PDA

View Full Version : Massive List of Features!


Blackjaw x
12-15-2007, 08:06 PM
Here's a list I've compiled from a few different websites, regarding many things about the game.

Sorry for the spelling and grammar, this was copied and pasted for the most part and while I did do some editing, it was overwhelming.

My opinion:
• Red: I think this is a pretty bad and disappointing idea.
• Yellow: Could be good or bad, we'll have to wait and see.
• Green: This is an awesome idea!



Setting

• Liberty City in the year 2007. However, not the same map as in GTA 3.


Main Protagonist

• Eastern European Immigrant, Niko Bellic.


Storyline

• You start out as a low life, Eastern European immigrant going by the name of Niko Bellic, persuaded to travel to Liberty City by his cousin, Roman. Roman claims to all up in riches, living the nice life with 15 cars, 4 hot tubs and plenty of beautiful girls to go around. Turns out Roman isn't what he seems to be making himself out to be....Nothing he's said is true. Even though they don't always get along and are constantly bickering, Roman becomes an important guideline for you at the beginning. Being the only person in the entire city that you know, he becomes the main source for connections at the start.

• Roman is in fact in a lot of trouble with a lot of people who are after him for unpaid money and various other forms of debt, and he needs Niko's help!

• The story will be delivered in a variety of new ways, allowing, and I quote; 'The player to create their own destiny' this clearly means missions will have several possible outcomes, all of which ultimately effect the outcome of the game and the relationships between Niko and the supporting cast.


Technology

• Rockstar have confirmed that they will be planning on using their new 'RAGE' engine to power up their latest installment of Grand Theft Auto. Rockstar's main use for the RAGE engine is to increase the look of realism throughout the city. From the menial things such as the way smoke flows from chimneys in the direction of the wind, to the way the pedestrians move about and react to each other in the hustle and bustle of the streets.


Gameplay & Miscellaneous


• Physically, Liberty City is not as big as San Andreas. It covers approximately 3/4 the total area that San Andreas did.

• There will be no countryside like there was in San Andreas but with downloadable content, there could be a possibility.

• After the initial loading when you start the game up, there will be no interior to exterior (and vise versa) loading times.

• Time based missions are definitely in the game. It also mentions 'time limited actions.' For example: If a train leaves at 10.00pm and you arrive an 10.01pm, you fail the mission.

• Missions can span over several GTA days. For example, you may receive a mission on a Tuesday and have to wait until Thursday to complete the task. This suggests you can do other missions in between.

• A new wanted level system will be included in the game. Now that you will gain a wanted level for every crime you commit in public, a circular search area will appear on your radar. If you're outside of this area, the cops wont be able to find you. Every time you are spotted the circle will move to that location.

•Pedestrians can now report crimes such as car-jacking

• Rockstar have claimed to be focusing a lot of attention to the targeting system in GTA IV. When Targeting onto an object, the camera is said to zoom in behind Nico's shoulder.

• The combat rests somewhere between Resident Evil 4 and Gears of War in terms of style, allowing you to roll, find protection and blind-fire from behind cover.

• You can auto-target as well as manual aim. Niko can take cover behind just about anything, and so can the cops.

• Shooting different parts of the body has different impacts (e.g shoot a security guard in the foot at the top of the stairs, and he'll come tumbling down.)

• A thin green band around the minimap on your HUD indicates your health.

• The HUD is described as "minimalist to its core." There is a mini-map, a "low-key" cash counter, and they say that the HUD in general looks more clean than in previous installments.

• There is a GPS system in the car, and the recommended route shows up in yellow on the radar at the bottom left of the screen.

• The default camera angle is slightly over to the drivers' side. Different angles are available however. You can move the camera as well, but if you're not touching it, it will remain at the more central position leaning towards the drivers' side.

• When stealing cars on the street, there will now be several different animations, rather than the same one every time.

• Stealing a parked car can no longer be done simply by opening the door and driving off. Now it involves Niko approaching the car unnoticed, breaking the glass with his elbow, before hot wiring it - only then can he use it. Also, there will be several animation variations to sneaking up to a car and breaking it. The way Niko enters the car would look different each time depending where and how he is in relation to the car.

• The player has the option of hailing a cab at any time, in order to travel to any address in the city. When riding in the cab as a paying passenger, the player has the option of viewing the journey from the inside, or skipping it to immediately arrive at the destination.

• Niko can now more realistically disguise himself by clandestinely changing vehicles in empty areas such as parking garages.

• Car trunks will be a new game feature. Whether this feature will only be used in missions or at anytime during gameplay is yet to be known.

• There will be no planes in the game as it's only one city. Helicopters however, will definitely be in the game.

• Boats have been confirmed, so sea travel is possible, and Niko has the ability to swim in the game, which is great news.

• A player now has limited character customization options. You can only change Nico into serious clothing and can not change his physique, appearance or hairstyle.

• When purchasing clothes, you have to choose the items from the shelf individually.

• Climbing ladders has not been confirmed, but Niko can ascend telephone poles. This could be a good indication that Niko will have the ability to climb ladders.

• Niko now has the gift of the good old mobile phone. This will be used to make calls with his various contacts to receive missions.

• Niko can use the Internet to gain information about contacts or people he needs to kill.

• Pay and Spray will be returning, but spraying the car will not get rid of your wanted level.

• Ammunation hasn't been confirmed to be in the game, and Niko has to call arms dealers on his mobile to deliver weapons to a certain location.

• The 'trip skip' taxis are back after a long absence since Vice City. If you fail a mission or can't be bothered with the long drives, just hop in a cab and you'll be there in no time!

• Little Jacob (a Caribbean arms dealer) is a good friend of Niko's cousin. When you buy weapons from him, which are kept in his trunk, you can scroll through them like you did in Ammu-Nation in the previous GTA games

• Determining which figures you need to kill requires perception - there are no arrowheads to direct you like in the previous games.

• Every street in the game will have a name for the reason that some missions will require the player to go to a specific address.

• You have to develop relationships with other characters. Your relationship with Little Jacob, for example, is maintained through phone calls and loyalty. Developing good relationships with different characters can provide different rewards.

• GTA IV will include a pool mini-game, and many other mini-games.

• A fare meter appears on-screen as soon as Niko enters a cab, and the camera pans around it as it drives.

• There will be girlfriends in the game whether you like it or not.

• Rampages, Unique Jumps and Rhinos might be cut from the game.

Krueger
12-15-2007, 08:08 PM
Im happy its not as big as San Andreas it was way to big

jorGe62990
12-15-2007, 08:31 PM
we already a lot of this stuff here:
http://www.xbox360achievements.org/forum/showthread.php?t=37386
please post there if you have anything new

Kreger51
12-17-2007, 07:23 AM
The more I read about it, the more I know this game is going to be awesome. Thanks for the informations

Fonkey Monkey
12-17-2007, 07:39 AM
yea i love that its not as big as san andreas. i also think its cool that you start out low and make your way to the top. not too original but i like it.

i dont know if its in there or not but i hope you dont have to workout, that was cool at first but became annoying very fast.

quidyg
12-18-2007, 07:47 PM
i read somewhere that its not as big as san andreas in area but has tall skyscrapers that you can go in and presummebly to the top.