thekillers005
01-30-2011, 03:46 PM
BulletStorm Leaked Information by xI cHOcOLaTe and Arman 360 not by me found it on another forum.
[SPOILER ALERT]
Campaign Missions
(sorted like:
Act Number
Chapter Number - Chapter Name - Chapter Description
Act 0 - Prologue
Chapter 1 - Crash - On the road to hell.
Act 1 - Desert
Chapter 1 - The Wreck - Just like the good old days.
Chapter 2 - Skulls' Hideout - Last train from explosion town.
Chapter 3 - The Cave - Whatever it is, it's pissed.
Act 2 - City Outskirts
Chapter 1 - The Outskirts - Damsel in distress.
Chapter 2 - Machaton Dome - Worst family fun vacationhttp://images.intellitxt.com/ast/adTypes/mag-glass_10x10.gif (http://www.se7ensins.com/forums/topic/404981-100-bulletstorm-info-leak/#) ever.
Act 3 - The Dam
Chapter 1 - The Dam - One sniper means a dozen.
Chapter 2 - The Dam 2 - A dam fine mess.
Act 4 - Forbidden Zone
Chapter 1 - The Mood - The only way through.
Chapter 2 - The Park - Maneaters prefer tight spots.
Chapter 3 - Collapsed Building - Itchin' to crumble.
Act 5 - Burnout Paradise
Chapter 1 - The Monorail - Crash resistant.
Chapter 2 - The Mall - How do we solve that?
Chapter 3 - Downtown - I see we're all a bit upset.
Act 6 - Undercity
Chapter 1 - The Storm - Daddy'll get you out.
Chapter 2 - Undercity - Bad trouble a knockin'
Chapter 3 - Ulysses - Ponderin' them bodies.
Act 7 - Jumpship
Chapter 1 - Road to Jumpship - That thing is leaving without us.
Chapter 2 - Take Off - I don't hold you accountable.
===============================================
Flashback Maps
===============================================
Waterways
The Power Plant
Promenade
Collapsed Building 2
Lobby
Gang Territory
================================================
-----------------------------------------------------------------------------------------
MP Rank Names (They'll be..it looks like 13 Ranks. Lots of Customization though)
==================================================
Rank 1 - Skid Mark
Rank 2 - Fresh Meat
Rank 3 - Rookie
Rank 4 - Grunt
Rank 5 - Infantry
Rank 6 - Specialist
Rank 7 - Veteran
Rank 8 - Captain
Rank 9 - Operative
Rank 10 - Spec Ops
Rank 11 - Black Ops
Rank 12 - Echo
Rank 13 - Final Echo
==================================================
MP Skin/Customization
------------------------------------------------
PMC/Character Skins
------------------------------------------------
Elite (DLC) [PMC+CHARACTER]
Covert (DLC) [PMC+CHARACTER]
Stealth (DLC) [PMC+CHARACTER]
Forrest Grunt [PMC+CHARACTER]
Grey Wolf [CHARACTER ONLY]
Cobalt [CHARACTER ONLY]
White Knight [CHARACTER ONLY]
Orange Chameleon [CHARACTER ONLY]
Digital Killer [PMC ONLY]
Black Soul [PMC ONLY]
Red Chameleon [PMC+CHARACTER]
Pink Flamingo [PMC ONLY]
Blue Chameleon [PMC+CHARACTER]
Royal Killer [PMC ONLY]
Moonlight [PMC ONLY]
Fanatic [PMC ONLY]
Ice [PMC ONLY]
Angel [PMC ONLY]
Gold Digger [PMC+CHARACTER]
Demon [PMC ONLY]
Phantom [PMC+CHARACTER]
Redrum [CHARACTER ONLY]
Daydreamer [PMC ONLY]
Low Rider [PMC ONLY]
-------------------------
Helmets
------------------------
Bio-Engineer
Arachnid
Android
Cyborg
Amphibian
Masked Cyborg
Insectoid
Automaton
Phantom
Mechatron
Reptile
-------------------------------------
Taunt Names (Im guessing you can pick taunts like Skate)
-------------------------------------
Hells Yea
Victory
Fist Pump
Pimp Hand
Step Up
Up Yours
Wazzup
Oh Yeah
Rock Out
Power Cord
Suck It
Smack Dat
Rodeo
Shocker
Bulletstorm
------------------------------------
Boot Names (Customize your foot for kicking xD)
------------------------------------
Elite (DLC)
Covert (DLC)
Stealth (DLC)
Forrest Grunt
Urban
Fanatic
Red Chameleon
Blue Chameleon
Orange Chameleon
Skull
Gold Digger
Devil
Clown
Phantom
Air Jaws
----------------------------------------
Leash Colors/Names (Customize your leash colors)
----------------------------------------
Gold - Limited Edition only
Crimson - Demo exclusive
Emerald - Demo exclusive
Royal - EA Store exclusive
Quicksilver - Online Pass Exclusive
Flamingo - DLC
Pulp - DLC
Obsidian - DLC
---------------------------------------
=============================
Multiplayer Maps
----------------------------------------------------
Turbine
Engine Room
