NiteChylde
06-03-2012, 12:21 PM
Hi folks,
despite all the problems the GRFS multiplayer is currently suffering from I really enjoy the game. Many players don't seem to have understood how the multiplayer works, though, sometimes making it impossible to properly follow objectives or just giving the opposing team the kick in the butt it deserves. Many basics are explained in the ingame manual, but I doubt many players have read it.
Long story short, I thought it might be a good idea to put together a collection of multiplayer tricks & hints, kind of like an FAQ.
To keep the thread tidy please post useful comments only, I'll try and add all new useful information to my opening posting (and the following reserve postings).
Feel free to contribute, criticize or correct. :-)
Greetings,
Nitey
--- Original Post 6/3/2012 ---
- Objectives over kills:Though you and your team members need to kill enemies to prevent them from fulfilling their objectives (or to prevevent them from preventing you from fulfilling yours *lol*) kills usually do not make the difference between win or loss.
Focus on the various objectives the game provides you. Fulfilling objectives nets your team the majority of points needed to win the match.
- Always try to fulfill objectives as a team: "Channeling" an objective takes up to 20 seconds for a single player, leaving him vulnerable and helpless all the time. With other players in close range to the objective, the channeling time decreases significantly, down to 10 seconds, depending on the amoung of team members in the immediate area. When you see one of your team members working on an objective, check your HUD. Once you are close enough to the objective yourself, an objective marker becomes glued to your HUD. While this marker is glued to your HUD, you help fulfilling the objective. Apart from the regular XP you and your team members gain from fulfilling an objective, the so called "Confidence Bonus" is being triggered, earning you and your team even more XP.
Please note, the Confidence Bonus sometimes only applies after a couple of minutes, for example when you have to defend the objective you just fulfilled.
- Use the "Coordination System" to get from A to B:The game provides you with a navigation system, the so called "Coordination System". Hold down the RB button to bring up the Coordination System. With the RB button still pressed, you can use the Left Stick to select on of the options provided by the Coordination System. Once you have selected the option of your choice, press A and release the RB button.
You then will notice a new element on your HUD, a blue (GHOST) or orange (BODARK) pathing indicator which leads you to your selected destination.
Possible options to select as a destionation can be your (living) squad members, mission objectives or even enemies for a "Coordinated Kill".
The path provided by the Coordination System is not fixed, it constantly changes depending on where you are on the map. You can either choose to just follow it, it usually provides the quickest way to your destination, or you can go out of your way to maybe reach your destination from behind or to flank it.
- Play "Hide & Seek" rather than "Seek & Destroy":After spawning take your time and find out what the current objective is, check the map to see where the action currently is going on and... take your time getting there!
9 out of 10 times an enemy will be hidden somewhere between you and your destination. Rushing through the maps usually just ends up in you being killed andh im adding another kill to his count. Rather than rushing learn to utilise cover possibilities and how to check your surroundings.
Make use of whatever gadgets the game provides for your class of choice, for example the the camera, the UAV or sensor grenades, they all can provide you and your team with helpful data dramatically increasing your chances of survival.
An enemy has been detected and is highlighted in your HUD? Don't rush straight towards him, try to flank him or get into his back.
Keep checking your minimap, even though enemies might not be directly highlighted in your HUD your minimap might show red arrows, e.g. when an enemy is engaged in battle with one of your team members.
- Be careful using grenades: Whenever you use grenades, be careful! Though "Friendly Fire" is disabled for weapons, this does not apply to grenades. You can hurt or even kill your own team members (and yourself) with them or, in the luckiest of all cases, just blind them or temporarily disable their HUD with an EMP 'nade.
- Stun & Hack whenever possible: It is possible to stun enemies, for example by using the Stun Gun or a rifle attachment. Stunned enemies then can be hacked, just move to them and hold down the X button.
It takes a couple of seconds, leaving you as vulnerable and helpless as if you were channeling an objective, the gain for yourself and your team is massive, though. A successful hack provides your team with intel on the enemies and their positions, allowing you to see them through walls, even from a distance.
- Do not kill stunned enemies being hacked by a team member:Read the hint above, it should give you an idea why you should not kill stunned enemies who are currently being hacked by a team member.
- Learn to utilise your equipment:As mentioned above, the game provides you with a couple of options regarding your equipment. Engineers for example gain access to the UAV drone. The UAV allows you to mark enemy locations on your teams HUD, making it one of the mightiest tools in the game. I managed to rack up nearly 16,000 XP in one round by just using the UAV to mark enemies for my team. One guy on my team managed to make 51 kills in one round, with his longest killing streak of 32.
Each enemy marked by you and afterwards killed is worth 200 XP.
Noone is playing an engineer on your team? Choose to be one yourself the next time you die and have fun using the drone, your team will love you for it.
