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#31 |
![]() Join Date: May 2008
Posts: 126
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ha. you're freaking awesome. i really didn't think anyone was going to answer this question. i just completed fallout 3 so i wanted to try out oblivion. thanks. i'll do more research before i start.
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#32 | |
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technically. just save before the choice, and after making one, reload and make the other. but that's the only real difficulty. everything else can (and WILL) be gotten in one playthrough. |
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#33 | |
![]() Join Date: Apr 2008
Location: Lansing, MI
Posts: 516
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Quote:
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#34 |
![]() Join Date: Jun 2008
Posts: 1,395
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Two questions.
First: if the game glitches I lose the game data? >_< Second: I can get all achievements in one playthrough, ok, but can I miss anything forever? |
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#35 |
![]() Join Date: Mar 2009
Location: Colorado
Posts: 51
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no you cannot miss anything forever due to the fact they are all guilds or storyline missions, the only way you could miss one is if it glitched
__________________
![]() Games in Progress(Some to No-Dlc) Mass Effect (550/1000) SupCom (170/1000) SupCom 2 (170/1000) COD 4 (490/1000) Halo 3 ODST (455/1000) Games in Progress(Dlc) Oblivion (1160/1250) Halo 3 (1260/1750) Fallout 3 (1250/1550) Completed![]() Dash of Destruction (200/200) Avatar TLA: TBE (1000/1000) Ex-Leader and Part Founder of the Halo 3 Ghillies clan. Current Leader of Aliit Be Vode.
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#36 | |
![]() Join Date: Nov 2008
Location: Denver, Colorado
Posts: 520
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Does anyone know where I can buy lockpicks? I thought as a member of thieves guild I could just buy them off people but neither of my first two deyons are offering them nor my fencers.
edit: Forgot I already asked this in another thread...good answer here: Quote:
Last edited by spunyun; 05-19-2009 at 03:32 PM. |
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#37 |
![]() Join Date: Aug 2009
Location: Florida
Posts: 165
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What do I do with spell scrolls?
Does lowering difficulty give less exp, like in FO3? Can i put items in chests and leave them there for a long time and not worry about them dissappearing?
__________________
Over 25000 GS as of August/14/2010 My 100% Modern Warfare 2, Fallout 3, Falllout: New Vegas, Halo: Reach, Resident Evil 5, Dead Space, Bourne Conspiracy, Bully Scholarship Edition, Lego Indiana Jones, Assassin's Creed 2, Borderlands, Madden 06/08/09, Modern Warfare 2 ----------------------------------------------------- Portal:Still Alive, Harms way, Dead Rising: Case 0 Working on: The Orange Box |
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#38 | |
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Ninja Mod MKII
![]() Join Date: Dec 2006
Posts: 6,813
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Quote:
XP works differently in ES4, you level every time your raise major skills by a total of 10. To gain the level you need to sleep. Attribute increases are goverened by skill increases during the previous level. http://www.uesp.net/wiki/Oblivion:Leveling Some chests respawn so not all of them are safe. Buy a house, all chests are safe inside. http://www.uesp.net/wiki/Oblivion:Co...afe_Containers |
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#39 |
![]() Join Date: Apr 2009
Posts: 5
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I just realized I was on this site. Been a while seeing that I'm on other sites and all. Had a question about the fighting. I'll end up dying a lot at the beginning won't I? I'm trying to figure out how to at least hold my own but I keep getting killed by any and everything. What are some tips I need to know in order to have better sword fighting skills as well as increasing my hits? I am just getting back into this game. I made the mistake of playing Two Worlds first and just got too much into their easier fighting style. It's difficult to know how to fight Orcs and other things. I still hear the love for this title and want to give it the full attention it deserves.
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#40 | |
![]() Join Date: Jun 2010
Posts: 50
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Quote:
__________________
In doing whatever, you become whoever.
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#41 |
![]() Join Date: Dec 2010
Location: East Coast
Posts: 18
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Powerhouse 1 or Efficient 30?