Power Plant
Junkyard
Dead Rock
Waterworks
Grand Central
----------------------------------------------------
MP Gamemodes
----------------------------------------------------
Free For All
Territories
Elimination
Wingman
Co-op Campaign
Anarchy Mode
Annex
----------------------------------------------------
=============================
Weapons/Description (NOTE: You can upgrade your weapons stats throughout the game)
Set up like:
Name - Primary Weap Desc | Charged Weap Desc
----------------------------------------------------
Penetrator - Originally designed for treacherous mining jobs, this is a heavy duty power tool modified into a deadly projectile weapon. It ejects a high velocity self-motorized drill bit which can impale enemies onto any surface. Line up your shots carefully and you can take out multiple enemies with a single drill. | Shoots a hyper-velocity reinforced drill that allows the user to redirect the target to any destination. In Charge Shot mode, the drill can be retargeted then sent to a new destination by pressing [RT]. When the weapon is in charged mode, a lethal melee attack can be executed by ramming into enemies.
Flailgun - Entirely custom built, this lethal tool propels two high impact grenades linked by a steel chain. The chain wraps around a target rendering them completely helpless, allowing the user to detonate the explosives at the exact moment they choose. After firing a flail, press [RT] again to detonate. The flail can wrap around objects, enemies and stick to any surface. | Launches an overheated flail chain that will slice through anything in its way. This overheated chain explodes shortly after striking a surface.
Bouncer - Previously used for heavy duty demolition operations, this huge bazooka fires impact-resistant explosive rounds that can bounce off surfaces, allowing the user to reach even the most difficult of targets. Hold down [RT] when firing to bounce the explosive. Release to detonate. | Launches a fusionhttp://images.intellitxt.com/ast/adTypes/mag-glass_10x10.gif (http://www.se7ensins.com/forums/topic/404981-100-bulletstorm-info-leak/#) de-stabilized explosive ball that will detonate repeatedly on every contact with a surface. Once released, the ball can be kicked and leashed to move it around and take out multiple targets.
Peacemaker Carbine - Standard issue military assault rifle. Features reasonable accuracy and a high rate of fire. Press [LT] to aim down the sights and carefully place your shots. | Fires a special purpose clip of 100 bullets in a single concentrated blast. Instantly annihilates most enemies. Line up your shots carefully and you can take out multiple enemies with a single blast.
Screamer - Powerful and accurate, this high-caliber revolver will stop almost any enemy dead in their tracks.
Aim for the head for a quick, clean kill. | Launches a rocket propelled flare at the target, sending them into the air and setting fire to nearby enemies when it explodes. After exploding a flare, snuff out the burning enemies for extra Skillpoints.
Boneduster - A custom built quad barreled shotgun with a flip forward reload mechanism. The increased barrel number allows for four shots in succession before reloading. At medium range it will send enemies flying, closer up it will literally blow them apart. Get really close for massive damage or fire from mid distance for a powerful kickback. | Fires a vaporizing shockwave at the target, which will burn the flesh off anything in its path. Will even destroy enemies hiding behind cover. This blast is most effective when used against large groups.
Head Hunter - A heavily modified, high power, semi-automatic sniper rifle. Each round contains a radio-controlled guidance device, allowing the user to steer the bullet exactly to its destination. When in zoomed mode, you can only fire once a target is acquired. Steer the guided bullet with [RS]. | Fires a radio-controlled explosive round, allowing the user to take out multiple targets with the blast. Hit the target with the guided bullet then steer them to a new destination using [LS] . Use [RS] to change altitude. Detonate the bullet with [RT].
