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#1 |
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Guide Team
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Ben 10: Ultimate Alien Collectibles Guide
Here is an quick walkthrough for the "collectibles" in the game. I've listed
them in the order as they appear in the game and have given them the following abbreviations: SS = Sumo Slammer C = Car SC = Security Camera CIV = Civilians Level 1 Catacombs 1) SS - At the first save spot there is a noticeable crack in the wall that you can break down with Humungosaur. Inside is just a couple of pots though. What you want to do is face that crack and turn 180 and break down the wall in front of you that looks slightly worn. Enter the hole and follow the short path to the blue glowing object. 2) SS - After jumping over a set of retracting spikes and fighting the robot mini boss, pan the camera to the right and you will see a glowing red object. Jump over the gap and pick it up. 3) SS - After being introduced to the Spartan enemy and fighting a couple of them you will enter another puzzle room. Before doing anything, head downstairs and turn 180 to see a glowing yellow object. Walk through the opening and pick it up. Level 2 Eiffel Tower 1) SS - At the very beginning of the level spin the camera around 180 degrees and you will see the glowing blue object so go and grab it. 2) SS - After being introduced to a crab type enemy that carries a shield and club, you will exit to the outside. The floor will be wet. BEFORE you drop the large container to make a bridge, make your way to the left along the bottom level and you will see the glowing red object around the corner. It is lying below the hanging container. 3) SS - When you are moving through the house that's on fire you get to a point where you make a small bridge with the fire escape. As you are walking from one house to the next you can see the yellow glowing object in the back right corner of the very first room in the new building. A portion of the roof will collapse but just walk around it to claim your prize. Level 3 Devil's Tower 1) SS - After going across the 2 grapple points, fall off the right edge to land near two barrels. Destroy the barrels and grab the blue glowing object. 2) SS - You enter a cottage and learn how to use your drill in a hole to rotate a portion of the water channel. Right after this point you go down stairs. When you get to the bottom head behind the stairs and break through the wooden wall in the mountain side for the red glowing object. 3) SS - After running downhill and avoiding the rolling boulders, you will come to a flat area. Kill the enemies and you will see some stairs that you need to climb up. Instead of going up the stairs just yet, go down the small walkway just to the right of them. In the back you will find a wooden wall that you can break for the yellow glowing object. Level 4 Great Wall 1) SS - Shortly after beginning the level, you will be prompted to use Big Chill to drift into an air current. Glide into the first one and float all the way to the top for the blue glowing object. 2) SS - After maxing out the generator and going through the large door, you will float up through the ceiling on an air current that is coming out of a stone face. Before gliding down to the exit, turn around and you will see the glowing red object in the background. 3) SS - When you finally get to the end of the area where you had to turn on fans and open doors you will break down a hallway and create a ramp leading up. At the top of the ramp is a fan so turn it on and float up and to the left. You will land on a ledge that has some finger holds that you can jump to and hang from. Work your way to the right and you will end up on top of an arch. Cross the arch for your yellow glowing object. Level 5 Tokyo Nights 1) SS - Near the beginning of the level you will need to jump from one yellow scaffold to the next. The one you are jumping to will have a hand rail around it. Once you land you will be able to go up or down. Drop down through the hole to the lower level and follow the path around to the blue glowing object. 2) SS - Eventually you will come to a part where you use Armodrillo to ride a track down. You have to stop and take a short detour because the track is not lined up correctly. As you work your way over to the switch to align the track, you have to shimmy across a yellow scaffold. Drop down on the bottom right side for the yellow glowing object. 3) Cx3 - After the Zombozo Ultimate Event, you end up in a parking lot. There will be 2 white cars on your right. Then there is a red truck on the left as well. Destroy them all. 6) Cx5 - continue down the street and destroy 2 white cars on your right, a red truck and a white car of the left and a red truck in the far right corner at the end of the road. 7) SS - You'll get a message about needing to clear a path to get across. Before doing anything, walk off the edge in front of you and drop down to the ground floor. Now up ahead on your right is the glowing red object. 8) Cx4 - There are 2 white cars on a lift and 2 white cars on the ground. Destroy them all.
