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#31 |
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All Gold takes a hell of a lot of time and effort unless you are already a Trials expert. 6/10 is way underestimating the difficulty IMO. For comparison, Trials HD has a difficulty of 10/10, and Trials Evolution (Excluding DLC) has a difficulty of 8/10. You're telling me that this DLC is much easier than both Trials HD and Evolution? Then why is it that I've completed both of those without too much effort, but don't have a shot in hell of completing this DLC without hours and hours of practice? I just don't understand your logic for the difficulty. Maybe it's easy for you because you seem very good, but for the average player, this is just not a 6/10.
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#32 |
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I don't think anyone completed Trials HD with minimal effort, so no need for exaggeration. I agree this DLC is more of a 7, maybe an 8, but it is nowhere near HD's difficulty.
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#33 | |
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I would agree to an 8. I just think that this difficulty rating should be something on par with the other games, not lower. Then again, the rating is completely subjective, so whatever. Just voicing my opinion. |
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#34 | |
![]() Join Date: Sep 2008
Location: Manchester
Posts: 530
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Aside from that great guide OP thanks! |
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#35 |
![]() Join Date: Nov 2007
Location: USA
Posts: 6,273
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Finally got Hey Mom, Look at Me! and the 500
I used the Gecko and tried to bounce my way there and not take too long trying to feather and steady. I got very lucky though because my wheel touched down right at the finish line. Good luck to anyone still attempting this, now off to grind some money! I want that combat medic helmet!
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#36 | |
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Livin' the Nightmare
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Only issues I'm having is the last sloped ramp after you fall from the hanging platforms. The force and speed, just slams the front wheel down, or if you're holding back, you flip and bail. Only part I just can't get right or it just doesn't work. Everything else, I can do after many practices because luck in this game is hard to come by! |
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#37 | |
![]() Join Date: Nov 2007
Location: USA
Posts: 6,273
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Quote:
This is the only achievement I didn't end up getting day one of me having the DLC. Got everything but this on 10/6 and just got this on 10/10.
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#38 |
![]() Join Date: Jul 2008
Location: Boston, MA
Posts: 2,493
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How the fuck do you hit that target to get the squirrel in Carnival Run? Fucking twenty minutes murdering the left stick here and I can't even come close to the thing.
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#39 |
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Lazy Gamer
![]() Join Date: Feb 2010
Location: Texas
Posts: 189
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I found that using the 450cc scorpion was the only way I could get it. Even then, it took about 30 tries before I could get the distance.
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#40 |
![]() Join Date: Nov 2007
Location: USA
Posts: 6,273
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Personally I could never manage to clear that gap with the Scorpion or Gecko, so I used Phoenix and did a front-flip. Eventually you can get the right speed and momentum and smack it with your front wheel.
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#41 |
![]() Join Date: Jul 2008
Location: Boston, MA
Posts: 2,493
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Thanks. What I actually found is that you don't bunny hop off the roof. You need to tilt over it then rock back and forth during the airtime. That's why I wasn't able to get close to it.
Now, if I could do this damn wheelie achievement... |
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#42 |
![]() Join Date: Nov 2007
Location: USA
Posts: 6,273
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Good luck LOL. This is how I did it finally yesterday:
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#43 |
![]() Join Date: Jul 2008
Location: Boston, MA
Posts: 2,493
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I've been rotating between the Pheonix, Gecko, and Scorpion every 500 faults. I'd have to say I like the Gecko the least, it's just way too sensitive. I'm up to like 2,000 faults attempting that achievement and can't make any progress. To be honest I don't see it happening.
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#44 | |
![]() Join Date: Nov 2007
Location: USA
Posts: 6,273
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Quote:
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#45 |
![]() Join Date: Feb 2009
Location: Norway
Posts: 10
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A difficulty rating of 10 or 9 sounds good in my opinion. 6 is way too low (none of the regular Trials Evo achievements even come close to getting gold on Magic Marker which has a brutally low fault requirement, hence it should not be lower than 8). The wheelie achievement is no pushover either.
