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i fist brown i
10-18-2011, 05:55 AM
Is there really any incentive other than the challenge? I picked hard for my first plauthrough thinking there's an achievement, but when I looked I didn't see any.

So what's the point of hard?

jeremyh120
10-18-2011, 05:57 AM
A lot of people prefer a challenge when playing games.

i fist brown i
10-18-2011, 05:59 AM
A lot of people prefer a challenge when playing games.

Which is why I picked it, but I seriously thought it'd have something to do with an achievement.

jeremyh120
10-18-2011, 06:01 AM
Yeah that's usually the case but I think the NG+ achievement replaced it this time around. Sorry, reading my post now I seemed like a prick but I didn't mean to come off that way... :)

i fist brown i
10-18-2011, 06:09 AM
Yeah, I took it as being a prick, its cool though. I only played up until *spoilers* you save cat woman *end spoiler* and it seems alot hardet than the first.

Or maybe I have to get use to the combat again.

Otaaffe
10-18-2011, 07:19 AM
I think it is harder that AA. I'm about 15% of my way through the story according to the stats and I have died a lot. Although part of that is because its a lot less linear and I keep getting in random fights and then dying which seems to sometimes invalidate some of my previous fights. Although like you I also need to get used to the combat again