=======================
[SPOILER ALERT]
Campaign Missions
(sorted like:
Act Number
Chapter Number - Chapter Name - Chapter Description
Act 0 - Prologue
Chapter 1 - Crash - On the road to hell.
Act 1 - Desert
Chapter 1 - The Wreck - Just like the good old days.
Chapter 2 - Skulls' Hideout - Last train from explosion town.
Chapter 3 - The Cave - Whatever it is, it's pissed.
Act 2 - City Outskirts
Chapter 1 - The Outskirts - Damsel in distress.
Chapter 2 - Machaton Dome - Worst family fun vacationhttp://images.intellitxt.com/ast/adTypes/mag-glass_10x10.gif (http://www.se7ensins.com/forums/topic/404981-100-bulletstorm-info-leak/#) ever.
Act 3 - The Dam
Chapter 1 - The Dam - One sniper means a dozen.
Chapter 2 - The Dam 2 - A dam fine mess.
Act 4 - Forbidden Zone
Chapter 1 - The Mood - The only way through.
Chapter 2 - The Park - Maneaters prefer tight spots.
Chapter 3 - Collapsed Building - Itchin' to crumble.
Act 5 - Burnout Paradise
Chapter 1 - The Monorail - Crash resistant.
Chapter 2 - The Mall - How do we solve that?
Chapter 3 - Downtown - I see we're all a bit upset.
Act 6 - Undercity
Chapter 1 - The Storm - Daddy'll get you out.
Chapter 2 - Undercity - Bad trouble a knockin'
Chapter 3 - Ulysses - Ponderin' them bodies.
Act 7 - Jumpship
Chapter 1 - Road to Jumpship - That thing is leaving without us.
Chapter 2 - Take Off - I don't hold you accountable.
===============================================
Flashback Maps
===============================================
Waterways
The Power Plant
Promenade
Collapsed Building 2
Lobby
Gang Territory
================================================
-----------------------------------------------------------------------------------------
MP Rank Names (They'll be..it looks like 13 Ranks. Lots of Customization though)
==================================================
Rank 1 - Skid Mark
Rank 2 - Fresh Meat
Rank 3 - Rookie
Rank 4 - Grunt
Rank 5 - Infantry
Rank 6 - Specialist
Rank 7 - Veteran
Rank 8 - Captain
Rank 9 - Operative
Rank 10 - Spec Ops
Rank 11 - Black Ops
Rank 12 - Echo
Rank 13 - Final Echo
==================================================
MP Skin/Customization
------------------------------------------------
PMC/Character Skins
------------------------------------------------
Elite (DLC) [PMC+CHARACTER]
Covert (DLC) [PMC+CHARACTER]
Stealth (DLC) [PMC+CHARACTER]
Forrest Grunt [PMC+CHARACTER]
Grey Wolf [CHARACTER ONLY]
Cobalt [CHARACTER ONLY]
White Knight [CHARACTER ONLY]
Orange Chameleon [CHARACTER ONLY]
Digital Killer [PMC ONLY]
Black Soul [PMC ONLY]
Red Chameleon [PMC+CHARACTER]
Pink Flamingo [PMC ONLY]
Blue Chameleon [PMC+CHARACTER]
Royal Killer [PMC ONLY]
Moonlight [PMC ONLY]
Fanatic [PMC ONLY]
Ice [PMC ONLY]
Angel [PMC ONLY]
Gold Digger [PMC+CHARACTER]
Demon [PMC ONLY]
Phantom [PMC+CHARACTER]
Redrum [CHARACTER ONLY]
Daydreamer [PMC ONLY]
Low Rider [PMC ONLY]
-------------------------
Helmets
------------------------
Bio-Engineer
Arachnid
Android
Cyborg
Amphibian
Masked Cyborg
Insectoid
Automaton
Phantom
Mechatron
Reptile
-------------------------------------
Taunt Names (Im guessing you can pick taunts like Skate)
-------------------------------------
Hells Yea
Victory
Fist Pump
Pimp Hand
Step Up
Up Yours
Wazzup
Oh Yeah
Rock Out
Power Cord
Suck It
Smack Dat
Rodeo
Shocker
Bulletstorm
------------------------------------
Boot Names (Customize your foot for kicking xD)
------------------------------------
Elite (DLC)
Covert (DLC)
Stealth (DLC)
Forrest Grunt
Urban
Fanatic
Red Chameleon
Blue Chameleon
Orange Chameleon
Skull
Gold Digger
Devil
Clown
Phantom
Air Jaws
----------------------------------------
Leash Colors/Names (Customize your leash colors)
----------------------------------------
Gold - Limited Edition only
Crimson - Demo exclusive
Emerald - Demo exclusive
Royal - EA Store exclusive
Quicksilver - Online Pass Exclusive
Flamingo - DLC
Pulp - DLC
Obsidian - DLC
---------------------------------------
=============================
Multiplayer Maps
----------------------------------------------------
Turbine
Engine Room
Power Plant
Junkyard
Dead Rock
Waterworks
Grand Central
