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Andrew x360a
03-01-2008, 11:58 PM
The Ninja Gaiden game on the original Xbox was easily one of my favorite games on any system. I've often wondered what it would've been like to play it with achievements built-in. Now we're about to have the opportunity to play Ninja Gaiden 2 on the 360 with those lovely little awards popping up. Assuming that the gameplay of this game doesn't differ too markedly from the first, what type of achievements would you be most eager to see in Ninja Gaiden 2?

tgo9970
03-22-2008, 05:28 PM
you will most likely see collect x numbers of orbs and collect all the weapons and upgrade them to the max. all that along with complete all missions on all difficulties.

Adams06
03-28-2008, 06:25 PM
I certainly hope they don't go the DMC4 route and put up "Get a Master Ninja rating on every level of every difficulty". I think in the 100+ hours I put into Ninja Gaiden/Black I only got 1 Master Ninja ranking. I can see there being the "max out all weapons/health bar/ninpo slots" etc... but I'm hoping for a kill xxxx enemies, or make a 50+ hit combo. Maybe even a "dismember xxx number of legs/arms" would be awesome.

MCSS Aerocoupe
03-31-2008, 02:35 PM
I foresee it being very hard to get 1000/1000 on NG 2. Just look at DOA Extreme 2; it's almost impossible to get all 1000 points.

There will probably be a lot of 0 GS "Achievements" like, die 10 times in the same mission on the easiest difficulty.

To me, there are a lot of games to play for achievements, but only a few to play "just" for fun. If there were no achievements in this game, I'd still play it.

As far as ones I would like to see:
collect all scarabs
upgrade all weapons to the max
upgrade all ninpo to the max
complete each act and whole story on each difficulty (like Gears of War)
perform X number of certain attacks (IE: 500 guillotine drops)
wall-to-wall-to-wall-to-wall... jumps (wall jump to x number of walls without touching the ground)

And finally, even though I'd never get it... It would be good to prove/disprove braggers:
Master Ninja Rank on hardest difficulty for each chapter (only worth 1 point, lol)

Devolon
04-01-2008, 12:51 PM
I just hope that Ng2 achievements will be all about skill, not about boosting or grinding - no weapon achievements, no X hours of playtime achievement, no collect one zillion orbs or kill one billion enemies achievement, please -.

PTPetisco
04-02-2008, 10:26 PM
Hi guys.
Started to play Ninja Gaiden 2, preview version. Do you want me to list the achievements?
;)

allekpastrana
04-02-2008, 10:37 PM
Hi guys.
Started to play Ninja Gaiden 2, preview version. Do you want me to list the achievements?
;)
sure...good ahead

Smoghog
04-02-2008, 10:47 PM
I would imagine there will be the typical 'clear chapter' achievements for each level, one for beating the whole story, one for beating it on the hardest difficulty and some secret achievements for beating particular bosses (secret as to not spoil the story). Maybe they'll have some additional challenges after you beat the game once, like Ninja Gaiden Black. Those would probably have their own achievements associated with them.

I'm just hoping for an xxx number of decapitations achievement, or killing xxx number of enemies simultaneously. Maybe one for beating an adversary down with anothers limbs. :)

Or perhaps beating par time on a particular level, though not necessarily with a specific rank.

PTPetisco
04-03-2008, 07:37 AM
Ninja Gaiden 2 Achievements:

The game as 51 achievements:

The Art of the Wind Blades: 5G
Acquiring The Art of the Wind Blades.

The Flying Swallow Technique: 5G
Acquiring The Flying Swallow Technique.

The Counter Attack Technique: 5G
Acquiring Counter Attack Technique.

The Flying Bird Technique: 5G
Acquiring The Flying Bird Technique.

Shadowless Footsteps: 5G
Acquiring Shadowless Footsteps

The Ultimate Technique: 5G
Acquiring The Ultimate Technique

The Obliteration Technique: 5G
Acquiring The Obliteration Technique

The Furious Wind Technique: 5G
Acquiring Furious Wind Technique

The Art of the Inferno: 5G
Acquiring The Art of the Inferno

The Reverse Wind Technique : 5G
Acquiring The Reverse Wind Technique

Unrivaled Soaring: 5G
Acquire Unrivaled Soaring

The Invisible Path: 5G
Acquire The Invisible Path

The Art of the Flame Phoenix: 5G
Acquire The Art of the Flame Phoenix

The Art of the Piercing Void: 5G
Acquire The Art of the Piercing Void

The Ultimate Technique 2: 5G
Acquire The Ultimate Technique 2

Defeated Alexei: 20G
Defeate Alexei

Defeated Volf: 20G
Defeate Volf

Defeated Zedonius: 20G
Defeate Zedonius

Defeated Elisabeth: 20G
Defeate Elisabeth

Defeated Genshin: 20G
Defeate Genshin

The Path of the Acolyte: 100G
Clear The Path of the Acolyte

The Path of the Warrior: 100G
Clear The Path of the Warrior

The Path of the Mentor: 100G
Clear The Path of the Mentor

The Path of the Master Ninja: 100G
Clear The Path of the Master Ninja

Gathered 10 Crystal Skulls: 20G
Gather 10 Crystal Skulls

Gathered 20 Crystal Skulls: 20G
Gather 20 Crystal Skulls

Gathered All Crystal Skulls: 20G
Gather All Crystal Skulls

Achieved 100-hit Combo: 15G
Achieve 100-hit Combo

Defeated 1000 Enemies with OTs: 15G
Defeate 1000 Enemies with OTs

Defeated 1000 Enemies with UTs: 15G
Defeate 1000 Enemies with UTs

Clear Chapter 2:10G
Clear Chapter 2

Clear Chapter 1:10G
Clear Chapter 1

19X Secret (I guess its is related to more chapters clear, and so)