Similar things go for many of the other gadgets the game provides. The sensor grenades, for example, are another great way to help out your team to both secure defensive perimeters or to storm barricaded enemies.
Don't just rely on shooting, check out all the gear provided to you and find ways to use it properly.
- Rolling on the floor when burning:An enemy set you on fire using Incendiary Ammunition or Incendiary Grenades? Extinguish the flames by going "prone" by holding the B button and then roll on the floor by quickly tapping the Left Stick right or left.
- Running into Prone:Whilst running (hold the A button) you can throw yourself into prone stance by simultanously holding down the B button.
- Healing your team members:Sometimes team members go "DBNO" (down but not out) after being shot. They then only have a couple of seconds left before they bleed out.
If the situation allows it, move up to them and hold down the X button to heal them. A successful heal both rewards you with 500 XP as well as a thankful buddy. ;-)
- Notify your team members when DBNO or stunned:When downed but not out or stunned, press DOWN on the digipad, it notifies your team you need help.
Apart from notifying your team and waiting for them to heal you when DBNO, you have to more options:
Try crawling to a possible safe spot, out of plain sight, or maybe even towards a team member (check your minimap!).
Before risking an enemy getting close to and stunning you, decide to commit suicide, just hold down the X button, this speeds up the bleed-out timer.
- Learn what the various icons on the (mini)map mean:When checking the map you will notice various different icons showing on it. The map also provides a legend you can check to see what each icon means.
Learn them!
A lightning symbol, for example, means someone has been stunned. It might be a good idea to check up on that position. If its a team member who's been stunned, chances are good an enemy is going to try and hack him. Vice versa, a stunned enemy usually means one of your buddies is going to try and hack him, he surely will be glad if you cover him while doing so.
- Gain additional "Attachment Credits" using an iOS / Android app (THX to DividedbyN1ght):http://www.xbox360achievements.org/forum/showthread.php?t=364948
- Get yourself some new guns (THX to Taylorboy):http://www.xbox360achievements.org/forum/showthread.php?t=372977
- Get yourself even more guns playing Ghost Recon Commander on Facebook:http://www.facebook.com/ghostreconcommander
--- Addition #1 6/4/2012 ---
- Differences between Intel Level 1 and Intel Level 2 (enemy detection):Level 1 Intel
- shows the enemy as a small red arrow on your minimap
- shooting an unsuppressed weapon provides Level 1 Intel for the enemy
Level 2 Intel
- highlights the enemy for your complete team
- marked enemies can be seen through all walls
despite all the problems the GRFS multiplayer is currently suffering from I really enjoy the game. Many players don't seem to have understood how the multiplayer works, though, sometimes making it impossible to properly follow objectives or just giving the opposing team the kick in the butt it deserves. Many basics are explained in the ingame manual, but I doubt many players have read it.
Long story short, I thought it might be a good idea to put together a collection of multiplayer tricks & hints, kind of like an FAQ.
To keep the thread tidy please post useful comments only, I'll try and add all new useful information to my opening posting (and the following reserve postings).
Feel free to contribute, criticize or correct. :-)
Greetings,
Nitey
--- Original Post 6/3/2012 ---
- Objectives over kills:Though you and your team members need to kill enemies to prevent them from fulfilling their objectives (or to prevevent them from preventing you from fulfilling yours *lol*) kills usually do not make the difference between win or loss.
Focus on the various objectives the game provides you. Fulfilling objectives nets your team the majority of points needed to win the match.
- Always try to fulfill objectives as a team: "Channeling" an objective takes up to 20 seconds for a single player, leaving him vulnerable and helpless all the time. With other players in close range to the objective, the channeling time decreases significantly, down to 10 seconds, depending on the amoung of team members in the immediate area. When you see one of your team members working on an objective, check your HUD. Once you are close enough to the objective yourself, an objective marker becomes glued to your HUD. While this marker is glued to your HUD, you help fulfilling the objective. Apart from the regular XP you and your team members gain from fulfilling an objective, the so called "Confidence Bonus" is being triggered, earning you and your team even more XP.
Please note, the Confidence Bonus sometimes only applies after a couple of minutes, for example when you have to defend the objective you just fulfilled.
- Use the "Coordination System" to get from A to B:The game provides you with a navigation system, the so called "Coordination System". Hold down the RB button to bring up the Coordination System. With the RB button still pressed, you can use the Left Stick to select on of the options provided by the Coordination System. Once you have selected the option of your choice, press A and release the RB button.
You then will notice a new element on your HUD, a blue (GHOST) or orange (BODARK) pathing indicator which leads you to your selected destination.
Possible options to select as a destionation can be your (living) squad members, mission objectives or even enemies for a "Coordinated Kill".
The path provided by the Coordination System is not fixed, it constantly changes depending on where you are on the map. You can either choose to just follow it, it usually provides the quickest way to your destination, or you can go out of your way to maybe reach your destination from behind or to flank it.
