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#1 |
![]() Join Date: Dec 2010
Posts: 45
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lack of defense in rush
anybody else feel like the attackers have a huge advantage when it comes to attcking in rush on armored kill....i mean defense gets no vhicles and attackers get to parachute in ever sec -.- plus its not fun having 2 tank destroyers sit in ur spawn almost every map and blast u and ur teammates to little bits
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#2 |
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On the loose
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One more reason why I don't like Rush.
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#3 |
![]() Join Date: Dec 2010
Posts: 45
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well conquest was just to um vheical camping for me right now so i thought id try rush cause its pretty even on the other maps of bf3 but jeez u can do anything as defenders
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#4 |
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Moderator
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Snipers and Engies all day, man. If you have enough Engineers to handle all of the vehicles, and a few snipers to watch the M-Coms, you're golden.
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#5 | |
![]() Join Date: Oct 2009
Location: Norway
Posts: 316
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Quote:
But with the right classes to counter... its not a big issue really. Just a good reason for recon to use the SOFLAM
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#6 |
![]() Join Date: Dec 2010
Posts: 45
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yah if u can find the people to do it most people who play sniper dnt soflam that i ahve run in to and the only time i see enginers useing javs is agianst me or tank superiority
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#7 |
![]() Join Date: Mar 2011
Location: Germany
Posts: 589
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Gunship in Rush is definitly overpowered²³
Regards |
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#8 | |
![]() Join Date: Jun 2009
Location: Canada, likely stuck in a snowdrift...with no shovel
Posts: 5,859
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Quote:
![]() Then my xbox froze Sucks because I was actually holding my own pretty well. OT: Just not a fan of RUSH on a good day. Tried a few games yesterday and every time got dumped onto the defender side and every time was a spawn rape. Don't think my average lifespan was more than 2 seconds. |
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#9 | |
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Moderator
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Quote:
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#10 |
![]() Join Date: Jun 2009
Location: Virginia Beach, VA.
Posts: 4,578
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Don't knock the Tuk Tuk! It was definitely more useful than running all over the damn place!
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#11 | |
![]() Join Date: Mar 2010
Location: Wolverhampton, West Midlands, United Kingdom
Posts: 1,652
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Quote:
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#12 | |
![]() Join Date: Jun 2009
Location: Canada, likely stuck in a snowdrift...with no shovel
Posts: 5,859
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This definitely should happen. I may learn to enjoy rush again. Will gladly sit back and soflam the crap out of everything for you guys. Or drop ammo. Or health packs. Whatever is needed. Last edited by Opiate42; 09-12-2012 at 02:37 PM. |
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#13 |
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Moderator
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It doesn't help when you're at the final set of M-Coms, you've been defending it against wave after wave of enemies, and then you realize half your team is dicking around on a mountain outside of the enemy spawn at the PREVIOUS set of m-coms.
It's like nobody realizes that you can't spawn camp the attackers in Rush when they're all para-dropping out of the AC-130 that you've failed to destroy. Barad knows what I'm talking about...
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#14 | |
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On the loose
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The truth..and that was so annoying earlier! |
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#15 |
![]() Join Date: Sep 2011
Posts: 51
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Definitely the defenders get a bad deal of it in rush on AK. 99.9% of the time it's a guaranteed loss. The gunship shouldn't be in rush as it's a complete nightmare if you're a defender.
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#16 | |
![]() Join Date: Nov 2008
Location: Iowa
Posts: 1,603
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Quote:
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![]() ![]() “Burn down your cities and leave our farms, and your cities will spring up again as if by magic; but destroy our farms and the grass will grow in the streets of every city in the country.” - William Jennings Bryan |
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#17 |
![]() Join Date: Dec 2010
Posts: 45
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#18 |
![]() Join Date: Feb 2009
Posts: 108
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Defending rush is great fun if you have a good team, or even a good squad. 2-3 of you with stingers can take down the ac130 easily enough. The worst thing is that nobody defends the objective! Players in the tank will camp 200 metres to the right or left of the objective long range shooting the attacker spawn. Overall, the worst parts of defending an objective are evened out by the fun of attacking it.
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