Jdm
11-21-2007, 11:20 AM
NPD Fallout: Did Ratchet Actually Sell Just Fine?
Tools of Destruction's performing better than last Ratchet.
By Patrick Klepek (http://www.1up.com/do/my1Up?publicUserId=4767412), 11/20/2007
http://media.1up.com/media?id=3421626
UPDATE: When you're wrong, you're wrong. As skewered by Joystiq (http://www.joystiq.com/2007/11/20/scea-is-very-happy-with-ratchet-and-clank-sales/), Heavenly Sword did sell more than 100,000 copies in September -- 139,000, in fact. We've updated the story to reflect that and purchased every bit of downloadable content available for Tetris Splash -- all 14 of 'em -- as punishment.
ORIGINAL STORY: Starting in August, the PlayStation 3 has started delivering roughly one heavy-hitter first-party title a month. So far, two out of the three games -- Warhawk (http://www.1up.com/do/gameOverview?cId=3140598) and Lair (http://www.1up.com/do/gameOverview?cId=3143795), with Heavenly Sword (http://www.1up.com/do/gameOverview?cId=3140602) being the exception -- have been unable to break 100,000 in sales their first month out. Ratchet & Clank Future: Tools of Destruction (http://www.1up.com/do/gameOverview?cId=3157407) carried that burden in the month of October for PS3, but failed to motivate enough consumers in its two weeks on shelves to break the 100,000 barrier. As it stands, Ratchet sold 74,500 copies in October.
"SCEA is very happy with the initial sales numbers of Ratchet & Clank Future: Tools of Destruction," said a Sony Computer Entertainment America representative to 1UP. "In a crowded market of mature content, Ratchet is a fun, sophisticated alternative that truly showcases the power of the PS3. Ratchet is the perfect gift for PlayStation fans of all ages and we expect sales to continue to remain strong."
That said, Ratchet & Clank hardly "bombed." In fact, the duo's PS3 outing outperformed their last release, the multiplayer focused Ratchet: Deadlocked (http://www.1up.com/do/gameOverview?cId=3139405) from October 2005, which sold only 55,300 copies its firth month. Insomniac's platformer pushing the numbers it did ahead of PS3's 40GB price cut actually becomes all the more impressive, given Deadlocked arrived the same month Sony announced PlayStation 2 had shipped more than 100 million consoles worldwide.
First-month performance for the entire Ratchet & Clank series, provided by the NPD Group, is as follows:
Ratchet & Clank (November 4, 2002) -- 112,000 units
Ratchet & Clank: Going Commando (http://www.1up.com/do/gameOverview?cId=2006651) (November 11, 2003) -- 125,000 units
Ratchet & Clank: Up Your Arsenal (http://www.1up.com/do/gameOverview?cId=2019269) (November 3, 2004) -- 207, 500 units
Ratchet: Deadlocked (October 25, 2005) -- 55,300 units
Ratchet & Clank Future: Tools of Destruction (October 30, 2007, though released in most retailers early) -- 74,500 units
The Ratchet & Clank series has never been about breaking sales records as it has been about being a consistent seller. And while Tools of Destruction's inability to break out in October is noteworthy, it ultimately says more about the PS3 as a platform. Simply told, if there were more PS3s, more people would've bought Ratchet. Them's the breaks, Clank.
http://www.1up.com/do/newsStory?cId=3164480
Tools of Destruction's performing better than last Ratchet.
By Patrick Klepek (http://www.1up.com/do/my1Up?publicUserId=4767412), 11/20/2007
http://media.1up.com/media?id=3421626
UPDATE: When you're wrong, you're wrong. As skewered by Joystiq (http://www.joystiq.com/2007/11/20/scea-is-very-happy-with-ratchet-and-clank-sales/), Heavenly Sword did sell more than 100,000 copies in September -- 139,000, in fact. We've updated the story to reflect that and purchased every bit of downloadable content available for Tetris Splash -- all 14 of 'em -- as punishment.
ORIGINAL STORY: Starting in August, the PlayStation 3 has started delivering roughly one heavy-hitter first-party title a month. So far, two out of the three games -- Warhawk (http://www.1up.com/do/gameOverview?cId=3140598) and Lair (http://www.1up.com/do/gameOverview?cId=3143795), with Heavenly Sword (http://www.1up.com/do/gameOverview?cId=3140602) being the exception -- have been unable to break 100,000 in sales their first month out. Ratchet & Clank Future: Tools of Destruction (http://www.1up.com/do/gameOverview?cId=3157407) carried that burden in the month of October for PS3, but failed to motivate enough consumers in its two weeks on shelves to break the 100,000 barrier. As it stands, Ratchet sold 74,500 copies in October.
"SCEA is very happy with the initial sales numbers of Ratchet & Clank Future: Tools of Destruction," said a Sony Computer Entertainment America representative to 1UP. "In a crowded market of mature content, Ratchet is a fun, sophisticated alternative that truly showcases the power of the PS3. Ratchet is the perfect gift for PlayStation fans of all ages and we expect sales to continue to remain strong."
That said, Ratchet & Clank hardly "bombed." In fact, the duo's PS3 outing outperformed their last release, the multiplayer focused Ratchet: Deadlocked (http://www.1up.com/do/gameOverview?cId=3139405) from October 2005, which sold only 55,300 copies its firth month. Insomniac's platformer pushing the numbers it did ahead of PS3's 40GB price cut actually becomes all the more impressive, given Deadlocked arrived the same month Sony announced PlayStation 2 had shipped more than 100 million consoles worldwide.
First-month performance for the entire Ratchet & Clank series, provided by the NPD Group, is as follows:
Ratchet & Clank (November 4, 2002) -- 112,000 units
Ratchet & Clank: Going Commando (http://www.1up.com/do/gameOverview?cId=2006651) (November 11, 2003) -- 125,000 units
Ratchet & Clank: Up Your Arsenal (http://www.1up.com/do/gameOverview?cId=2019269) (November 3, 2004) -- 207, 500 units
Ratchet: Deadlocked (October 25, 2005) -- 55,300 units
Ratchet & Clank Future: Tools of Destruction (October 30, 2007, though released in most retailers early) -- 74,500 units
The Ratchet & Clank series has never been about breaking sales records as it has been about being a consistent seller. And while Tools of Destruction's inability to break out in October is noteworthy, it ultimately says more about the PS3 as a platform. Simply told, if there were more PS3s, more people would've bought Ratchet. Them's the breaks, Clank.
http://www.1up.com/do/newsStory?cId=3164480