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#181 |
![]() Join Date: Sep 2009
Location: Allentown, Pennsylvania
Posts: 1,915
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#182 |
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Cant think of what to put
![]() Join Date: Feb 2008
Location: Pittsburgh PA (EST)
Posts: 4,300
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I quickly realized how awful this game is when you dont play with friends in a party. Last night i got my ten free for all wins and it was one of the worst experiences of my life. I will just stick to the team games now.
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#183 |
![]() Join Date: Sep 2009
Location: Allentown, Pennsylvania
Posts: 1,915
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Haha that's funny. I play FFA so often, and when friends come online together we play TDM together. So many times we'll be playing, and all get so frustrated with the way the other team is playing that we'll all quick out and play FFA together. TDM has been driving me crazy lately when trying to play it. Maybe because I'm so used to FFA that I can't stand the way people play TDM.
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#184 |
![]() Join Date: Nov 2008
Location: Winnipeg, Manitoba (Canada)
Posts: 422
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Hmm let me try this.
Red Eyes (couldn't think of a good name) ![]() Ability to see the opponents 1st and 2nd weapon + perks. Pro: Ability to steal the opponent's class when you pass by them. Lame? I couldn't think of anything, lol. I'll work on it next time, haha!
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#185 |
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♠ ♠ ♠ ♠ ♠ ♠ ♠ ♠
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Unexpected Protection (Couldn't think of a good name):75% less damage from the back.
Pro: 50% to survive a melee and throwing knife __________________________________________________ _______________ Swag: Gives random Care Package in match Pro: 25% of an EA instead and 5% chance for a nuke in the CP __________________________________________________ _______________ Impaler: Stun and flash permantly give minor blinding or lag(in movement). Pro: 10% Stun and Flashes are lethal
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![]() Last edited by Spade.; 03-20-2011 at 01:43 AM. Reason: really? |
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#186 |
![]() Join Date: Feb 2010
Location: Grand Rapids
Posts: 1,478
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I always thought it would be nice to have a "Mimic" perk in each category.
Mimic- Select two perks from the same color class. |
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#187 |
![]() Join Date: Dec 2008
Location: Berlin, Germany
Posts: 57
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maybe a perk/equipment that uses "up" on the d-pad? hes always lonely up there...
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#188 | |
![]() Join Date: Apr 2010
Location: A cardboard box!
Posts: 661
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Quote:
, but I think I understand.OT: Thick Skin - 25% to survive a knife and stun the enemy. Thick Skin Pro - 50% to survive a knife and stun the enemy. Dead Chance - Survive lethal damage and play dead. (Most effective in Hardcore game modes) Dead Chance Pro - Press down on the D-pad to play dead. (Most effective in Hardcore game modes) That's all I can think off! |
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#189 |
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Cant think of what to put
![]() Join Date: Feb 2008
Location: Pittsburgh PA (EST)
Posts: 4,300
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Not a fan of either suggestion. The campers would be out in full force playing dead in some bushes.
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#190 |
![]() Join Date: Dec 2010
Location: Michigan State University
Posts: 2,963
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Thief:
Notifications of enemy killstreaks Pro: Steal random killstreak once per game The rage, the rage!!!! |
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#191 |
![]() Join Date: Dec 2008
Location: Berlin, Germany
Posts: 57
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-Deathstreak- 15 deaths: No Fly Zone
Enemy killstreaks are either delayed by 20 seconds and/or the duration is reduced by half. *Effect wears off immediately after getting a kill. Cannot gain XP except for kills, cannot contribute points to objective based games(cannot capture flags, hq, plant bombs, etc) while this is active. More team oriented than individualized like painkiller. I suppose when you die 15 times in a row, you can at least make your enemy a bit frustrated too. Good counter to nuke too, you can probably get an EMP somehow or someone else on your team can get a nuke. Btw, the name has nothing to do with obamas action in libya. lol. (or does it...?) |
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#192 | |
![]() Join Date: Feb 2008
Posts: 143
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Quote:
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#193 |
![]() Join Date: Dec 2008
Location: Berlin, Germany
Posts: 57
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Anything that cannot be overcome easily is simply hated. Common mentality, i understand. But keep in mind, good video games are balanced and fair, else the next cod might end up with any ridiculous perks mentioned in the previous pages, making the game overpowered and boring.