- Play "Hide & Seek" rather than "Seek & Destroy":After spawning take your time and find out what the current objective is, check the map to see where the action currently is going on and... take your time getting there!
9 out of 10 times an enemy will be hidden somewhere between you and your destination. Rushing through the maps usually just ends up in you being killed andh im adding another kill to his count. Rather than rushing learn to utilise cover possibilities and how to check your surroundings.
Make use of whatever gadgets the game provides for your class of choice, for example the the camera, the UAV or sensor grenades, they all can provide you and your team with helpful data dramatically increasing your chances of survival.
An enemy has been detected and is highlighted in your HUD? Don't rush straight towards him, try to flank him or get into his back.
Keep checking your minimap, even though enemies might not be directly highlighted in your HUD your minimap might show red arrows, e.g. when an enemy is engaged in battle with one of your team members.
- Be careful using grenades: Whenever you use grenades, be careful! Though "Friendly Fire" is disabled for weapons, this does not apply to grenades. You can hurt or even kill your own team members (and yourself) with them or, in the luckiest of all cases, just blind them or temporarily disable their HUD with an EMP 'nade.
- Stun & Hack whenever possible: It is possible to stun enemies, for example by using the Stun Gun or a rifle attachment. Stunned enemies then can be hacked, just move to them and hold down the X button.
It takes a couple of seconds, leaving you as vulnerable and helpless as if you were channeling an objective, the gain for yourself and your team is massive, though. A successful hack provides your team with intel on the enemies and their positions, allowing you to see them through walls, even from a distance.
- Do not kill stunned enemies being hacked by a team member:Read the hint above, it should give you an idea why you should not kill stunned enemies who are currently being hacked by a team member.
- Learn to utilise your equipment:As mentioned above, the game provides you with a couple of options regarding your equipment. Engineers for example gain access to the UAV drone. The UAV allows you to mark enemy locations on your teams HUD, making it one of the mightiest tools in the game. I managed to rack up nearly 16,000 XP in one round by just using the UAV to mark enemies for my team. One guy on my team managed to make 51 kills in one round, with his longest killing streak of 32.
Each enemy marked by you and afterwards killed is worth 200 XP.
Noone is playing an engineer on your team? Choose to be one yourself the next time you die and have fun using the drone, your team will love you for it.
Similar things go for many of the other gadgets the game provides. The sensor grenades, for example, are another great way to help out your team to both secure defensive perimeters or to storm barricaded enemies.
Don't just rely on shooting, check out all the gear provided to you and find ways to use it properly.
- Rolling on the floor when burning:An enemy set you on fire using Incendiary Ammunition or Incendiary Grenades? Extinguish the flames by going "prone" by holding the B button and then roll on the floor by quickly tapping the Left Stick right or left.
- Running into Prone:Whilst running (hold the A button) you can throw yourself into prone stance by simultanously holding down the B button.
- Healing your team members:Sometimes team members go "DBNO" (down but not out) after being shot. They then only have a couple of seconds left before they bleed out.
If the situation allows it, move up to them and hold down the X button to heal them. A successful heal both rewards you with 500 XP as well as a thankful buddy. ;-)
- Notify your team members when DBNO or stunned:When downed but not out or stunned, press DOWN on the digipad, it notifies your team you need help.
Apart from notifying your team and waiting for them to heal you when DBNO, you have to more options:
Try crawling to a possible safe spot, out of plain sight, or maybe even towards a team member (check your minimap!).
Before risking an enemy getting close to and stunning you, decide to commit suicide, just hold down the X button, this speeds up the bleed-out timer.
- Learn what the various icons on the (mini)map mean:When checking the map you will notice various different icons showing on it. The map also provides a legend you can check to see what each icon means.
Learn them!
A lightning symbol, for example, means someone has been stunned. It might be a good idea to check up on that position. If its a team member who's been stunned, chances are good an enemy is going to try and hack him. Vice versa, a stunned enemy usually means one of your buddies is going to try and hack him, he surely will be glad if you cover him while doing so.
- Gain additional "Attachment Credits" using an iOS / Android app (THX to DividedbyN1ght):http://www.xbox360achievements.org/forum/showthread.php?t=364948
- Get yourself some new guns (THX to Taylorboy):http://www.xbox360achievements.org/forum/showthread.php?t=372977
- Get yourself even more guns playing Ghost Recon Commander on Facebook:http://www.facebook.com/ghostreconcommander
--- Addition #1 6/4/2012 ---
- Differences between Intel Level 1 and Intel Level 2 (enemy detection):Level 1 Intel
- shows the enemy as a small red arrow on your minimap
- shooting an unsuppressed weapon provides Level 1 Intel for the enemy
Level 2 Intel
- highlights the enemy for your complete team
- marked enemies can be seen through all walls