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Last edited by Scrapdaddy; 02-18-2011 at 12:59 AM. Reason: taste the rainbow |
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#2 |
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Guide Team
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Level 6 Amazon
1) SC - After the glide from the plane and as soon as you get in the first room, you will find this in the top of the entrance to the walkway you need to go through next. 2) SC - in the top left corner of the next room where you use the toxic drums to open the door. 3) SC - on the way to taking out the sniper in the next building. As you are running up the hall you should see the camera on the ceiling. 4) SC - Continue on and you will come to another area that requires shooting at the toxic drums. This time the camera is on the right. 5) SC - glide down to the next building and once inside head up to the sniper again for another hallway camera. 6) SS - Once you take out the sniper and the other enemies inside go back outside the door you last entered. Turn right and jump off the ledge to the platform below for this glowing blue object. 7) SC - Pass the furnace and you will come to some more barrels yet again. The camera is back on the left. 8) SC - in the next building you glide to, you need to blow up some more barrels to open the door. As soon as you do, the camera is right inside on the ceiling. "Camera Shy" should now unlock if you got all the other 6 prior to this. 9) SS - When you get to the first save point you will also see a drawbridge. Charge it up and then run to the middle. Ride the bridge to the top and jump onto the platform above you for the red glowing object. 10) Cx6 - When you transform into Ultimate Echo Echo be sure to destroy the 6 army vehicles that are parked there. 11) SS - When you are finished disarming the missile, you need to glide to the exit past some blue lasers. At the top of one of the air currents is the yellow glowing object. Pick it up before you exit. Level 7 Colosseum 1) SS - After the circular room, you will jump over some gears and then get attacked by a bunch of guys. BEFORE doing anything, run across the room and head downstairs for the blue glowing object. Then clean out the sniper and other guys. 2) Cx2 - When you come out from the underground you will see a white car directly in front of you and another one off to the right. Destroy them both. 3) Cx4 - you will leap over a large fire pit and then a fence. As you continue down the path you will come to another white car right in front of you. When you turn to head left there will be three more. Destroy them all. 4) Cx2 - As you come out of the gate there will be one car to your left and another directly ahead of you. 5) SS - You will get to a part where there is green gas coming from a tank that you will to detonate. It will punch a hole in the side of someone's house. Now make your way through and jump to the other building. Before heading inside, peak to the right and you will see the red glowing object on the ledge. Use Terraspin to float over and grab it. 6) Cx2 - Work your way through the buildings and you will end up back outside on the street. There are 2 cars waiting to be totaled. 7) Cx1 - While fighting the mid-boss, run over and destroy the car first. If you destroyed all the ones I've listed above then congratulations on the achievement you just got. 8) SS - You will get to a section with a circular room and a locked door in the middle. To open the locks you need to go through the wing corridors and drill the holes to open the locks. There is a breakable wall near one of the holes. This is the hole where you needed to burn branches that were on top of small square platforms. Looking at the hole, turn 180 degrees to see the crack. Use Humungosaur to break the crack and collect the item. If you did not select Humungosaur from the beginning, don't forget you can hot swap the aliens you are using by pressing down on the right stick at any point during the level. Level 8 Final Battle 1) CIVx4 - when you move the truck at the beginning put out the remaining fires and they are saved. 2) CIVx3 - when crawling through the first vent, take the first left and exit out into a room. Put out the fire and turn the handle to get the people to safety. 3) SS - continuing along, you will need to break down a wall with Humungosaur. Afterwards swing across with Spidermonkey to grab the blue glowing object. 4) CIVx2 - When you come out of a building there will be a small vent in the background. Move through the vent to find the people. Have Spidermonkey stand on the pressure plate and the grapple the switch. 5) SS - In the same room of #4 above, you will find the red glowing object in the right hand corner. Just smash the crates to see it. 6) CIVx3 - Moving along you will find yourself in a shipping and receiving area with trucks. Pan the camera to the left and you will see a small vent. Follow it to the room with the cracked wall and break it to free the people. 7) CIVx3 - Back in the shipping yard, push the big block into the back by the door. Now climb the nearest truck and swing over in through the door. Put out the fires to save the people. 8) CIVx3 - After the gates open and you kill a couple of guys you will see a vent on the left. Follow it and once again take the first left. Put out the fires and turn the crank and you will be rewarded with an achievement. 9) SS - You will eventually come to a puzzle using 2 blocks and a rotating crane. Once you make it to the other side there is a save point. In that same room there is a wall safe hidden behind a crate. Smash the crate and melt the safe with NRG for the yellow glowing object. That's the last one. Congrats on finding all the collectibles. If you did not select NRG from the beginning, don't forget you can hot swap the aliens you are using by pressing down on the right stick at any point during the level.
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Last edited by Scrapdaddy; 02-18-2011 at 12:58 AM. |
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#3 |
![]() Join Date: Oct 2010
Posts: 58
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very helpful thanks!!!
