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View Full Version : Co-op pointers?


Ogre Samanosuke
11-10-2007, 02:08 PM
I've tried both doing it proper co-op and two fisting it alone with two controllers. (Which works far better so far) Any thing special I'm not thinking of on how to make this easier? No quick turn and no dash makes it much harder, and I can't conceive how anyone got into space on the Snowman one.

Maritimus Rain
11-18-2007, 12:11 AM
You'll see my name near the top of the leaderboards on all three co-op stages, so I'd like think I developed a good method for those stages. Here's what I did:

I did all the stages by myself. I took a small, low, wooden table and set my controllers on leather coasters to reduce the chance that they'd move. I then took three leather belts and fastened them as tightly as possible around the controllers: one over the handles, one along the top, being careful to not obstruct the left stick or hit the shoulder buttons, and one down the center to further secure them. Now this is just what I did, because I found that the first few times I tried co-op by myself, the main problem was that a controller would move and I wouldn't be pushing the right way. Any method that results in the controllers being side-by-side and immobilized is the first step. Now lay your fingers on top of the sticks. Practice so you get used to your whole hand taking the place of your thumb. You can start out using your fingertips, if you're limber enough, but I always ended up using the middle part of my fingers when I got a few minutes in. Since the controllers shouldn't be moving, it'll be easy to adjust. Eventually, I even learned to slap my hands down on all the sticks at the same time so I could quick turn. As for dash, trust me, when you have all the sticks going in the right direction, you won't need to dash, because co-op rolling is unbelieably faster than regular rolling. Co-op backwards is almost as fast as regular forwards. I rolled so many co-op stages that I get angry when I get up to world rolling because of how much slower I'm going. Seriously, if you have all the sticks going forward at the same time when you're around 1.5km and you hit anything resembling a ramp, you can practically jump the entire stage. A frustrating moment when you're trying to pick stuff up, but you get my point. Hope that helps.