.

Use SATAN'S GROCERY LIST with LIST. (The swear word LIST, to the left of HUGH BLISS on the cubicle wall)

Open RECEPTION AREA DOOR.

Open EXIT DOOR.

 

Open LADDER.

Talk to TIMMY TWO-TEETH. (To the left, infront of MAIMTRON 9000)

- SAM; "Glad to be back from Hell?"

- SAM; "What's Peepers' real name?"

- SAM; "Bye."

Open SYBIL'S.

 

Talk to PEEPERS.

Open EXIT DOOR.

 

Use BIG GUN with ICE CREAM BELL. (On top of the ICE CREAM TRUCK)

Examine ICE CREAM TRUCK.

Get CANDLE. (Left of the POPPERS, in the snow drift)

Use TAR CAKE SAMPLE with WATER COOLER. (MR. SPATULA, in the office kitchen)

Use COFFEE CUP FROM HELL with WATER COOLER.

Use ICE CREAM with WATER COOLER.

Use CANDLE with CAKE.

Use CAKE with #^&@ POPPERS. (When you pick up the CAKE, you automatically use it) (What's New, Beelzebub? 1/1) (Went Beyond Time & Space! 5/5)

Edited by tastefulmrship
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-- Source information & walkthrough credits:

 

http://www.telltalegames.com/samandmax/icestationsanta

http://www.telltalegames.com/samandmax/moaibetterblues

http://www.telltalegames.com/samandmax/nightoftheravingdead

http://www.telltalegames.com/samandmax/chariotsofthedogs

http://www.telltalegames.com/samandmax/whatsnewbeelzebub

http://www.telltalegames.com/forums/forumdisplay.php?f=11

http://forums.xbox.com/1880/ShowForum.aspx

http://www.xbox360achievements.org/forum/forumdisplay.php?f=1270

http://www.telltalegames.com/forums/showthread.php?t=3853

 

Please do not copy this walkthrough to other web-sites, (that includes translating it into a different language and passing it off as your own) I'd prefer it if you linked directly to it here, instead!

The URL is:

http://www.xbox360achievements.org/forum/showthread.php?t=182427

 

Happy multi-episodic adventuring to you all! Here's to SAM & MAX SEASON 3 or even a remake of SAM & MAX HIT THE ROAD (please, please, please, please LucasArts!) ^_^

 

- Jonah Ship (Sarone T C)

Edited by tastefulmrship
Added xbox.com link
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That gold decal on the bagpipe obliteration thingy was bloody annoying, but I finally got it.

 

I told you people would get pissed with that mini-game!

 

It's a lot easier on the PC version because you can control the DeSoto while shooting; so if you've memorized the locations of the bagpipes, you can concentrate on shooting decals!

The X360 version doesn't have that option (it's either shooting OR driving) and the mini-game is made 500% harder and 1000% more annoying!

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I know I'm being greedy, but is there a guide coming out that would show the requirements for the non-completion-of-an-episode achievements?

 

I love and use all your walkthroughs, but I'm trying not to spoil too much of this great game, 'cause who knows with Microshaft and Telltale, when we'll we see Wallace, etc.

 

Thanks!!

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I know I'm being greedy, but is there a guide coming out that would show the requirements for the non-completion-of-an-episode achievements?

 

I'm sure someone will write a proper guide (these walkthroughs were never meant to replace achievement guides), but until then here are some mid-episode achievement 'hints'.

 

Did Someone Say Birthday?

[spoiler=1]EPISODE 1 - Talk to the BUG in STINKY'S DINER twice before doing anything else! You will meet the season's 'bad guys'.

 

 

Sandwich Seller

[spoiler=2]EPISODE 2 - Get the SPECIAL (GRANITE SANDWICH) from STINKY'S DINER before going into the PORTAL TRIANGLE. Then use the GRANITE SANDWICH with all 3 MOAI HEADS, LINCOLN, BABY JIMMY HOFFA, BABIES & BABY GLENN MILLER.

 

 

Monster Master

[spoiler=3]EPISODE 3 - When you finally reach JURGEN'S LAIR and bring JURGEN'S MONSTER to life, you can use various items as his ARM, HEART and BRAIN. Use the CHOCOLATE HEART (before putting it in the ALCHEMY MACHINE) from your inventory, EGG BEATER, ARTICHOKE HEART, CAULIFLOWER, STONE, COMPUTER CHIP, CLOCK, FOAM FINGER & FEATHER DUSTER from the table, then finally ZOMBIE LINCOLN'S BRAIN, JESSIE JAMES' HAND & HEART OF GOLD from your inventory onto the appropriate area.

 

 

AI Interrogator

[spoiler=4]EPISODE 4 - When you get to T.H.E.M.'s UFO & meet BOSCOW, talk to the CENTRAL CONSOLE (above the CAPTAIN'S CHAIR) and select 10, 20, 30, 40 for each voice option (POLITICALLY CORRECT, SUGGESTIVE, PASSIVE AGGRESSIVE & ABUSIVE)

 

 

Office Snoop

[spoiler=5]EPISODE 5 - Go back into the MAIN OFFICE whenever you complete a DIORAMA and the HELL EFFICIENCY drops. You will need to do this 3 times and will see SATAN berate BRADY CULTURE, HUGH BLISS & SHAMBLING CORPORATE PRESENCE in that order.

 

 

DeSoto Dominator

[spoiler=6]EPISODES 1, 2, 3 & 5 - Complete each episode's mini-game. Then complete the 3 levels of difficulty (getting the GOLD decal) as well as 4 bonus decals scattered around each game. You will return to STRAIGHT STREET when you have got all decals.

 

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I really cannot find the safe in the driving mini-game on the bagpipe level....ive been shooting everywhere and I cannot seem to locate it....any advise on how to find it???

 

 

EDIT: Nevermind...found it in the bottom row of windows in one of the brick buildings on the left.

Edited by HolyBuckeye
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No offense as this is the amazing help to anyone that plays, helped me when I got stuck in the first one, seems you got alot of times on your hand to type down every move you do then put them in the best order and delete the useless ones. :p

 

Must take alot of time

If you want the truth; this walkthrough only took 3 days to complete. (And two weeks of external testing!) The WALLACE & GROMIT walkthroughs take longer because TellTale insist on testing us with the 'multiple expression' achievements ('cracking job', 'I say' & 'heaven's above!'), which require you to complete puzzles in a specific way or order that are not necessarily obvious or even logical! This means many days (or weeks, so far, for Episode 3) of tedious repetition and replaying, for me, so you guys don't have to!

The SAM & MAX achievements are very straight-forward in comparison and therefore the walkthrough can be mapped out in relative ease. I only need to confirm mid-episode achievements on the day of release with an alternate account.

Simples!

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