That's all the information I could gathering from the game. We could start to discuss this first achievs... ;)

Devolon
04-03-2008, 12:34 PM
Mmmhh... "The invisible path"??? That sounds cool. There's nothing much to discuss if this is the actual list: all those achevements are fairly standard.

Looks like there's no mission mode so far (I bet they're saving it for DLC, which would explain why there are 51 achievements and the large number of secret ones). Since the game is supposed to have ten chapters, that would leave 11 achievements for mission mode or maybe something like finding a secret weapon, upgrading the weapons to the max, extending the life/ninpo meters to their full capacity...

Not too happy about the 100pts they give for finishing the noob mode: this should have been a 0 point ach.;)

allekpastrana
04-03-2008, 12:47 PM
nice...thanks for the heads up

xino
04-14-2008, 03:22 AM
I like your list

Those achievements are good but some of them doesn't look or worth achieving and plus some of them should be merged together




*Greater Ninja (30g)
Beat storymode in The Path of the Warrior

*Master Ninja (40g)
Beat storymode in The Path of the Mentor or Master Ninja

*Revenge
Defeated Genshin/Arch Fiend (10g) -(final boss!?)-

*Weapon Master (10g)
Acquire all melee weapons and ranged weapons in any storymode difficulty

*Ninpo Master (10g)
Acquire all Ninpos

*Achieved 100-hit combo (20g)
Achieve 100-hit combo

*Defeated 500 enemies with Obliteration Technique (15g)
Defeat 500 enemies with Obliteration Technique

*Defeated 500 enemies with Ultimate Technique (15g)
Defeat 500 enemies with Ultimate Technique

*Ultimate Obliterator!(20g)
Perform Ultimate Techniques and Obliteration Techniques with all the weapons

*Skull Collector
Collected all the Crystal skulls (20g)

*Inferno Ninja(10g)
Burn 100 enemies with the Art of Inferno

*Organ donor(10g)
Rip apart 100 enemies with the Art of the Wind Blades

-(This applies to other Ninpos in the game)-

*A Ninja's favorite move(20g)
Perform the Izuna Drop 50 times

*Weapon Master Wielder (100g)
Perform all movesets with all the weapons in storymode

*Holy weapon(50g)
Beat the storymode in any difficulty by using one melee weapon throughout

*Fiend Challenger (20g)
Cleared all the fiend challenges in any difficulty in the storymode

*Ninja's are also rich:/ (20g)
Spend over 70000 karma

*Super Weapons(20G)
Fully upgrade all the weapons in Storymode

*The Ninja's Mission(50g)
Beat all chapters in the Mission Mode

*Secret (5g)
Played for over 100 hours

*Secret (5g)
Ranked under 500 in any difficulty

*Secret (5g)
Ranked under 100 in Path of the Acolyte

*Secret (5g)
Defeated an enemy using the shuriken star

*Secret (5g)
Played through the storymode with different costumes

*Secret (5g)
Upgraded Ryu's Healthbar and Ninpo to the Max

*Secret (5g)
Fully upgraded all the Weapons and Ninpos

*Secret (5g)
Unlocked Halo's Energy Sword

*Secret (5g)
Located all the secret areas in the game

*Secret (5g)
Defeated each mission chapters in harder difficulty for Mission Mode


This achievements are really easy and worth achieving, enough for any Ninja Gaiden player to get into. We don't want achievements such as Master Ninja: Beat storymode in Master Ninja, some players are not good enough and cannot stress themselves upon that level.

Devolon
04-16-2008, 09:40 AM
This achievements are really easy and worth achieving, enough for any Ninja Gaiden player to get into. We don't want achievements such as Master Ninja: Beat storymode in Master Ninja, some players are not good enough and cannot stress themselves upon that level.

No offense, but I don't like your list. NG is all about challenge and skills, fans (including myself) would go berserk if NG2 doesn't include at least one big juicy masterninja-specific achievement...

SoaringEagle
05-06-2008, 08:26 PM
damn it, i wanted a beat a level on master ninja without dying, that would be the sickest achievement

ps. where did these lists come from, where are the pics?

u have 1 post man, can u link us or something

MCSS Aerocoupe
05-07-2008, 01:00 PM
We don't want achievements such as Master Ninja: Beat storymode in Master Ninja, some players are not good enough and cannot stress themselves upon that level.

While I probably would be unable to get achievements for completing on Master Ninja difficulty... I still would want to see them included. If they don't include those achievements, you can't prove/disprove someone did it. I just hope it isn't like 400 points for completing on the hardest difficulty.