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#4 |
![]() Join Date: Aug 2008
Location: Eng, Cov
Posts: 1,314
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great guide m8 this will defo help me get em all
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Over 100 Games 1000 Pointed ![]() |
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#5 |
![]() Join Date: Jul 2010
Location: London, UK
Posts: 631
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i will be looking at this at the start of the game
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![]() 50,000G Achieved on 01/06/2011 by "The best pirate I've ever seen" Achievement (LEGO Pirates) 70,000G Achieved on 20/10/2012 by "Sage" Achievement (AC: Revelations) Xbox Died in 2012 so I cant be bothered to buy a 4th one in case that one dies as well Moved to PS3 now, sorry, PSN DensityJo if you want to get in touch |
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#6 |
![]() Join Date: Jan 2008
Posts: 835
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Great guide can confirm 100% and accurate, couple of slight improvements you could make is right at the start of Levels 7 & 8 put that you need to have Humungousaur and NRG respectively to get some of the collectibles as I had to repeat those two levels.
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#7 |
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Guide Team
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Just change to the character you need on the fly during the level. Press down on the right stick and it brings up the hot swap for your aliens. This way you can change out whomever you need to at any time. No need to replay the levels.
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#8 |
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360 Crop rotation
![]() Join Date: Aug 2009
Location: Northamptonshire, UK
Posts: 2,522
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Brilliant guide mate. It is one of the best collectible guides I have ever seen. One thing you could add though, you could say Camera Shy should unlock after destroying camera X. That's just me nit picking though :-).
Once again brilliant collectible guide, and achievement guide. |
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#9 | |
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Guide Team
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Location: Las Vegas
Posts: 802
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Quote:
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#10 |
![]() Join Date: Feb 2010
Posts: 50
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excellent guide. very helpful. i don't know why but the immobilized achievement unlocked 2 cars too early for me.
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#11 |
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Guide Team
![]() Join Date: Aug 2007
Location: Las Vegas
Posts: 802
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that's interesting. I played it on both the 360 and PS3 and it popped on the same car on each system. chalk it up to a glitch in your favor!
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#12 |
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Moderator and Guide Staff
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You should give this guide some color coding!
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#13 |
![]() Join Date: Apr 2007
Location: Boise, Idaho
Posts: 175
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Looks great. Appreciate your efforts and will look forward to using this soon when I get the game. Great to see people working so diligently on these guides!
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#14 |
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Guide Team
![]() Join Date: Aug 2007
Location: Las Vegas
Posts: 802
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done - you must love skittles
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#15 |
![]() Join Date: Dec 2008
Posts: 331
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For the Immobilized (Destroy all cars) and Camera Shy (Destroy all cameras), do I need to go back to destroy them if I died before the checkpoints (Just like the SS?)
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#16 |
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Guide Team
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Location: Las Vegas
Posts: 802
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yes I believe you do.
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#17 |
![]() Join Date: Feb 2011
Posts: 72
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nice guide the collectibles was the only thing stopping me from 'borrowing' this off my kids lol but will crack on with this for another completed game
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I dont accept random friends requests, send a message to let me know who you are Sometimes my profile maybe online but it could be my boys or gf playing, I will reply to any messages as soon as I get on |
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#18 |
![]() Join Date: Apr 2011
Posts: 5
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Thanks I could not find all the cameras it was driving me crazy.
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#19 |
![]() Join Date: Feb 2011
Posts: 2
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ty gr8 help
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#20 |
![]() Join Date: Jan 2010
Location: brooklyn
Posts: 39
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great guide man keep it up
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#21 |
![]() Join Date: Mar 2009
Location: Stoke
Posts: 355
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Great guide, really easy to follow (y)
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#22 |
![]() Join Date: Nov 2008
Location: Brighton, UK
Posts: 332
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This was a great guide and really helped me out a lot. Couldn't wait to finish this game.
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#23 |
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Another great guide, thanks Scrapdaddy! I look forward to the next one you write, you got me through Megamind and Toy Story 3 as well haha
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#24 |
![]() Join Date: May 2008
Location: Midlands, UK
Posts: 135
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Thanks for the great guide Scrapdaddy
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#25 |
![]() Join Date: Aug 2009
Location: England, Hereford
Posts: 134
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Great guide man, colour coded makes it so much easyier
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#26 |
![]() Join Date: Mar 2007
Location: Ventura, CA
Posts: 60
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Thanks for the guide, some were obvious but I would've missed a few without it.
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#27 |
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Banned User
![]() Join Date: Sep 2008
Location: England, ZIGGYTRONS Nest On The Cliff
Posts: 722
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Brilliant guide man thanks for putting this together, finally getting round to starting this should be a straight forward 1000G.
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#28 |
![]() Join Date: Aug 2008
Location: Canada
Posts: 200
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thanks for the guide
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#29 |
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Banned User
![]() Join Date: Feb 2010
Posts: 1,138
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Great guide! Thanks!!
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