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#194 |
![]() Join Date: Aug 2009
Location: Buffalo, NY
Posts: 886
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Dead Aim - Allows first 2 kills of a life to be 100% Accurate
Dead Aim Pro - 30 seconds of seeing opponents through a shootable surface(Wood, Light Steel etc.)
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#195 | |
![]() Join Date: Oct 2009
Location: England
Posts: 1,689
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Quote:
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![]() World's First Team to 100% Dungeon Fighter Online Spelling and grammar? Over-rated! |
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#196 |
![]() Join Date: Aug 2010
Location: South Wales
Posts: 231
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#197 |
![]() Join Date: Oct 2009
Location: England
Posts: 1,689
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You should know by now halo fanboys are 'special'
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![]() World's First Team to 100% Dungeon Fighter Online Spelling and grammar? Over-rated! |
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#198 | |
![]() Join Date: Oct 2009
Location: England
Posts: 1,689
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Quote:
MLG gamerpic with that forum name you sure look like a fanboy.
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![]() World's First Team to 100% Dungeon Fighter Online Spelling and grammar? Over-rated! |
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#199 |
![]() Join Date: Jan 2011
Location: A small hellhole outside of another hellhole in the Southern of Sweden
Posts: 125
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#200 |
![]() Join Date: Oct 2009
Location: England
Posts: 1,689
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Sure...Why not... /shrug at gaylo speak
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![]() World's First Team to 100% Dungeon Fighter Online Spelling and grammar? Over-rated! |
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#201 | |
![]() Join Date: Oct 2009
Location: England
Posts: 1,689
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Quote:
Your the one that took the original gaylo post so to heart that started all of this so therefore there most be some truth behind it.
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![]() World's First Team to 100% Dungeon Fighter Online Spelling and grammar? Over-rated! |
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#202 |
![]() Join Date: Jan 2011
Location: A small hellhole outside of another hellhole in the Southern of Sweden
Posts: 125
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I think some of the perks from Black Ops (DS) would be great.
Example: Fast Hands: Decrease time to arm and disarm bomb. Nerves of Steel: Decrease weapon recoil. Team Player: Appear as a friendly on enemy radar. Super Clip: Doubles the magazine size for all weapons. Check out http://callofduty.wikia.com/wiki/Forum:Perk_Ideas for more ideas |
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#203 |
![]() Join Date: Jul 2012
Posts: 5
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Swag- camo on secondary
Swag pro- place 2 perks in this slot |
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#204 |
![]() Join Date: Jul 2012
Location: Belgium
Posts: 33
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Stable stance: reduced recoil When crouched or prone
Stable stance pro: no recoil when prone Medic: revive fallen teammates ( withing 5 seconds death) Pro: faster reviving Berserker: extra bulletdamage, less health Pro: added speed Dead streak: nemesis: 5 dead streak by same enemie: kill nemesis but take a 15 second Spawn delay ( just to put one in ) |
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#205 |
![]() Join Date: Dec 2010
Location: milky way galaxy, planet earth.
Posts: 3,543
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cant believe i didnt see anybody mention a perk with explosion resistance.. lol that is like the one perk needed to semi-balance the shitstorm of tubes in this game. i put it on tier2 so it competes with stopping power and that damned danger close.
tier 2 perk Flak jacket (simular to black ops) Flak jacket pro + reset pins on nades also somebodys idea "sharkskin" was awesome, i always thought some kind of melee protective vest would be great. |
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#206 | |
![]() Join Date: Jul 2012
Location: Belgium
Posts: 33
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Quote:
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#207 |
![]() Join Date: Dec 2010
Location: milky way galaxy, planet earth.
Posts: 3,543
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yes but with blast shield you can still die from 1 tube.. that ability is garbage hence why you never see people running it. it barely gives more explosive resistance, but reduced your HUD by eliminating the map and stuff. you have to manually activate it
![]() a perma-perk where you can survive 2 tubes or grenades would be wonderful. |
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