Ninja Gaiden 1 and 2 "cater" to both novice and experienced gamers. There is a difficulty level for every skill level. But it is only fair that the only way to get the full 1000/1000 is to beat it on the hardest difficulty. Look at the achievements for some of the other "top" games, then tell me why Ninja Gaiden 2 should have achievements that are not in the same relative difficulty?

Halo 3: campaign on hardest difficulty
http://www.xbox360achievements.org/forum/../images/achievements/274/-vJNQw==.jpgCampaign Complete: Legendary125 http://www.xbox360achievements.org/forum/../images/site/gp-g.jpg

Gears of War: campaign and levels on hardest difficulty
http://www.xbox360achievements.org/forum/../images/achievements/144/1Tc8P2Nj.jpgCommando30 http://www.xbox360achievements.org/forum/../images/site/gp-g.jpg

Rainbow 6: Vegas: campaign on hardest difficulty
http://www.xbox360achievements.org/forum/../images/achievements/161/0jc8P2Nj.jpgRainbow Six Legend100 http://www.xbox360achievements.org/forum/../images/site/gp-g.jpg

Rainbow 6: Vegas 2: campaign on hardest difficulty

http://www.xbox360achievements.org/forum/../images/achievements/504/-vr+og==.jpgFreedom Shall Prevail75 http://www.xbox360achievements.org/forum/../images/site/gp-g.jpg

GRAW: levels on hardest difficulty
http://www.xbox360achievements.org/forum/../images/achievements/65/gr37.jpgLocate the Football (hard)25 http://www.xbox360achievements.org/forum/../images/site/gp-g.jpg

GRAW 2: levels on hardest difficulty
http://www.xbox360achievements.org/forum/../images/achievements/209/1Tc8P2Nl.jpgAct 3 Complete (elevated risk)40 http://www.xbox360achievements.org/forum/../images/site/gp-g.jpg

Call of Duty 2: levels on hardest difficulty
http://www.xbox360achievements.org/forum/../images/achievements/50/cod2-11-Fjeuif.jpgVeteran of Crossing the Rhine60 http://www.xbox360achievements.org/forum/../images/site/gp-g.jpg

Call of Duty 4: levels on hardest difficulty
http://www.xbox360achievements.org/forum/../images/achievements/377/+BkIHg==.jpgThe Fourth Horseman40 http://www.xbox360achievements.org/forum/../images/site/gp-g.jpg

Splinter Cell: Double Agent: campaign on hardest difficulty
http://www.xbox360achievements.org/forum/../images/achievements/112/1Tc8P2Nh.jpgProfessional Ninja40 http://www.xbox360achievements.org/forum/../images/site/gp-g.jpg

Sweep It Up
05-08-2008, 04:20 PM
Although only 40PS getting the "Master Ninja" Achievement is my personal holy grail...

That bad boy is mine, and no one will stop me until it is such!

xino
05-10-2008, 04:43 AM
While I probably would be unable to get achievements for completing on Master Ninja difficulty... I still would want to see them included. If they don't include those achievements, you can't prove/disprove someone did it. I just hope it isn't like 400 points for completing on the hardest difficulty.

Ninja Gaiden 1 and 2 "cater" to both novice and experienced gamers. There is a difficulty level for every skill level. But it is only fair that the only way to get the full 1000/1000 is to beat it on the hardest difficulty. Look at the achievements for some of the other "top" games, then tell me why Ninja Gaiden 2 should have achievements that are not in the same relative difficulty?

Halo 3: campaign on hardest difficulty
http://www.xbox360achievements.org/forum/../images/achievements/274/-vJNQw==.jpgCampaign Complete: Legendary125 http://www.xbox360achievements.org/forum/../images/site/gp-g.jpg

Gears of War: campaign and levels on hardest difficulty
http://www.xbox360achievements.org/forum/../images/achievements/144/1Tc8P2Nj.jpgCommando30 http://www.xbox360achievements.org/forum/../images/site/gp-g.jpg

Rainbow 6: Vegas: campaign on hardest difficulty
http://www.xbox360achievements.org/forum/../images/achievements/161/0jc8P2Nj.jpgRainbow Six Legend100 http://www.xbox360achievements.org/forum/../images/site/gp-g.jpg

Rainbow 6: Vegas 2: campaign on hardest difficulty

http://www.xbox360achievements.org/forum/../images/achievements/504/-vr+og==.jpgFreedom Shall Prevail75 http://www.xbox360achievements.org/forum/../images/site/gp-g.jpg

GRAW: levels on hardest difficulty
http://www.xbox360achievements.org/forum/../images/achievements/65/gr37.jpgLocate the Football (hard)25 http://www.xbox360achievements.org/forum/../images/site/gp-g.jpg

GRAW 2: levels on hardest difficulty
http://www.xbox360achievements.org/forum/../images/achievements/209/1Tc8P2Nl.jpgAct 3 Complete (elevated risk)40 http://www.xbox360achievements.org/forum/../images/site/gp-g.jpg

