10-13-2009, 12:46 AM
Okay lets cut to the chase this is a post for everything about L4D2, I have 3 hours before school so I'm rushing
Campaign, versus, survival, scavenge, and realism
The Parish, Swamp Fever, Dark Carnival, Dead Center, and Hard Rain
Coach, Nick, Rochelle, and Ellis
Chrome Shotgun, Machine Gun, auto Shotgun, Assault Rifle, Hunting Rifle, Grenade Launcher, AK-47, Special Laser Dot Attachement, Pistol (Can be dual wield), Magnum (Can't dual wield), and P220 Pistols ( Can Dual Wield)
Molotov, Pipebomb, and from the achievement a boomer bomb (Maybe)
Fire, and explosive bullets
Axe, chainsaw, baseball bat, American baseball bat (Pre-order edition), Tonfas (Night Sticks), Cricket Bat, Crowbar, Electric Guitar, Frying Pan, Katana, and a machete
Gas Tank, Propane Tank, and Oxygen Tank, also the Minigun
Med Packs, Pills, Adrenaline Injector, and a Defibrillator
Common Infected, Uncommon Infected, and Special Infected
Normies (Normal zombies)
The uncommon Zombies
Hazmat suits (Fire Proof) (The Parish) , Riot Zombies (Bullet Proof from the front) (The Parish) , Mud Men, (Stealthy, fast, and makes your screen dirty) (Swamp Fever) , and Clowns (Makes noises that attracts the nearby zombies) (Dark Carnival) ( and I have Caulrophobia, fear of clowns :( )
Special Infected (Controllable)
Hunter (Pounce), Boomer (Pukes bile that attracts the horde), Smoker (Pulls survivor to smoker using his tongue), Tank ( The HULK of the zombie group), Charger (Ram towards you, then picks up a survivor, then Hulk Smash you to death), Spitter (Acid Spit), and the Jockey (Rides you like a horse, then able to steer you to traps, YEEHAW)
Special Infected (UnControllable)
Witch (When angered, she @#$% you up)
Director 2.0 (Able to give you different routes of a chapter), Wandering Witch (She wanders in the daylight, attacks when provoked), Rolling Cresedo Event, MORE BLOODIER, and pretty, fun, and cool Achievements,EDITED New skins for special infected, like hoodyless hunters, bald tanks, smokers with different abilities, and female boomers (thnx to Jamoo 1's video)
I can't wait for the game.:Bounce:,
10-13-2009, 10:00 AM
Same can't wait, looks like even more fun than the first ;)
10-13-2009, 10:30 AM
Much better than the 1st and looking forward to this!
This is well worth £40 or $60 and shouldnt be an add-on....should shut a few cry babies up!
10-13-2009, 05:28 PM
All credit goes to the guy who was recording I just wanted to Show ya all :)
10-13-2009, 05:47 PM
this is my post from another forum, but yeah. heres all info iv got so far
i dont know how to do soilers on this site, and the way you do spoilers onn the other forum dont translate, so you might see the woirds spoilers dropped here n there, they were used to make images closable cause some are really big
sig sauer p220
asault rifle (modeled around FN SCAR)
Heavy machine gun
Auto Shotgun - is now a spas 12 model
Pump action shotgun (restyled)
2 new sidearms
Adrenaline shots - adds 25 temporary HP and shortly immune to melee fatigue and being slowed by infected (this will be in pills slot)
Ammo packs - Are the Different ammo types. explosive and indicinerary
Defibrilator - Revives dead Teamates. dont know where this will go probably in health pack slot
Bile Bomb - attracts the horde to the infected or area you throw them at.
Oldies - all the original Special infected will be making a return. But one or two of them will have had face lifts, (or sex changes)
the boomer will now come in male or Female.
the Hunter, will now come with or without hoodies.
smoker May or maynot have a new secret ability, with a new skin too
Tank will now sadly be Bald.
and the with well we already know, she now will wander around in daytime
Charger - bowls through survivors, and slams the last on to the ground, he will not stop untill dead. Chargers are Very Fast, with medium health.
Spitter - spits Goo which stays on ground sapping Survivor health unless you move - Spitter is the Anti camping Infected
Jockey - The Jockey Jumps on the survivors back, and can then steer the survivors directions, running them into witches, off cliffs through fire. (survivor can only slightly influence movement but infected has 90% of the control) Jockey has low health and does little physical damage.
Wandering Witch (in daylight levels the witch will walk around)
each campaign will have unique common infected. Known as the uncommon common.
Hazmat infected (immune to Fire)
Riot Gear Infected (bulletproof)
http://t0.gstatic.com/images?q=tbn:QkNAV82-aVun8M:http://www.zombicidal.com/img/pre-l4d2/UCI_riot_face.jpg (http://images.google.co.uk/imgres?imgurl=http://www.zombicidal.com/img/pre-l4d2/UCI_riot_face.jpg&imgrefurl=http://www.zombicidal.com/l4d2/&usg=__go3dEDjG_AMtqYd-v3jpr37PPCE=&h=431&w=400&sz=18&hl=en&start=33&um=1&tbnid=QkNAV82-aVun8M:&tbnh=126&tbnw=117&prev=/images%3Fq%3Dhazmat%2Bzombicidal%26ndsp%3D18%26hl% 3Den%26safe%3Doff%26rlz%3D1T4HPEA_en-GBGB320GB321%26sa%3DN%26start%3D18%26um%3D1)
Mudmen infected (crawl low to ground like hunter before pounce)
Clown Infected (Squeaky Shoes attract other infected)
The Gauntlet (Finale)
Aligator Farm (there no infected aligators here though http://www.wiichat.com/images/smilies/frown1.gif)
up 4 Players battle it out against all odds in amidst a zombie apocalypse. This Mode has the team fighting to get through the mission whatever it takes. in 1 of 5 difficulties. including the NEW Realism Mode
Up to 8 Pllayers battle it out in 2 teams each playing through a campaign Twice, once as human survivors. and once as infected. your goal is simply to get futher than the other team in each section.
This mode is distinctive in the fact it lacks goals. you simply survive. as long as possible againt an increasing number of infected. similar to horde modes in other games, except Much faster paced. and becomes challenging pretty much instantly. Surviving 4 minuts for that bronzw medal is an achievement all in its own.
This mode is another 4 V 4, with a very different objective than any before. The Humans Must Power up a gneerator using gas tanks scattered aroun the map. while the infected must do everything to stop them.
More detailed description -->details (http://www.wiichat.com/xbox-360/63049-left-4-dead-2-scavange-mode.html#post1064026)
Set of alarms like cresendo, but you then have to get to another point to turn of the alarm.
A.I Direct 2.0
the a.i director will be smarter, than before and more vigilant.
hes not going to make it easy. the director now controls weather, making visibility bad.
he can change the layout of specific map areas making them 3 times longer than usual or making them a simple walk through the park.
Things to be announce
more uncommon common infected
2 more campiagns.
Cross game play Left 4 dead 1 - left 4 dead 2 gameplay.
1 NEW game mode
This Spoilers has images which show How the A.I will edit the path way of the cemetary (its very good http://www.wiichat.com/images/smilies/smile1.gif)
sorry cany get pics here some reason trying to fix asap
This Spoiler contains original Announcement QUOTE
10-13-2009, 11:01 PM
Nice posts. Desert Eagle .50 is also a new weapon I think.
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