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#91 | |
![]() Join Date: Mar 2009
Location: Surrey, United Kingdom
Posts: 6,903
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Quote:
With 'The Passing' and 'The Sacrifice' they revealed the achievements before they released the content. |
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#92 |
![]() Join Date: Apr 2008
Location: Council Bluffs, Iowa
Posts: 3,427
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They're too lazy to even add the 1 achievement they even had on the steam version so yeah.
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#93 |
![]() Join Date: May 2012
Location: Jamaica, land of the fast people
Posts: 10
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this is very strange from Valve indeed,
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#94 |
![]() Join Date: Mar 2009
Location: Surrey, United Kingdom
Posts: 6,903
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Well that achievement was added way before the final version of the DLC was out on Steam so I wasn't too surprised but it would have been nice to have some on both platforms.
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#95 | |
![]() Join Date: Jan 2009
Posts: 122
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Quote:
The Passing probably had the best DLC achievements as a whole of any DLC I have ever purchased.. they were seamlessly integrated and varied and challenging. The Sacrifice greatly disappointed me in that there were only 5 for the 250 and all at the same extremely high GS, and the fact that they weren't even ALL CAPS like the rest of L4D2 struck me as very lazy. I'm not surprised that the trend continued and they didn't put forth any effort at all this time. Makes me wish I hadn't kept this content in the back of my mind and checked on it intermittently for a year. The way that video games work now allows people to feel a certain relationship with the developers that they support, and I feel that Valve did not support its fans like they expect us to support the company. I won't be buying this and will put future Valve titles under more scrutiny before making an impulse buy.
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Completions: 20 Legit and Satisfying - 3/15/09
Last edited by SpKXmasSpirit; 08-09-2012 at 09:30 PM. |
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#96 |
![]() Join Date: Feb 2009
Location: Napa, California
Posts: 153
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I am SO glad I checked with you gus before purchasing that DLC; I was kinda suspicious already because on the Xbox purchase site Valve gave so little info on this add-on and no real way to 'try before you buy' If I had bought this and then found out there were mo cheevo's I'd be far beyond pissed!
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#97 |
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wow i thought they would add some cheeves for this smh
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#98 |
![]() Join Date: Jul 2008
Location: Edinburg, PA
Posts: 114
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Thanks for heads up on no chievos. you saved me 560 msp.
it doesn't seem like Valve to do that, maybe they just don't care anymore no that they got that big deal from sony for Portal 2. |
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#99 |
![]() Join Date: Feb 2009
Location: ENGLAND
Posts: 126
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Wow this whole thread is fast becoming one big long cry baby whine.
Real L4D fans don't give a f**k about a few little pointies on their GS. So save yourself 560 MSP, go away and maybe come back when you're all grown up and learn to enjoy the game again. |
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#100 |
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Can't Get No Satisfaction
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Well when you can buy L4D1 for the same price as Cold Stream and get all the levels accept for one, it kind of does matter. It gives you something to go for. Especially when there are other games you want to play.
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#101 |
![]() Join Date: May 2010
Location: New Jersey
Posts: 204
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I thought cold stream is a campaign originally made by a fan, right? That might be why we didn't see any achievements.
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#102 | |
![]() Join Date: Apr 2008
Location: Council Bluffs, Iowa
Posts: 3,427
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Quote:
The achievements are important on the 360 version. That tells me to play it for fun on the PC version which is free... |
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#103 |
![]() Join Date: Oct 2012
Location: United States
Posts: 91
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Cold Stream is half off today, but thanks for saving me 280MSP, anyway.
Plus, isn't this a site dedicated to Xbox 360 achievements? What's unusual about skipping out on something that doesn't come with achievements? That's like saying "boohoo" to hunters who complain their weapons don't come with ammo: for me, it's a necessity. |
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#104 | |
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You really just did 'smh' on a forum *L* |
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#105 |
![]() Join Date: Jul 2009
Location: Osnabrück/Germany
Posts: 512
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Achievements were a major factor for this games replayability.
In the first game you had stuff like campaign with only pistols, no friendly fire, no healthpacks, ... on the second game there were a lot less, of these that required a full campaign run through with different objectives. The mutators kinda made up for that, but with the new DLC there was no such thing. Left4Dead has no story whatsoever and not real gameplay variety over the course of the game, so what is it driving you through the game? Achievements are one of the major points. Even though I still would've enjoyed the game without achievements I think I would have played it much less, especially the first one and I would say, that achievements are more important on this game than any other, so if they don't give us achs, they should include unlockables. Maybe have like 20 ingame challenges and after each 5 unlock one of the original campaigns. However doesn't matter anymore since they decided to go with none. Still way better value than most of the DLCs out there. |
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