Call of Duty 2: levels on hardest difficulty
http://www.xbox360achievements.org/forum/../images/achievements/50/cod2-11-Fjeuif.jpgVeteran of Crossing the Rhine60 http://www.xbox360achievements.org/forum/../images/site/gp-g.jpg

Call of Duty 4: levels on hardest difficulty
http://www.xbox360achievements.org/forum/../images/achievements/377/+BkIHg==.jpgThe Fourth Horseman40 http://www.xbox360achievements.org/forum/../images/site/gp-g.jpg

Splinter Cell: Double Agent: campaign on hardest difficulty
http://www.xbox360achievements.org/forum/../images/achievements/112/1Tc8P2Nh.jpgProfessional Ninja40 http://www.xbox360achievements.org/forum/../images/site/gp-g.jpg


Not really.
The problem is...developers are lacking the meaning of the term Hard mode in difficulty!
When they say Hard..it means HARD!
To complete Hard you have to know what to do when to do it and how to do it.

Take Resident Evil games for an example, they are hard! Take Resident Evil remake for Gamecube: When you complete the Normal mode, you unlock a mode called Invicible. Bascially all zombies are invincible. How in the world can you complete this?
Well the only way to do it is by becoming a geek and mastering the game system. You have to memorise the zombies location, when they attack etc.


Those games you listed with their achievements. They are not hard:

Halo 3: campaign on hardest difficulty
http://www.xbox360achievements.org/images/achievements/274/-vJNQw==.jpgCampaign Complete: Legendary125 http://www.xbox360achievements.org/images/site/gp-g.jpg


Sure Legendary is hard, but when you play it with friends it becomes Heroic difficulty like. I still need to finish it, but I enjoy multiplayer more:/


Gears of War: campaign and levels on hardest difficulty
http://www.xbox360achievements.org/images/achievements/144/1Tc8P2Nj.jpgCommando30 http://www.xbox360achievements.org/images/site/gp-g.jpg

Completed it on the Hardest Difficulty, it wasn't hard! You just have to take cover all the time and watch your health. Plus it becomes more easier with a friend. Sadly I completed it alone:/


Call of Duty 4: levels on hardest difficulty
http://www.xbox360achievements.org/images/achievements/377/+BkIHg==.jpgThe Fourth Horseman40 http://www.xbox360achievements.org/images/site/gp-g.jpg

I also have this achievement as well. Seriously, the first time I played COD4 (also first time in the series). The game recommended me to play Very Hard mode. When I was playing it, it didn't feel diffcult, but it felt annoying due to me dying because of grenades:/

But when I played the hardest difficulty, it was a little hard, but I had no problem with it! The Aeroplane bit just took longer.



Now you know what I mean, games now are days have lost their touch in difficulty:/


Ninja Gaiden is a game I wouldn't call it difficult but its challenging. Because you have advantage over your enemies even though you have a low graded health. I have finished Black on Master Ninja, I had no problems with it accept for Awakened Alma.
I mean the Berserkers are the hardest enemies, but they are so EASY once you figure out their attack!

If Ninja Gaiden was hard, it will be like fighting 2 berserkers at once!




Team Ninja can add Master Ninja difficulty, but I still believe all games should be made equal to every gamer. I hate it when people abuse games! You see people playing a game 24/7 figuring out all the glitches, mistake, bloopers...what is the whole point? You see geeks banging it out all the time just to be the best.
Like people still playing DOA4 ranked SS...quit the game:/

I mean, do an average gamer needs to practise playing Ninja Gaiden 2 all the time just to be qualified to beat Master Ninja?

Games were meant for fun in the first place not to be the best at.



Itagaki said Master Ninja is hell difficult than NGB's Master Ninja. He said that only one person in Tokyo or Korea can beat it.

I just think the achievement should be: 100g to beat the game in Very Hard or Master Ninja.
I know I will try and beat it in Master Ninja, but I feel it isn't fair for others

xino
05-10-2008, 04:45 AM
"The Path of the Acolyte: 100G
Clear The Path of the Acolyte

The Path of the Warrior: 100G
Clear The Path of the Warrior

The Path of the Mentor: 100G
Clear The Path of the Mentor

The Path of the Master Ninja: 100G
Clear The Path of the Master Ninja"

Seeing this is ok, it puts people in a position to enjoy the game and seperates the ones who likes to boast all the time.

What others are complaining is, why should they stress to finish Master Ninja and only get 100g?

MCSS Aerocoupe
05-12-2008, 12:53 PM
Whether or not each game I listed really is hard or not is not the point. The point is that they have achievements for completing the game and/or individual levels on the hardest difficulty for that game. If someone does not think 100GS is worth doing the game on the hardest difficulty, that's fine by me. I mean... One, do you get a cookie for every 200GS you earn? Two, how much GS did anyone get for completing Ninja Gaiden and/or Ninja Gaiden Black on their hardest difficulties?

Face it, even if the reward was 1,000GS for completing NG 2 on hardest difficulty, you still won't get anything out of it other than 1,000 points that do you no good other than to boast about your accomplishments. You get no money, no discount, not even a certificate. Just 1,000 worthless points. Wouldn't it be better to have more achievements with less points each to prove you accomplished more than just 1 or 2 things?

