Weapon 117
02-12-2007, 06:29 PM
When you pare it down, Crackdown is built upon the most fundamental "play" principle. Just like we all discovered in Tony Hawk's Pro Skater 1 and 2 or in Super Mario 64, Crackdown enables gamers to lose themselves completely, discarding time and priorities, hunger, and bodily functions, even ignoring natural disasters. Once you boot it up, the game's allure -- to collect orbs, jump higher and wield more powerful weapons -- will suck you in and leave you wanting more. It's called Crackdown for a reason.
Overall score: 8.0/10
Read the full review>> (http://xbox360.ign.com/articles/763/763635p1.html)
Overall score: 8.0/10
Read the full review>> (http://xbox360.ign.com/articles/763/763635p1.html)