kaotic
03-06-2006, 01:56 AM
Far Cry Instincts Predator and Evolution Interview Written by:Nate Ahearn
Since this is Planet Far Cry’s first interview with you could you please introduce yourself and give a quick rundown of your duties at Ubisoft?
My name is Jean-François Dugas, Creative Director for both projects: Far Cry Instincts Predator and Evolution. In a nutshell, my role consists of defining and maintaining the vision of the project from day one until it ships. At the same time, I must also make sure that we reach the desired level of quality from a content stand point.
http://pnmedia.gamespy.com/screenshots/pfc/24548435.jpg (http://planetfarcry.gamespy.com/screenshots/full_res.php?ss=186)
We’ve seen a bit of confusion around the Internet community as to what the differences are between Far Cry Instincts Predator (Xbox 360) and Far Cry Instincts Evolution (Xbox). Could you give those who have been living under a rock for the past few weeks a quick summary of the differences between the two games?
LOL. Don’t worry, as a team we were also confused in the beginning.
Jokes aside, FCI Evolution Xbox is a follow up to FC Instincts Xbox. It includes 7 new single player maps, 8 new multiplayer maps, plus a host of new features including a new Seek n Secure mode, new weapons, new vehicles and new customization options.
FCI Predator 360 is two games in one, plus more. In a nutshell, it’s like an Xbox 360 “Gold Edition” because it has everything. Not only does it include all the new content (think Evolution developed for Xbox 360, plus a bunch of cool upgrades and new features that’ll I’ll get into in a moment), it also includes a redesigned version of the original Far Cry Instincts game.
http://pnmedia.gamespy.com/screenshots/pfc/1249229.jpg (http://planetfarcry.gamespy.com/screenshots/full_res.php?ss=187)
Okay, now we’re going to do a bit of role-playing. I’ll play the part of the everyday videogame consumer and you play the role of the salesman. Why am I going to buy Predator or Evolution instead of the other spring releases?
I love “role-playing games.” ;) Here we go:
If you’re an Xbox owner and you loved Far Cry Instincts, Evolution will give you the opportunity to jump in Jack Carver’s boots once again and follow him through his new quest through 7 new single player maps for roughly 7 to 10 hours of gameplay. Expect more open maps, new challenges, etc. Then, you get a new multiplayer mode “Seek n Secure” on top of the existing modes. Plus 8 new multiplayer maps are part of the game as well and you get a revamped map editor with new brushes, templates, functions (i.e. undo). Not too bad for a follow up game.
If you’re the proud owner of a new 360 console and you’re looking for some FPS action to keep in shape and you didn’t have the chance to play FCI yet, Predator is the way to go. It includes the entire Far Cry Instincts game with revamped visuals and gameplay plus all of the new game content from the aforementioned Xbox follow up game.
http://pnmedia.gamespy.com/screenshots/pfc/55571050.jpg (http://planetfarcry.gamespy.com/screenshots/full_res.php?ss=183)
What do you have to say to those that think Far Cry Instincts Predator is simply a money-making excuse for not offering the original Far Cry Instincts on the backwards compatibility list of the Xbox 360?
With all the improvements we’ve made to Instincts on 360 plus the inclusion of the follow up game, you’ll understand that it’s not a money-making excuse. We’re giving gamers two games for the price of one. We definitely wanted to bring the FCI franchise to the next gen level and we had the opportunity to make it right for next gen owners, so that’s what we’ve done.
So far we know that Doyle and Jack Carver make reappearances in Predator and Evolution. Any other returning cast members? Care to elaborate on this alluring woman who brings Jack in on the heist that goes awry?
Actually, I don’t want to unveil the entire new plot yet, but yeah, Carver returns home after the Instincts incident but this guy always seem to be at the wrong place at the wrong time. The woman he meets is onto something and Carver is supposed to be there as a protection in case something goes wrong. Well, guess what? This is exactly what happens. During the mission with the woman, a corrupt government official is killed and it turns out that Carver is the primary suspect. Once again, he will have to run and adapt to survive.
http://pnmedia.gamespy.com/screenshots/pfc/55775602.jpg (http://planetfarcry.gamespy.com/screenshots/full_res.php?ss=182)
What element (or elements) of the Xbox 360’s architecture allows for the creation of the kind of water effects and depth of view that we’ve seen in a few of the stunning videos that have recently been released? Do you think Predator pushes the system to its limits or is there still room for improvement?
Like one of my technical guru colleagues, Danny Oros, would say; the Xbox 360’s unified memory architecture and multiple CPU cores allow us to dynamically create stunning effects which were never before possible, such as our realistic water effects and dynamics. Plus, the CPU’s ability to use and render floating-point precision procedural (dynamic) textures and data pushes the quality of these effects and surfaces even further, so every little perturbation and detail can be rendered in its highest precision. With the multiple CPU cores in the console, it also makes it possible to perform tasks in parallel, such as solving AI, physics, and calculating the denser amount of 3D objects over a larger view distance, for a richer game-play and visual experience. Obviously, we’re only starting to explore the full potential of the console.
http://pnmedia.gamespy.com/screenshots/pfc/54829574.jpg (http://planetfarcry.gamespy.com/screenshots/full_res.php?ss=181)
Since this is Planet Far Cry’s first interview with you could you please introduce yourself and give a quick rundown of your duties at Ubisoft?