The marathon achievement from Trials HD isn't hard in this sense, it just requires extreme consistency. Any tips on how to pass the second big jump in Magic Marker, the one where we land on a long, steep slope? I've only passed the obstacle twice (by fluke). When I clear the jump (which doesn't happen often), I barely manage to land on the very bottom of the slope without any room to adjust/stabilize the bike, so I just bounce back. I haven't been able to replicate the moves from replays either. |
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#46 | |
![]() Join Date: Nov 2007
Location: USA
Posts: 6,273
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Quote:
Hardest thing about gold on that track is getting all the way to the last jumps, those hops, and then keep messing up there. My first gold I got 15 faults... lol.
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#47 | |
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Lazy Gamer
![]() Join Date: Feb 2010
Location: Texas
Posts: 189
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Quote:
This is using the Gecko.
Here's a video of my (12 fault) gold run: Last edited by Don Jose; 10-15-2012 at 02:11 PM. Reason: because I can |
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#48 |
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is only my game freezing constantly?
downloaded it today and already froze 3 times while playing OOP. |
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#49 |
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Added info and videos for the achievement for gold medals in all tracks.
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#50 |
![]() Join Date: May 2009
Location: Glasgow, Scotland
Posts: 4,151
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Great guide thanks
![]() However I'm having real trouble getting the Dry Dock squirrels, I've got into the cart the way I've seen in your and other videos loads of times but then it won't move. It's really starting to bug me, heh, what makes it all the worse is that it's my last achievement and I've not had any trouble with the other squirrels. EDIT: Done Tried using the Scorpion and it unlocked after just a couple of tries.
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![]() Last edited by VladimirK; 10-25-2012 at 02:16 PM. |
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#51 | |
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Posts: 132
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Quote:
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#52 | |
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Lazy Gamer
![]() Join Date: Feb 2010
Location: Texas
Posts: 189
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#53 | |
![]() Join Date: Mar 2012
Posts: 132
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I may try again to see if I can recreate this. Last edited by Crash Geom; 10-26-2012 at 08:34 PM. |
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#54 |
![]() Join Date: Sep 2012
Location: The Heartland
Posts: 1,212
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Maybe I missed it but I just saw one mention of the Adrenaline Cannon? For the third jump about where should I launch from? The closest I've gotten to Gold was 90ft.
God dammit. Was coming here to say nevermind because I thought I had it. Off by 1ft. All is Gold. Thanks to me for figuring this out. Last edited by Dog Face; 10-27-2012 at 08:51 AM. |
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#55 | |
![]() Join Date: Nov 2006
Posts: 260
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#56 | |
![]() Join Date: Mar 2012
Posts: 132
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For adrenaline canon, I read some advice here. Forgot from who but was really effective. 1st Jump - Launch 80 degrees, after 1 second bail. 2nd Jump - Launch 80 degrees, after 0.5 second bail. 3rd Jump - Launch 80 degrees, after 0.1 second bail. If done correctly, you'll overshoot your mark everytime so you can just adjust. Also it's possible to get a super negative record launching yourself the other way. lol Last edited by Crash Geom; 11-01-2012 at 09:25 PM. |
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#57 |
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Added timelinks for squirrel locations.
Submitted the final guide.
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#58 |
![]() Join Date: Nov 2010
Posts: 58
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@ Maka
Squirrel 6/10 - Dry Docks: You actually don't have to get that "lucky bounce" as described in the video. Just lean back, bail into the minecart and it starts moving. Just got it this way.
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#59 |
![]() Join Date: Jan 2011
Posts: 159
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This DLC has fucked my completed gamerscore for this game. Really annoyed.
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#60 |
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Guide Team
![]() Join Date: Dec 2008
Location: Twisted and withered away...
Posts: 5,379
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Congratulations!
This Achievement Guide and Roadmap has been reviewed by Guide Team Staff member THE DEADLY DOG and has been published as the Official x360a.org Achievement Guide and Roadmap! The link to the Official Guide is here: Official x360a.org Trials: Evolution / DLC: Origin of Pain Achievement Guide and Roadmap Please post any updates within the Update: Guides & Roadmaps thread. Also, please check the Award Tracking: Guides & Roadmaps forum to make sure we are up to date. You may request for those to be edited/updated within that forum as well. We look forward to your future submissions!
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