Hey guys, starting a game of Oblivion, and I'm having trouble figuring out the best approach to levelling. According to http://www.uesp.net/wiki/Oblivion:Efficient_Leveling you can either level as efficinetly as possible, getting your attributes as high as possible by the level cap, OR you can never sleep, getting all your skills to 100 while remaining a level 1 character. To me, the level 1 powerhouse sounds far superior from a difficulty standpoint--I'm not looking to spend 30+ hours just levelling, etc. I want to know what the best way to level your character is to 100% Oblivion as quickly as possible. Experienced answers are preferred over guesses. I played through when the game came out (back when the dashboard had blades XD), and don't remember the game being too terribly difficult just levelling normally, but I'm looking for efficiency here. Thanks!
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#42 | |
![]() Join Date: Aug 2008
Location: Cincinnati, OH
Posts: 2,073
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Quote:
What the guide on that site is referring to is that you level up minor skills that will give you bonuses to the attributes you wish to increase BEFORE you level up any major skills which is what actually levels your character up. In my opinion playing with a level 1 character the entire time would be extremely boring, just because half the fun in the game is finding better loot and making your character better equipped to handle the increasingly difficult enemies. If you're looking for it to be easier, just go into the options screen and lower the difficulty to the minimum. |
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#43 |
![]() Join Date: Dec 2010
Location: East Coast
Posts: 18
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Well going on that then, what is the best way to set up a mage character/ Should I choose major skills I know will be hard to level so I can intentionally focus on them (i.e. not choose acrobatics as simply jumping will easily overlevel me)?
I mean should I choose skills I'll use a lot or a little as major skills? The whole levelling process is still confusing me. |
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#44 | |
![]() Join Date: May 2010
Posts: 118
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Quote:
It all depends on the way you play, really. If you're looking to just strictly level up like mad, and you don't care about how you do it, pick skills that go up naturally. If you want a character that you just want to level up like crazy and don't care how you do it, it's major skills should be... Acrobatics Athletics Blade Alchemy Security Sneak Alteration In response to your question though - No. Pick skills you would LIKE to use as major skills, because you will be more tempted to use them because you actually like playing those skills thus making the game fun whilst getting a better character. You also have to take into factor race. Certain races have certain skills that they are just naturally better at then other races. Example: An Orc has more strength then a High Elf, but a High Elf has plenty more Magicka. Like I said, it all depends on how you play. If you need any help with creating characters, guilds, quests, anything like that, don't be afraid to ask me. Here's my gamertag: DivineDreams
__________________
![]() A MAN CHOOSES. A SLAVE OBEYS. |
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#45 |
![]() Join Date: Sep 2009
Posts: 12
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Q. Where is Shum gro-Yarug in Skingrad to buy the house or for the Lost Histories Thieves Guild Quest? I've tried following the markers that seem to show him on the bridge to the castle, but can't find him.
A. The numpty has managed to fall off the bridge and died when you weren't looking. This is a bug, and not fixable (afaik) on the console versions (can be fixed on the PC). I personally spent ages running round trying to find him before reading up on it and finding out he has a habit of dying. |
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#46 |
![]() Join Date: Aug 2010
Location: Seattle, WA
Posts: 3,520
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So I got a dumb question, and I think I know the answer, but no harm in asking right? Anyways, my question was does a skill with a higher mana (magicka) cost train that spell type/skill faster? Or is it better to spam spells that cost nothing to level that specific magic type? I would assume its to spam low cost spells, as everyone recommends to do that, but I'm just curious if there is a difference in the skill point gain.
Also while I'm confirming things, trainers are just a way to boost your skill points for a given mastery level? Like I can buy a max of 5 light armor points while I'm an Apprentice, but then can only do so again when reaching the next mastery level of say Journeyman? So essentially you're just paying money for 5 skill points, rather than training them the "pew pew" way... correct?
__________________
![]() I hate people... But don't worry, if you are reading this it likely means I don't hate you. Why? People can't read. Last edited by 13ip0lar; 08-05-2011 at 11:08 PM. |
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#47 | |
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Ninja Mod MKII
![]() Join Date: Dec 2006
Posts: 6,813
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Quote:
Trainers have a max number of skill increases each and each character level. Trained skill increases count toward levels gained and toward attribute increases at level gain. |
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