My name is Jean-François Dugas, Creative Director for both projects: Far Cry Instincts Predator and Evolution. In a nutshell, my role consists of defining and maintaining the vision of the project from day one until it ships. At the same time, I must also make sure that we reach the desired level of quality from a content stand point.
http://pnmedia.gamespy.com/screenshots/pfc/24548435.jpg (http://planetfarcry.gamespy.com/screenshots/full_res.php?ss=186)
We’ve seen a bit of confusion around the Internet community as to what the differences are between Far Cry Instincts Predator (Xbox 360) and Far Cry Instincts Evolution (Xbox). Could you give those who have been living under a rock for the past few weeks a quick summary of the differences between the two games?
LOL. Don’t worry, as a team we were also confused in the beginning.
Jokes aside, FCI Evolution Xbox is a follow up to FC Instincts Xbox. It includes 7 new single player maps, 8 new multiplayer maps, plus a host of new features including a new Seek n Secure mode, new weapons, new vehicles and new customization options.
FCI Predator 360 is two games in one, plus more. In a nutshell, it’s like an Xbox 360 “Gold Edition” because it has everything. Not only does it include all the new content (think Evolution developed for Xbox 360, plus a bunch of cool upgrades and new features that’ll I’ll get into in a moment), it also includes a redesigned version of the original Far Cry Instincts game.
http://pnmedia.gamespy.com/screenshots/pfc/1249229.jpg (http://planetfarcry.gamespy.com/screenshots/full_res.php?ss=187)
Okay, now we’re going to do a bit of role-playing. I’ll play the part of the everyday videogame consumer and you play the role of the salesman. Why am I going to buy Predator or Evolution instead of the other spring releases?
I love “role-playing games.” ;) Here we go:
If you’re an Xbox owner and you loved Far Cry Instincts, Evolution will give you the opportunity to jump in Jack Carver’s boots once again and follow him through his new quest through 7 new single player maps for roughly 7 to 10 hours of gameplay. Expect more open maps, new challenges, etc. Then, you get a new multiplayer mode “Seek n Secure” on top of the existing modes. Plus 8 new multiplayer maps are part of the game as well and you get a revamped map editor with new brushes, templates, functions (i.e. undo). Not too bad for a follow up game.
If you’re the proud owner of a new 360 console and you’re looking for some FPS action to keep in shape and you didn’t have the chance to play FCI yet, Predator is the way to go. It includes the entire Far Cry Instincts game with revamped visuals and gameplay plus all of the new game content from the aforementioned Xbox follow up game.
http://pnmedia.gamespy.com/screenshots/pfc/55571050.jpg (http://planetfarcry.gamespy.com/screenshots/full_res.php?ss=183)
What do you have to say to those that think Far Cry Instincts Predator is simply a money-making excuse for not offering the original Far Cry Instincts on the backwards compatibility list of the Xbox 360?
With all the improvements we’ve made to Instincts on 360 plus the inclusion of the follow up game, you’ll understand that it’s not a money-making excuse. We’re giving gamers two games for the price of one. We definitely wanted to bring the FCI franchise to the next gen level and we had the opportunity to make it right for next gen owners, so that’s what we’ve done.
So far we know that Doyle and Jack Carver make reappearances in Predator and Evolution. Any other returning cast members? Care to elaborate on this alluring woman who brings Jack in on the heist that goes awry?
Actually, I don’t want to unveil the entire new plot yet, but yeah, Carver returns home after the Instincts incident but this guy always seem to be at the wrong place at the wrong time. The woman he meets is onto something and Carver is supposed to be there as a protection in case something goes wrong. Well, guess what? This is exactly what happens. During the mission with the woman, a corrupt government official is killed and it turns out that Carver is the primary suspect. Once again, he will have to run and adapt to survive.
http://pnmedia.gamespy.com/screenshots/pfc/55775602.jpg (http://planetfarcry.gamespy.com/screenshots/full_res.php?ss=182)
What element (or elements) of the Xbox 360’s architecture allows for the creation of the kind of water effects and depth of view that we’ve seen in a few of the stunning videos that have recently been released? Do you think Predator pushes the system to its limits or is there still room for improvement?
Like one of my technical guru colleagues, Danny Oros, would say; the Xbox 360’s unified memory architecture and multiple CPU cores allow us to dynamically create stunning effects which were never before possible, such as our realistic water effects and dynamics. Plus, the CPU’s ability to use and render floating-point precision procedural (dynamic) textures and data pushes the quality of these effects and surfaces even further, so every little perturbation and detail can be rendered in its highest precision. With the multiple CPU cores in the console, it also makes it possible to perform tasks in parallel, such as solving AI, physics, and calculating the denser amount of 3D objects over a larger view distance, for a richer game-play and visual experience. Obviously, we’re only starting to explore the full potential of the console.
http://pnmedia.gamespy.com/screenshots/pfc/54829574.jpg (http://planetfarcry.gamespy.com/screenshots/full_res.php?ss=181)