Plus, we still don't know what all of the secret achievements are. Maybe they are the some of the individual chapters on specific difficulties

DanTheManGum
05-13-2008, 11:21 AM
Still looking forward to this game and being a completest I will have to have those GS points.

Devolon
05-14-2008, 03:06 PM
looks like there won't be any "mission mode" this time, because Itakagi didn't like it in NGB, so they put some sort of survival/kumite/arena battle mode instead. You can bet there will be some achievements for this mode, too.

Andrew x360a
05-14-2008, 06:09 PM
Itagaki has always been about making games that challenge gamers. Look at the Ninja Dog difficulty level in Ninja Gaiden Black. He only included it because people kept complaining about how difficult the game was and even then it was definitely clear that he thought anyone who needed the Ninja Dog difficulty wasn't worthy to play the game. I'm frankly surprised that you get the same number of achievement points regardless of which difficulty you beat the game on. I would've thought that it would ramp up and the hardest level would be worth far more than the easiest. 1000 points isn't a given for any game and certainly not for this one. I'm sure that people will stay away from it because of that, but anyone that does get all 1000 points certainly will have accomplished something worth bragging about.

MCSS Aerocoupe
05-14-2008, 07:06 PM
I'm frankly surprised that you get the same number of achievement points regardless of which difficulty you beat the game on. I would've thought that it would ramp up and the hardest level would be worth far more than the easiest.

I agree somewhat, though if you beat it on the hardest level, you will have 400 points, if you only beat it on the easiest you will only get 100. I would feel a bit better if the achievements were worth 25, 75, 125, and 175. less gain for lower levels, but all 4 together are still worth 400 total.

Andrew x360a
05-16-2008, 05:16 AM
I agree somewhat, though if you beat it on the hardest level, you will have 400 points, if you only beat it on the easiest you will only get 100. I would feel a bit better if the achievements were worth 25, 75, 125, and 175. less gain for lower levels, but all 4 together are still worth 400 total.

This is exactly what I mean. Its the same overall total point investment, but the reward for beating on the hardest level is so much greater than the easiest. When Ninja Gaiden Black came out, Itagaki said that he thought that there were only 1000 people in the world that could beat Master Ninja - and he wasn't one of them! I'm just a little surprised that he split the points up that way, that's all.

MCSS Aerocoupe
05-16-2008, 12:42 PM
Well, keep in mind, while he is the most visible person from there... he isn't the ONLY person working there, so he may have had no control of achievements. Besides, with having secret achievements, who is to say there are not other achievements for the harder levels?

Gears of War comes to mind; Achievement: My Love For You is Like a Truck, Criteria: Defeat a Berserker on Hard Difficulty.

Translated to NG2, that could mean something like:
Defeated Alexei (Master): 30G
Defeate Alexei on Master Ninja Difficulty

Defeated Volf (Master): 30G
Defeate Volf on Master Ninja Difficulty

Defeated Zedonius (Master): 30G
Defeate Zedonius on Master Ninja Difficulty

Defeated Elisabeth (Master): 30G
Defeate Elisabeth on Master Ninja Difficulty

Defeated Genshin (Master): 30G
Defeate Genshin on Master Ninja Difficulty

Or maybe something like saving Sonia on Master Ninja (making it to a certain point in the game at that level).

Andrew x360a
05-16-2008, 03:15 PM
That's an excellent point. Those secret achievements have the potential to be pretty ridiculous.

xino
05-17-2008, 04:13 PM
Whether or not each game I listed really is hard or not is not the point. The point is that they have achievements for completing the game and/or individual levels on the hardest difficulty for that game. If someone does not think 100GS is worth doing the game on the hardest difficulty, that's fine by me. I mean... One, do you get a cookie for every 200GS you earn? Two, how much GS did anyone get for completing Ninja Gaiden and/or Ninja Gaiden Black on their hardest difficulties?

Face it, even if the reward was 1,000GS for completing NG 2 on hardest difficulty, you still won't get anything out of it other than 1,000 points that do you no good other than to boast about your accomplishments. You get no money, no discount, not even a certificate. Just 1,000 worthless points. Wouldn't it be better to have more achievements with less points each to prove you accomplished more than just 1 or 2 things?

Plus, we still don't know what all of the secret achievements are. Maybe they are the some of the individual chapters on specific difficulties

I think you have my point confused:/

My was Beating the game in Master Ninja doesn't deserve gamerpoint above 100. Also the newer achievement list for beating each level you get 100 points. I agreed on that and said most people wouldn't/

What my argument was about your achievement listing. Was, achievement are meant for something to be achieved, but developers have missed the purpose of the point, they only do achievements for gamerscore or just listing out achievements. I gave you an example: Simpsons video game.

The game achievements you listed, they were not hard to get plus playing them on that harder difficulty was not hard.


The kind of achievement we need is achievement like beating Halo Combat Evolve on Lengendary, thats the meaning of completing a game in harder difficulty.


And I still agree with the new diffculty achievement where you earn 100 point for each.
This is meant to stop geeks who have no life but game all day to stop boasting on the game that they completed it on Master Ninja.