----------------------------------------------------
MP Gamemodes
----------------------------------------------------
Free For All
Territories
Elimination
Wingman
Co-op Campaign
Anarchy Mode
Annex
----------------------------------------------------
=============================
Weapons/Description (NOTE: You can upgrade your weapons stats throughout the game)
Set up like:
Name - Primary Weap Desc | Charged Weap Desc
----------------------------------------------------
Penetrator - Originally designed for treacherous mining jobs, this is a heavy duty power tool modified into a deadly projectile weapon. It ejects a high velocity self-motorized drill bit which can impale enemies onto any surface. Line up your shots carefully and you can take out multiple enemies with a single drill. | Shoots a hyper-velocity reinforced drill that allows the user to redirect the target to any destination. In Charge Shot mode, the drill can be retargeted then sent to a new destination by pressing [RT]. When the weapon is in charged mode, a lethal melee attack can be executed by ramming into enemies.
Flailgun - Entirely custom built, this lethal tool propels two high impact grenades linked by a steel chain. The chain wraps around a target rendering them completely helpless, allowing the user to detonate the explosives at the exact moment they choose. After firing a flail, press [RT] again to detonate. The flail can wrap around objects, enemies and stick to any surface. | Launches an overheated flail chain that will slice through anything in its way. This overheated chain explodes shortly after striking a surface.
Bouncer - Previously used for heavy duty demolition operations, this huge bazooka fires impact-resistant explosive rounds that can bounce off surfaces, allowing the user to reach even the most difficult of targets. Hold down [RT] when firing to bounce the explosive. Release to detonate. | Launches a fusionhttp://images.intellitxt.com/ast/adTypes/mag-glass_10x10.gif (http://www.se7ensins.com/forums/topic/404981-100-bulletstorm-info-leak/#) de-stabilized explosive ball that will detonate repeatedly on every contact with a surface. Once released, the ball can be kicked and leashed to move it around and take out multiple targets.
Peacemaker Carbine - Standard issue military assault rifle. Features reasonable accuracy and a high rate of fire. Press [LT] to aim down the sights and carefully place your shots. | Fires a special purpose clip of 100 bullets in a single concentrated blast. Instantly annihilates most enemies. Line up your shots carefully and you can take out multiple enemies with a single blast.
Screamer - Powerful and accurate, this high-caliber revolver will stop almost any enemy dead in their tracks.
Aim for the head for a quick, clean kill. | Launches a rocket propelled flare at the target, sending them into the air and setting fire to nearby enemies when it explodes. After exploding a flare, snuff out the burning enemies for extra Skillpoints.
Boneduster - A custom built quad barreled shotgun with a flip forward reload mechanism. The increased barrel number allows for four shots in succession before reloading. At medium range it will send enemies flying, closer up it will literally blow them apart. Get really close for massive damage or fire from mid distance for a powerful kickback. | Fires a vaporizing shockwave at the target, which will burn the flesh off anything in its path. Will even destroy enemies hiding behind cover. This blast is most effective when used against large groups.
Head Hunter - A heavily modified, high power, semi-automatic sniper rifle. Each round contains a radio-controlled guidance device, allowing the user to steer the bullet exactly to its destination. When in zoomed mode, you can only fire once a target is acquired. Steer the guided bullet with [RS]. | Fires a radio-controlled explosive round, allowing the user to take out multiple targets with the blast. Hit the target with the guided bullet then steer them to a new destination using [LS] . Use [RS] to change altitude. Detonate the bullet with [RT].
=======================