View Full Version : cheating in multiplayer?
04-24-2008, 05:56 AM
this has happened to me twice now ill have a superweapon and the other player wil somehow manage to capture. So ill build it again thinking ok maybe i just somehow missed and engineering running into my base but this time ill buildsomething that detects stealth around them and put defenses around and venoms if im playing as nod but somehow they still seem to capture it. Im not new to the game i know every unit and how it works but somehow my superweapon just keeps getting captured. It has happened against a nod player and a GDI player. I hear the sound of a unit uncloaking and its captured. Has this happened to anyone else or i have i just been missing something?
04-26-2008, 04:49 PM
You're getting engineer glitched...it sucks. What they are doing is since when you build a superweapon it shows up on the map with visibility of it 100% (no fog of war), they can capture it remotely with an engineer plus an exploit.
Sucks, but not much you can do about it except ignore the super weapons and just rock the hell out of them
05-15-2008, 06:30 PM
thanks bro! just hoping they get rid of this in Kanes Wrath
05-19-2008, 11:58 AM
Isnt Kanes wraith is going to be a Tactical FPS, not a RTS?
06-14-2008, 04:48 AM
kanes wrath looks really good
vBulletin® v3.8.7 Beta 1, Copyright ©2000-2013, vBulletin Solutions, Inc.