Also it is to give a player headstart on what difficulty he/she wants.
For an example, Ninja Gaiden Black, you had to unlock the difficulty.
So in NG2, people who are new to NG Series will start with Acolyte, people who completed NG on Ninja Dog/Normal can start on Ninja Warrior, people who beat NG on Very hard can start on Path of the Mentor and people who beat NG on Master Ninja can start on Master Ninja in NG2.

xino
05-17-2008, 04:18 PM
Well, keep in mind, while he is the most visible person from there... he isn't the ONLY person working there, so he may have had no control of achievements. Besides, with having secret achievements, who is to say there are not other achievements for the harder levels?

Gears of War comes to mind; Achievement: My Love For You is Like a Truck, Criteria: Defeat a Berserker on Hard Difficulty.

Translated to NG2, that could mean something like:
Defeated Alexei (Master): 30G
Defeate Alexei on Master Ninja Difficulty

Defeated Volf (Master): 30G
Defeate Volf on Master Ninja Difficulty

Defeated Zedonius (Master): 30G
Defeate Zedonius on Master Ninja Difficulty

Defeated Elisabeth (Master): 30G
Defeate Elisabeth on Master Ninja Difficulty

Defeated Genshin (Master): 30G
Defeate Genshin on Master Ninja Difficulty

Or maybe something like saving Sonia on Master Ninja (making it to a certain point in the game at that level).

That's dumb, what Team Ninja did for the achievement is to balance it out and make it equal to all type of gamers.
Why should a geek get Defeated Genshin in Master Ninja Mode, when a Ninja Warrior cannot get the achievement?

I mean in DOA4, which was a complete crappy game!
The game forces the player to learn the characters moveset to beat CPU, and also to learn every characters moveset so he/she can counter.

And the achievements where geeky and unfair. People who strive to get 12/12 achievements or so, will require to become a geek just to get an SS achievement:/


I 100% doubt there will be no secret achievements for Master Ninja, if there is, there will also be one for the rest of the difficulty.

Andrew x360a
05-19-2008, 04:15 AM
That's dumb, what Team Ninja did for the achievement is to balance it out and make it equal to all type of gamers.
Why should a geek get Defeated Genshin in Master Ninja Mode, when a Ninja Warrior cannot get the achievement?

I mean in DOA4, which was a complete crappy game!
The game forces the player to learn the characters moveset to beat CPU, and also to learn every characters moveset so he/she can counter.

And the achievements where geeky and unfair. People who strive to get 12/12 achievements or so, will require to become a geek just to get an SS achievement:/


I 100% doubt there will be no secret achievements for Master Ninja, if there is, there will also be one for the rest of the difficulty.

Getting all 1000 points in a game isn't a right. There's no rule that says that they need to be fair and balanced. If someone has taken the time to master the game, what's the harm in them getting recognition for it? If you want easy and balanced 1000 point games, then go play something like Avatar or King Kong.

MCSS Aerocoupe
05-19-2008, 01:24 PM
And I still agree with the new diffculty achievement where you earn 100 point for each.
This is meant to stop geeks who have no life but game all day to stop boasting on the game that they completed it on Master Ninja.

Also it is to give a player headstart on what difficulty he/she wants.
For an example, Ninja Gaiden Black, you had to unlock the difficulty.
So in NG2, people who are new to NG Series will start with Acolyte, people who completed NG on Ninja Dog/Normal can start on Ninja Warrior, people who beat NG on Very hard can start on Path of the Mentor and people who beat NG on Master Ninja can start on Master Ninja in NG2.

Sorry to say this, but that has to be the stupidest thing I've heard for a while...

Yeah, I know if you beat the game on NG you then had the option for harder modes, and if you later bought NGB, it would allow you to start it on the harder mode as well. HOWEVER, most people probably beat the game on the original Xbox and not on the 360 (at the moment, that applies to me as well). So let me ask you something, how is your 360 going to know what your progress on the original Xbox is/was? The memory cards aren't interchangeable so no way to get that game data to transfer.

Now maybe, if you play NG or NGB AND beat it on your 360, MAYBE NG2 will be able to see it and let you start at a harder level, but I seriously doubt it! Xbox Live does not even recognize the original Xbox titles I play when I check them on xbox.com. If the 3 titles I have played on my 360, none show up when I check online, even though 2 of them allow for online multiplayer.

Fact of the matter is, everyone will start with 2 difficulties: Acolyte and Warrior. If/when you beat the game on one of those levels, then you will be allowed to play on the harder ones.

Why don't you try Dead or Alive Extreme 2, then tell me about unfair achievements. Try to get the 1,000 GS you feel every game owes you in that one.

xino
05-19-2008, 06:22 PM
Sorry to say this, but that has to be the stupidest thing I've heard for a while...

Yeah, I know if you beat the game on NG you then had the option for harder modes, and if you later bought NGB, it would allow you to start it on the harder mode as well. HOWEVER, most people probably beat the game on the original Xbox and not on the 360 (at the moment, that applies to me as well). So let me ask you something, how is your 360 going to know what your progress on the original Xbox is/was? The memory cards aren't interchangeable so no way to get that game data to transfer.

