OnyxStorm
06-17-2006, 11:45 PM
I've seen a few arguements online about "game saves" being used to cheat achievement points.
How many games are susceptable to this? How exactly do people do this?
I'm assuming that Player A, who is very good at a game, would play to a certain point and save, take his memory card over to Player B's house and let Player B finish the game? If this is it, then you couldn't do it on a lot of games because they don't give you the option to *save* at any point.
The only way that you can truly cheat this system is to have a group of people play as the same account. One of the leaders on the gamerpoints board is actually a group of people in a college dorm. Of course they will be in the lead because they have more people and more time to put into it than we do.
I guess what I'm after, is I'm curious if this really damages the perceptions of gamerscore itself. Is it possible for someone to cheat their way from 0 to 20,000 in one day? If so, how could it be monitored. Of course, you could always just look at the date unlocked on their profile and say "Hey, you got 1000 points in CoD2, Oblivion, Kameo, RR6 and BattleField2 in the same day?? I wonder if you cheated or not..."
There's gotta be a way to seperate the people who do this legitimatly from the people that don't. I played a shitload of games and went through some hard as hell levels to get my 20K. I don't want every kid and their brother to get it in 30 minutes because they loaded some bullshit save.
Onyx
How many games are susceptable to this? How exactly do people do this?
I'm assuming that Player A, who is very good at a game, would play to a certain point and save, take his memory card over to Player B's house and let Player B finish the game? If this is it, then you couldn't do it on a lot of games because they don't give you the option to *save* at any point.
The only way that you can truly cheat this system is to have a group of people play as the same account. One of the leaders on the gamerpoints board is actually a group of people in a college dorm. Of course they will be in the lead because they have more people and more time to put into it than we do.
I guess what I'm after, is I'm curious if this really damages the perceptions of gamerscore itself. Is it possible for someone to cheat their way from 0 to 20,000 in one day? If so, how could it be monitored. Of course, you could always just look at the date unlocked on their profile and say "Hey, you got 1000 points in CoD2, Oblivion, Kameo, RR6 and BattleField2 in the same day?? I wonder if you cheated or not..."
There's gotta be a way to seperate the people who do this legitimatly from the people that don't. I played a shitload of games and went through some hard as hell levels to get my 20K. I don't want every kid and their brother to get it in 30 minutes because they loaded some bullshit save.
Onyx