View Full Version : Level 12 Turrets
05-19-2008, 08:03 PM
I cant seem to get 100% turrets for gold on level 12 I always end with 95% anybody have a clue where the missing one(s) are??
05-19-2008, 08:45 PM
All turrets appear on little platforms. Just keep vigilant and you'll spot them all! None of them are hidden in any way. Err... destroy everything on the level you see? I don't know how much more I can help.
Have you maxed all stats, weapons, upgrades yet? Doing this WILL help enormously!
07-04-2009, 08:18 PM
I'm in the same boat, having gone through at least twice and missing a gold simply due to 1 turret I can't seem to find. The others find me well enough at more than half my health, but I managed to get through.
Given that the level takes over 20 mintes to do, it's a major annoyance to keep repeating, trying to find the one last turret. Worst case, I'm going to document each and every location I find one, to see where all 20 are. If I do, I'll try to post the list here. No promises, however.
07-14-2009, 03:48 AM
Oh. My. God. I think figured out the issue, and I am *NOT* happy.
I went ahead and documented each turret location, and found 20. And got 95%. No good... but I noticed something. I went back, and went over my list, actually avoiding some turrets. I got about 7 with poor trackkeeping. At the end, 35% on turrets. By my calculations, missing one if there are 20 turrets is the same as missing one if there's 21, %-wise. However, at 21 turrets total, you could get 33%, or 38%. Both nice numbers far away from 35, even with rounding. So that does mean there's 20 turrets to fry.
What did I notice? At turrets #14 and #15, I destroyed #14. It looked like a moving asteroid took out 15.
That's right. Something else collided with and destoryed the turret. And it, not you, got the kill.
I'll be running through again, another 20 minutes, and will hopefully see if my hypothesis is correct by way of making sure I get the kills. I'll also post my list after the findings.
07-15-2009, 01:41 AM
FINALLY got that darn gold for the level. The list of 20 turrets for level 12, including my notes on where they are, in order of appearance. If anyone sees any mistakes, feel free to post notes for any other viewers.
#01: Shortly after the first 'gate' that releases robots, after the two indestructable asteroids forming a path.
#02: After moving inbetween two asteroids, with a weird structure to the left of it. Dead center
#03: After #2, there'll be a gate on the right and two warp rings you can destroy. Must destroy this to proceed.
#04: Continue along; it's in the middle after a long asteroid that blocks the left edge.
#05: A bit offcenter to the right, it is between/before two indestructable asteroids.
#06: Continue on past the structures. It's among the destructable asteroids, a little off to the left.
#07: Later, the screen moves left. When it moves forward again, there's a turret behind the asteroid on the left.
#08: Immediately following 7, there's one in the middle, right next to the 'gate'.
#09: And immediately after 8, there's one on the far left, hiding behind an asteroid in the corner.
#10: Soon after 9, the screen starts moving to the right. You find it shortly after in the middle.
#11: A short trip moving forward, after another gate on the left; it will be in the middle, right before two portals.
#12: Shortly after #11, it's on the far right before a destroyable asteroid.
#13: Continue forward. The next is a little bit later, and a bit off-center to the right.
Checkpoint: the green goo/laser shooters are on a few rocks here. Take care of them and move on. Not a checkpoint in the save sense, but just a noticible feature in the level to break up the two parts.
NOTE: Turrets 14 through 17, and possibly 18, are in a moving asteroid zone. This is a BAD thing. If an asteroid touches a turret, it's likely to blow the thing away. And you don't get a kill, which means no 100% for you. So, when you see the turret base for #14, STOP AT THE BOTTOM. Don't let it move forward until you don't see any asteroids moving towards your turret. Inch forward to make sure 15 doesn't get hit. Repeat for 16-17. For me, 15 and 17 were the ones that would get pounded immediately if I just raced ahead. Waiting for the asteroid to move on, then letting the turret appear on-screen helped. Letting it become visible also helps to let you know that it's alive, so you can kill it and get the credit.
#14: Continue forward. You cant miss this one, it's with the moving asteroids, a little off to the left.
#15: Another turret right by it on the right. This can get bashed by an asteroid.
#16: After the two destroyable portals, offcenter on the left. The screen will pause for enemies here.
#17: One on the right side, opposite #16. Go slowly, as a <censored> asteroid can blow up this one too.
#18: A pretty short bit after 17, with the moving asteroids. It's barely offcenter to the right.
#19: After a good number of enemies, it will be dead center. You'll start moving to the Upper-Left after this.
#20: Just keep moving forward. There'll be a gate on the right, and this turret dead center after it.
Endpoint: Boss battle with the asteroid crusher. Finish off ASAP, because you have 1400 seconds to get through this entire level. A little over 23 minutes, but given that it takes a good bit just to get through this level, try to kill it off as fast as you can so that you're not screwed by the timer after working so hard on the turrets.
Hopefully that helps everyone that is still trying to go for the gold.
11-28-2009, 03:20 PM
We can't really help you with these if we don't know what ones you're missing.
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