Now maybe, if you play NG or NGB AND beat it on your 360, MAYBE NG2 will be able to see it and let you start at a harder level, but I seriously doubt it! Xbox Live does not even recognize the original Xbox titles I play when I check them on xbox.com. If the 3 titles I have played on my 360, none show up when I check online, even though 2 of them allow for online multiplayer.

Fact of the matter is, everyone will start with 2 difficulties: Acolyte and Warrior. If/when you beat the game on one of those levels, then you will be allowed to play on the harder ones.

Why don't you try Dead or Alive Extreme 2, then tell me about unfair achievements. Try to get the 1,000 GS you feel every game owes you in that one.
What you are saying is false and contains outdated information.

Its everywhere now...all difficulty will be unlocked from the start of the game:/
So Team Ninja knew people who have already beaten Master Ninja in original Ninja Gaiden's DON'T have to play Warrior Path, Acoltye or Mentor.


And no...DOAX2 is another piece of trash game made by Team Ninja, just like how the first one was!
The reason why the achievements were hard is so fans and perverts can go back to playing the game more and more. Or become a geek just to get the achievement.


Like I said before...developers DON'T know what the full meaning of achievement!
It means achieving something and in the end you will be proud of it!
Developers set achievement for Gamerscore for an example EA Simpsons game: Press Start for 10g/5g.
Developers set achievements so you MUST earn the achievement e.g Team Ninja: Get SS rank in DOA4 Online(120g)
Developers set achievements so it shows you are proud of it! e.g Beat Veteran Mode in COD4 (Mile High).

Now do you get it?
Achievements suppose to be for something anybody will strive to achieve not only aimmed at geeks!

Why should I waste half of my life mastering DOA4 so that I can get to SS rank just to get an achievement.
I mean I bought the game, achievements are meant for replayablity, why should I ignore the SS rank thing, yet it wasn't aimed for me.


I mean, if I was a ninja Gaiden n00b, (one of the people who complained it was hard). If the achievement was: 100g defeat Ninja Dog. 200G defeat Normal Mode. 300g defeat any difficulty mode HIGHER than Normal.
If I have those Ninja Dog & Normal mode achievement. Atleast I will try my best to get the higher difficulty, meaning either beating Very Hard or Master Ninja.
I don't have to sit in the game all day just to be the best.


Games were meant for fun in the first place, not for abusive!

MCSS Aerocoupe
05-19-2008, 07:15 PM
xino, what in the heck are you smoking?


What you are saying is false and contains outdated information.

Its everywhere now...all difficulty will be unlocked from the start of the game:/
So Team Ninja knew people who have already beaten Master Ninja in original Ninja Gaiden's DON'T have to play Warrior Path, Acoltye or Mentor.



And I still agree with the new diffculty achievement where you earn 100 point for each.
This is meant to stop geeks who have no life but game all day to stop boasting on the game that they completed it on Master Ninja.

Also it is to give a player headstart on what difficulty he/she wants.
For an example, Ninja Gaiden Black, you had to unlock the difficulty.
So in NG2, people who are new to NG Series will start with Acolyte, people who completed NG on Ninja Dog/Normal can start on Ninja Warrior, people who beat NG on Very hard can start on Path of the Mentor and people who beat NG on Master Ninja can start on Master Ninja in NG2.

:confused: You just said that "all difficulty will be unlocked from the start of the game" but before that you said that the various levels will be unlocked depending on what you beat NG/NGB on. So which is it??? According to www.xbox.com (http://www.xbox.com), "multiple difficulty levels available from the start of the game" which means at least 2, but maybe all 4; no mention of all or depending on how you did in NG/NGB...


And no...DOAX2 is another piece of trash game made by Team Ninja, just like how the first one was!
The reason why the achievements were hard is so fans and perverts can go back to playing the game more and more. Or become a geek just to get the achievement.


People don't need to work towards achievements to give them a reason to keep playing a game, and considering how hard it would be to get the full 1000 in DOAX2, it would be easier to just play for fun and forget about achievements anyway.


Like I said before...developers DON'T know what the full meaning of achievement!
It means achieving something and in the end you will be proud of it!
Developers set achievement for Gamerscore for an example EA Simpsons game: Press Start for 10g/5g.
Developers set achievements so you MUST earn the achievement e.g Team Ninja: Get SS rank in DOA4 Online(120g)
Developers set achievements so it shows you are proud of it! e.g Beat Veteran Mode in COD4 (Mile High).

Now do you get it?
Achievements suppose to be for something anybody will strive to achieve not only aimmed at geeks!


Are you complaining that achievements are too hard, too easy, too complex, not complex enough, or just complaining for the fun of it? There is nothing about the DOA4 achievement you mentioned that the developer did to make it where you "MUST" do it. You have the choice to play online or not. Plus, you are misrepresenting that achievement. There are 4 achievements for the ranks (including the SS), for a total of 140 GS (not counting 2 achievements for 0 GS), so where the heck did you get 120 GS for that 1 achievement from?


Why should I waste half of my life mastering DOA4 so that I can get to SS rank just to get an achievement.
I mean I bought the game, achievements are meant for replayablity, why should I ignore the SS rank thing, yet it wasn't aimed for me.

I mean, if I was a ninja Gaiden n00b, (one of the people who complained it was hard). If the achievement was: 100g defeat Ninja Dog. 200G defeat Normal Mode. 300g defeat any difficulty mode HIGHER than Normal.
If I have those Ninja Dog & Normal mode achievement. Atleast I will try my best to get the higher difficulty, meaning either beating Very Hard or Master Ninja.
I don't have to sit in the game all day just to be the best.

Games were meant for fun in the first place, not for abusive!

Well, there is no one putting a gun to your head telling you to get all 1,000 GS for a game or else, is there? Nope. You have the right to buy, rent, or borrow any game you choose to. You have the right to ATTEMPT to get all 1,000 GS if you choose to. You also have the right to ignore achievements and play the game any way you want to.

You complain about the SS rank achievement in DOA4, and count all achievements to get you to there (you say 120 GS for that achievement, yet it is only 50 GS for it by itself). But you could just as well label the Master Ninja achievement in NG2 as 400 GS (if you beat it on Master Ninja, you can, and probably did, beat it on the 3 lower difficulties as well to "get there").

Not only that, you are complaining about how hard it is to ge the DOA4 achievements, but like how hard the COD4 ones are...:confused:

Andrew x360a
05-19-2008, 07:22 PM
Its everywhere now...all difficulty will be unlocked from the start of the game:/
So Team Ninja knew people who have already beaten Master Ninja in original Ninja Gaiden's DON'T have to play Warrior Path, Acoltye or Mentor.

According to the latest issue of Official Xbox Magazine, only the Path of the Acolyte and the Path of the Warrior will be available at the start of the game. With any luck, they'll be stackable because I have no intention of starting on the easiest difficulty.

Edable Giraffe
05-21-2008, 10:10 AM
hopefully they are stackable becuase i dont want to start on the easiest either

also i would like to see an achievement for slicing off X amount of limbs, just for fun :P

MCSS Aerocoupe
05-21-2008, 01:27 PM
also i would like to see an achievement for slicing off X amount of limbs, just for fun :P

LOL. Think about what number that would need to be... at least 5,000 I bet. If you play it 4 times, that would be an average of 1,250 limbs per game, and with the ability to take more than 1 limb per enemy, it could be done...

Edable Giraffe
05-21-2008, 01:38 PM
OR: cause your enemies to spill X gallons of blood

(X being somewhere in the thousands =P)

xino
05-23-2008, 06:14 PM
You just said that "all difficulty will be unlocked from the start of the game" but before that you said that the various levels will be unlocked depending on what you beat NG/NGB on. So which is it??? According to www.xbox.com (http://www.xbox.com/), "multiple difficulty levels available from the start of the game" which means at least 2, but maybe all 4; no mention of all or depending on how you did in NG/NGB...

If you read interview and news article, everyone said all difficulty will be available from start! Basically, when you buy NG2, go to Story Mode, all difficulty will be there. Another point, all difficulty achievements are 100g, so it means anybody can start at any level, people who have finished NGB in MN can start right away on Master Ninja in NG2. Because Team Ninja knows the "hardcore" players don't want to go through Hard Mode or Very Hard just to unlock Master Ninja.

Are you complaining that achievements are too hard, too easy, too complex, not complex enough, or just complaining for the fun of it? There is nothing about the DOA4 achievement you mentioned that the developer did to make it where you "MUST" do it. You have the choice to play online or not. Plus, you are misrepresenting that achievement. There are 4 achievements for the ranks (including the SS), for a total of 140 GS (not counting 2 achievements for 0 GS), so where the heck did you get 120 GS for that 1 achievement from?

Read my post again and you will see what i am complaining off! I am complaining that achievement now are days are meant for Gamerscore.
I don't mean you MUST, I meant you have to become a pro. Do I have to be accurate about the damn achievement score:/ I don't memorise them, just giving you an example.

You complain about the SS rank achievement in DOA4, and count all achievements to get you to there (you say 120 GS for that achievement, yet it is only 50 GS for it by itself). But you could just as well label the Master Ninja achievement in NG2 as 400 GS (if you beat it on Master Ninja, you can, and probably did, beat it on the 3 lower difficulties as well to "get there").

Look there isn't any point in arguing with you, as you simply can't understand my post but post something els that triggers in half center of your mind.

Not only that, you are complaining about how hard it is to ge the DOA4 achievements, but like how hard the COD4 ones are...:confused:

No because you need to become a geek to get DOA 4 achievements, unless you glitch or cheated your way through, and as for COD4 is getting a real achievement and you can't glitch/cheat your way through.


Enough talk, you don't understand my point, you are saying two stupid things at the same time that doesn't even fit what I am talking about.

xino
05-26-2008, 07:52 PM
I just found out.
I was thinking of the earlier builds, where the difficulty were already unlocked from start.

But with newest update, you have to unlock them.


But please enough talk about the achievements

MCSS Aerocoupe
05-27-2008, 03:51 PM
I just found out.
I was thinking of the earlier builds, where the difficulty were already unlocked from start.

But with newest update, you have to unlock them.


But please enough talk about the achievements

Gotcha now. Test/demo/PR content usually has stuff that the release build doesn't (at least from the beginning).